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Thread: Static Mesh Platform

  1. #251
    BANNED
    Registered: May 2006
    Location: Italia
    Eh no, my friend For free you get nothing, I meant cheap, but not free

    Aruba, an italian hosting, with 25 euro per year gives you everything: php,sql, and all the other stuffs.

  2. #252
    Member
    Registered: Apr 2005
    Location: Scotland
    any chance of batch uploading to make re-assembly of the site easier?

    Maker's details once, zip full of other zips with matching jpgs and a couple of lines of text to set names and categories type of thing?

    I know it's more of a pain for you, but it might get more stuff up quicker, and an empty site is just kind of wasting electricity...

    (and I will get stuff back up, but I'm almost finished my current level and still haven't decided how/when to make the rest of the pieces from that public yet)

  3. #253
    Member
    Registered: Oct 2007
    Location: Angelwatch
    Cuthalion still has the original ZIPs on his computer. I just need the screenshots. Send them to me and I'll do all the rest.

  4. #254

  5. #255
    Member
    Registered: Aug 2006
    Location: Deutschland
    clearing is hosting full-size screenshots of static meshes. That guy's got ressources!

  6. #256
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia

  7. #257
    BANNED
    Registered: May 2006
    Location: Italia
    Child, in your list lacks the "Inventory Weapons" type. I've added the mace, and it goes under that folder-definition on the editor. Could you add it, and change the type of the mace?

  8. #258
    Member
    Registered: Oct 2007
    Location: Angelwatch
    All right, I will care about both tomorrow.

  9. #259
    BANNED
    Registered: May 2006
    Location: Italia
    Thank you.

  10. #260
    Member
    Registered: Oct 2007
    Location: Angelwatch
    Hmm.... Seems like Cuthalion only had Ziemanskye's files, for whatever reason.

    Who besides massimiliano needs my mail adress to send me their file package so I can reup them?

  11. #261
    BANNED
    Registered: May 2006
    Location: Italia
    You'll find everything here:

    http://darkfate.ru/?show=files/editors/t3ed/models

    Thanks.

    PS = don't forget that Flux uploaded his packages too.

  12. #262
    BANNED
    Registered: May 2006
    Location: Italia
    I've made a couple of video to show how the new static meshes works, associated to the actors and non:

    http://www.youtube.com/watch?v=3U7Ht52W0Ws pillory, T1-like gate, torture table

    http://www.youtube.com/watch?v=MfbLzNRkVBA all the new jail doors.

  13. #263
    Member
    Registered: Oct 2007
    Location: Angelwatch
    Good news, guys. I had contact to the former server owner again and he was able to backup all data before the servers went down. He's currently transferrig all data to me and when it's done I'm gonna restore the whole database.

  14. #264
    BANNED
    Registered: May 2006
    Location: Italia
    Then watch for the ascott's PSK of the rope arrow. He had uploaded it there.

  15. #265
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Very nice

  16. #266
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia

  17. #267
    Member
    Registered: Aug 2006
    Location: Deutschland
    Both sites should work. The thing is, last time you sort of messed it up with your texture packs and the robot while it was intended for static meshes only. We will try to expand it (texture packs, new gamesys files etc.) and create a real homepage but it might take some time.

  18. #268
    BANNED
    Registered: May 2006
    Location: Italia
    Quote Originally Posted by clearing View Post
    Wow!! You did a good job!
    Why isn't showed the number of downloads?

    Another thing, clearing, if I don't disturb too much: it should be better if when we click the image there is the preview of the objects (pop up of a window with the normal size of the picture), and when we click the link below there is the mesh download.

    Quote Originally Posted by Beleg Cúthalion View Post
    Both sites should work. The thing is, last time you sort of messed it up with your texture packs and the robot while it was intended for static meshes only. We will try to expand it (texture packs, new gamesys files etc.) and create a real homepage but it might take some time.
    But this is a static mesh!

    Now I have to remake all the animations, because I noticed the wrong physical spaces (see the combot's thread) and I have to remake good part of the skeleton (then of the animations).

  19. #269
    BANNED
    Registered: May 2006
    Location: Italia
    This time you can also put two NPCs to sleep in the same bed

    Look here.

    The problem of the floating in the beds finally is SOLVED! Just using my jolly for sleeping: http://jayb.ath.cx/SMeshes/download.php?id=67

    With this one you can make an AI sleep in a table too. Just pay attention to place an additive (invisible) volume behind the selected mesh.


    --------------------------
    update


    clearing, your combot 02 is wrong, just substitute with this one:

    http://jayb.ath.cx/SMeshes/download.php?id=68
    Last edited by massimilianogoi; 24th Oct 2009 at 05:18. Reason: update

  20. #270
    BANNED
    Registered: May 2006
    Location: Italia
    I have uploaded a newer version of the Robot Matlib: http://jayb.ath.cx/SMeshes/download.php?id=70

    Someone can test it for me, if it works?

  21. #271
    BANNED
    Registered: May 2006
    Location: Italia
    LOL 16 downloads and no reports?

    Why no one responded? Are that library correct?

  22. #272
    Member
    Registered: Oct 2007
    Location: Angelwatch
    Important:

    Since I have to give up my server: is anyone willing to host this platform on his/her server? PHP (incl. GD2 and ZIP extention) and MySQL are required.

  23. #273
    Thiefmissions.com
    Moderator

    Registered: Mar 2001
    Location: Houston, Tx., USA
    I would hate for the community to lose the data. I could potentially give it a home on thiefmissions, but:

    I can't allow outside access to the underlying system; I'd have to be the one to set it up and make code changes.

    I'm going on vacation for a month very soon and will probably not have time to do anything with this before that time.

    If nothing else, it would be great if you could zip/tar up the code and upload it with a database dump so it at least gets archived somewhere. FTP to uploads.thiefmissions.com in pub/incoming/thief is probably easiest.

  24. #274
    Member
    Registered: Oct 2007
    Location: Angelwatch
    Awesome, thank you!

    It's okay if it takes some time. Since the server is at my house there also will be no problem to fetch the data even when there's something missing. If you want, you can have my ICQ, MSN or Skype for further instructions.

    -CoK

  25. #275
    Bunch of nature themed meshes (toadstools, tree stumps etc.) and textures.
    I included the .mat file for the textures as I deleted the matlib by mistake. You'll need 3ds Max to convert it to a matlib. Also some of the textures were John P's originally, I just altered the colour.

    https://www.yousendit.com/dl?phi_act...dEM3bUR2Wmc9PQ

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