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Thread: T2 fm: A new place for Ghosts -Updated Aug/08

  1. #1
    Member
    Registered: Aug 2006
    Location: France (Lille)

    T2 fm: A new place for Ghosts -Updated to New Dark -27,9,14

    "A new place for Ghosts" updated to V 1.7 (25-03-2021), changes done:

    -Fixed physical dimensions of countless objects
    -Adjusted paintings sizes to fit better wide screen format

    here's the mission updated:
    https://drive.google.com/file/d/10IU...ew?usp=sharing

    Enjoy!

    Note: The thread for the New Dark version can be found here.
    Last edited by Cardia; 6th Jun 2023 at 16:22.

  2. #2
    bikerdude
    Guest
    blimey, chock full of Fm's this month

    And this one is big too at 60mb, nice :-)

    biker

  3. #3
    Member
    Registered: Nov 2004
    Location: Australia
    Downloading but I'm still playing mission X atm

  4. #4
    Member
    Registered: Jul 2003
    Some mirrors please. Thanks.

  5. #5
    Member
    Registered: Jun 1999
    Location: Belgium
    Thanks a lot for the new FM, dunno what to play first

  6. #6
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Thanks, cardia

  7. #7
    Member
    Registered: Apr 2003
    Location: here in the USA
    Wonderful! Thank you Pedro

  8. #8
    Member
    Registered: May 2002
    Location: Ostrava City
    Great !!! Thanks cardia1...

  9. #9
    Brethren
    Registered: Apr 2000
    Location: Not France
    Mirror for ya:

    A new place for Ghosts (Southquarter)

  10. #10
    Member
    Registered: Mar 2005
    Location: AROUND AQUIDNECK ISLAND RI
    Nice FM part 1 easy once you figure out how to ditch the haunts
    Part 2 enjoyed it..... very annoying searching also I have to find 2 keys and that's all I have to do then get out....4 switches found and 1 button behind statue all activated nothing happens But aside from the exhausting key hunt good good effort and fun to play

  11. #11
    Member
    Registered: May 2006
    Location: Scotland, doon the watter

    my cup runneth over !

    Thanks, Cardia - I can't believe how lucky we are to have people like you producing all this fun for us.

  12. #12
    Master Builder 2018
    Registered: Jul 2008
    Glad to see this out! Congrats cardia1!

  13. #13
    Member
    Registered: Aug 2008
    Location: behind your second eyelids
    Wow, another mission waiting for me to be played....just about 800 more + ~12 mission from each TG ang TTMA campaign mission ^_^ This will take years - good years .

    Like for everyone else, Mission X has the biggest priority. This comes after i think

  14. #14
    Member
    Registered: Jun 2007
    Location: Georgia, US
    I would like to know how to ditch the haunts...

    I tried fighting them all, but i died after 6-7 kills. I was thinking of just running thru picking up the loot >.>

  15. #15
    Master Builder 2018
    Registered: Jul 2008
    Umicel - The haunts are blackjackable, though you have to be sure you don't let the others see you doing it. Also, move the unconsious haunt away from the patrol route of any other haunt. Hope that helps...

  16. #16
    Member
    Registered: Jun 2007
    Location: Georgia, US
    ah, thanks >.> those haunts have a pretty good eyesight range though, plus there's like no shadow to hide in near their patrols.

  17. #17
    Master Builder 2018
    Registered: Jul 2008
    Yes, there are one or two tough spots but I think it can be done with patience. Perhaps it will be adjusted a bit in the upcoming update.

  18. #18
    Member
    Registered: May 2008
    This was a great double mission and looked pretty fantastic - thank you Cardia! The mansion is alot of fun with all the ghosts dancing and having a good time as if nothing is going on.

    Cheers

    I hope more people have the chance to give your mission a shot - you had the unfortunate luck of releasing the same week as Mission X, but your mission is still a very good one.

  19. #19
    d. Dec 2017
    Registered: May 2002
    Location: Pacific Northwest
    I'm playing this one before I play CoSaS.

    Congratulations on your new release cardia!
    Last edited by Dawggon; 17th Aug 2008 at 14:01.

  20. #20
    Master Builder 2018
    Registered: Jul 2008
    Dawggon - Check the dining room..

    Glad you, and your grandson, are enjoying the mission.
    Last edited by Tannar; 18th Aug 2008 at 18:11.

  21. #21
    Member
    Registered: Jun 2004
    Loot error in mission 2: the horn in the library is not frobable

  22. #22
    Obviously nobody else is having any trouble with the first mission, so now I feel like a fool... I've been running around for some time now, how to I get into the mansion?? I'm guessing it's under the statue in the maze, but I haven't found any way in.

    Thanks...

  23. #23
    Master Builder 2018
    Registered: Jul 2008
    Iceblade - Don't think it was ever intended to be.

    Drunken Cricket - Check the statues in this courtyard carefully.

  24. #24
    Member
    Registered: Jun 2004
    Where are the keys to the aunt and uncle's rooms?

    @Tannar:The horn is counted as loot in dromed.

  25. #25
    Quote Originally Posted by Tannar View Post
    Drunken Cricket - Check the statues in this courtyard carefully.
    That makes me so mad... I checked those statues several times before. Now after you tell me to I found the switch at the first one I looked at...

    Well, I guess it makes the game last that much longer...

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