Seeing as how the server browser seems to be working quite nicely, it seems that a matchmaking thread would be more proper.
At least, it should simplify things so players can avoid having to use Hamachi/etc.
Yeah, my dad had to reinstall his copy of Windows cuz of a virus; and as a result, I had to reinstall Hamachi and create a new account. I used the same name so people (hopefully) wouldn't get confuzzled.
Seeing as how the server browser seems to be working quite nicely, it seems that a matchmaking thread would be more proper.
At least, it should simplify things so players can avoid having to use Hamachi/etc.
This one should be used for everybody's contact info:
http://www.ttlg.com/forums/showthread.php?t=124200
This is to be able to match with people. You know their email or instant messenger name, and then contact them. If not, matchmaking can be done by PM or something. Though if someone wants to make a thread for matchmaking particularly, be my guest.
Wille
AIM: -
MSNMSG: taffermail {at} hotmail.com
Yahoo: -
ICQ: -
Modem: Cable 10Mb/1Mb
E-Mail: taffermail {at} hotmail.com
Location: Finland
I'm usually available during evenings (timezone: +2 GMT) and I will idle in #thief IRC channel on StarChat server. Though I have to fix some firewall problems first as I can only see the global server and host games properly on my mini laptop.
You know it'd probably be a lot easier to organize these with Steam's friends list. You can also make community groups with their own chat rooms.
Not everyone has Steam...GASP!!![]()
No, but they should.
Anyway if anyone does, you can add me to your friends list and we can give this a shot. My account name is benightedone@yahoo.com.
That's like saying people "should" have big screen TVs. Not everyone does, not everyone wants one, and not everyone can afford one. It doesn't matter that steam is free, if there's no other reason to log on than to make a group, then what's the point?
If more organization is something people want, that's a different story. I know AOL instant messenger has chat rooms, as does yahoo messenger. And if neither of those work, there could be multi-IM sessions.
Ah, I see. That's a good argument, but personally I would say that Steam is not the best choice then. Maybe if there was some other way to do it. I know hamachi is a good option, since you may have to use hamachi anyway if the other player is behind a firewall. But I think since Tos added a master server that hamachi had become obsolete for me, as players can connect without it if I lower my firewall to medium.
flying_hope
MSNMSG: mail(at)0815x(dot)de
Skype:ZitronenMatsche
Modem: DSL (400MBit/30MBit)
E-Mail:mail(at)0815x(dot)de
Location: Germany - Hesse
Last edited by flying_hope; 24th Jun 2017 at 21:19.
I think XFire can do at least some of what we need... I dunno, I'm not that on the up and up when it comes to XFire.
If push comes to shove, I guess I could lend my talents for a custom-built chat server if I can ever figure out how to get the .Net net code to work without the debugger yelling at me.
I think that a chat room of some sort would definitely simplify setting up games and finding other players. I'll lend whatever support I can to any efforts to create one.
That sounds like a great idea, if you're willing to do it. I'd even suggest integrating it into Thief MP, but it might be more trouble than it's worth to get .NET and a C++ .dll to cooperate with each other.
Not a matter of willingness, really. More a matter of learning what needs to be done and how to do it. I can find it, I just have to find the right search parameters to coax the right answer outta MSDN.
Short answer is, I can do it, I just need some time.![]()
Y'all are great! We're lucky to have so many talented & dedicated taffers to make Thief even better!![]()
There's really no easier way to do it IMO; no matter what you do, it requires someone to "have" something to chat. In terms of implementing it to thief MP, that would be the most ideal, as it would mean no downloading of additional program(s).
HOWEVER, I believe that all windows users with windows XP could set up a "meeting" with Microsoft Net Meeting, perhaps?
Ganac aka strongsad
Modem: Fiberoptic 'tubes, biatches!
E-Mail: th3m@$t3ri$@w@y at hotmail dot com
Location: Washington state
Time on: Probably 4pm 10 pm pacific
I'm working on the chat app, which I'm calling RIM (short for Ravynous Instant Messanger) for now, after having put it off for a while (mostly working on my game and gaming), currently I'm working on the server and some basic interface design and whatnot. It won't be the most terribly complicated thing in the world, but it should provide us a nice place to congregate and whatnot.
Dan or Dan7
Modem: Cable 10Mb/1Mb
E-mail: Danmanm@gmail.com
Location: Bulgaria, Eastern Europe
Time zone: GTM +2
Very eager to try this soon!
Yo hit me up guys, I am really eager to try Thief Multiplayer. I just installed it and was sad to see no central servers.
ABlix is my TTLG name, duh!
AIM: ABlix000 (your best bet to contact me aside from Skype)
Skype: ablix000
MSNMSG: ablix0@hotmail.com
Yahoo: ablix000
ICQ: 72916688
Modem: 10mbps down / 768kbps upload
E-Mail: why do you need my email you darn spammer?
Location: Upstate/Central/Western New York. Somewhere in the Syracuse/Rochester/Buffalo area.
Play with me guys and gals! Let me give this invention a try (I was surprised to see how small of a file size the install was).
ShyGreenMoon
MSNMSG: shygreenmoon [at] gmail [dot] com
E-Mail: shygreenmoon [at] gmail [dot] com
Modem: Wireless, cable speed
Location: California, USA
Hey everyone,
I'm a long-time lurker on these boards, and I've been an avid fan of Thief since the first Thief came out way back when. I'd like to join in on any multiplayer options for Thief, if there are still spots available. I'd also like to offer any help, should it be needed. Thanks![]()
Hi ShyGreenMoon.Welcome
I'm sure someone will want to play with you, that's what this thread is for! Maybe this weekend a few of us could start a game? Also, if anyone has XFire you could hit me up there... I've got a Clan that tracks Thief hours. :P
Just for info, the current beta of GarrettLoader has support for Thief 2 and System Shock 2 multiplayer games.
Basically it works by detecting if you have SS2 or Thief 2 multiplayer installed, providing you an additional tab in GLs interface called MULTIPLAYER OPTIONS.
In the tab you can specify your IP address (if you are hosting the game), player name and if you are available for thief 2 or ss2 games. GL will then maintain a broadcast systems DB on the GL server and distribute your player name and IP address to other GL users also doing the same. Those people will then see a popup appear with a list of players wanting to play, the FM they have installed (if they do) and IP addresses if they are hosting.
You can then join the games whenever.
A few notes on this:
- Its not 100% finished so its may be a little buggy.
- Its limited at the moment and works best on System Shock 2 (in terms of launching System Shock 2 with Multi-player settings defined), Thief 2 settings need to be worked out.
- The popups don't show well if you are actually playing thief or any other direct X game full screen. If you have dual screens the popup appears on the second screen which is fine.
- GL does a check for new players every 5 mins at the moment so its possible you can miss people, you also have to mark yourself as available for a game in order to start the checking process.
- I haven't yet worked out how to do Private messaging on the process yet so that you can let people know you will join a game. As it is you would just join the game.
EDIT: I aim to have most of these resolved soon as its the main thing I will be working on this week but hopefully by the end of the month it will be fully working (albeit still with the Direct X display issue as I don't know how to do a directdraw layer draw using Visual Basic).
If you can think of other info that may be required here then let me know via a PM and I'll see if I can add it in.
Last edited by potterr; 10th Mar 2009 at 13:33.
That sounds awesome potterr!![]()