Thanks very much for this. I was literally about to request someone to do something like this so good job and good job to all those other legends who have spent hours making this game a little easier on the eyes.
Hi, TTLG and Thief Fans.
I decided to come into Thief, and I decided to do it the better way. So I searched the net for mods and upgrades.
I found a world.
I spent a whole week working on my Thief Gold installation and downloading only important mods to enhance Thief 1 and 2. I Only used TTLG, Thief The Circle and NOT TOUCHED the argument "Fan Missions" (but got prepared for it). A whole week in which I written, initially for my future needs, after for the community, my personal Optimization Guide for Thief 1-Gold-2.
Any and every person who wishes to correct/contribute is GREATLY encouraged to do it, for the sake of those Great games. The guide is ready but not finished, so please HELP!!!
INDEX:
-Optimization Guide
-For Running Fan Missions
-Minor Patches
-To be added after verify
-My Personal Technical Questions:
. -Enhancement Pack
. -Sound pack
. -Thief Gold EAX (Alex Fung)
. -Thief 2 Mission Patches (Alex Fung)
Optimization Guide for Thief 1-Gold-2
It's best to follow each step in order, and test the game after every one.
Thanks to the TTLG Forums and their users for EVERY problem and question, but mainly for the Incredible work on those games after so much time.
0: Point for EVERY problem about standard Thief playing/working to the TTLG FAQ:
http://www.ttlg.com/forums/showthread.php?t=75031
1: Install Thief. Make sure Thief 1 is patched up to v1.33, Thief 2 to 1.18. Thief Platinum (budget version of Thief 1) should be already patched to 1.33. Thief Gold should be already patched to 1.37, it's different from Platinum because it's Thief 1 enhanced with bugfixes and 3 bonus missions.
For installing Thief on Windows 2000, XP, Vista, go to Start, then Run, then type d:\setup.exe -lgntforce, where d:\ is your CDrom/DVDrom drive. (note: that's -lgntforce, lowercase "L"). This makes Thief ignore the NT kernel, which at his time was not compatible with Directx the way requested by Thief.
For Vista users, you may need to set thief.exe to run in Administrator mode. This is not written in the TTLG FAQ, so pay attention.
Main page: http://www.thief-thecircle.com/media/patches/
Thief 1 1.33 patch: http://thief-thecircle.com/download.asp?fid=264
Thief 2 1.07 to 1.18 Eng patch: http://thief-thecircle.com/download.asp?fid=265
Thief 2 1.07 to 1.18 Premier patch: http://thief-thecircle.com/download.asp?fid=423 (NOT for Thief 2 DVD version, just budget or CD)
Thief 2 1.07 to 1.18 German patch: http://thief-thecircle.com/download.asp?fid=595
In Thief 2 there' a bug on mission Kidnap, you can fix it with http://www.thief-thecircle.com/download.asp?fid=600
2: Install the Darkloader. This lets you easily run the fan missions. Run it and choose the "optimise Thief" option when prompted during configuration, for proper installing of FMs and other mods.
http://www.bjoernhenke.de/frame.htm?...r/index.en.htm
Guide is here: http://www.thief-thecircle.com/missions/direct/
Note that Optimizing means moving the *.crf files present in your Thief directory in the RES subdirectory, and modyfing the "install.cfg" or "darkinst.cfg" so that they are loaded AFTER any *.crf file present in the main directory. This is useful for correctly loading resources from Fan Missions.
3: Install timeslip's ddfix. This should make Thief compatible with modern graphics cards/processors and removes long-standing annoyances such as the resolution switch thingy. It could be important to install this AFTER Darkloader's optimization. http://timeslip.chorrol.com/ddfix.html
For problems this is the topic: http://www.ttlg.com/forums/showthread.php?p=1736827
4: Install Nameless voice (+ other good fellas) Enhancement Pack. This excellent pack improves many of the objects/models in the game. The link works also as a FAQ.
http://www.ttlg.com/forums/showthread.php?t=118999
The best way for avoid problems is manually install it. If you want to have this in combo with Daemonite's model pack and Orgy's texture pack, read below or look at this post: http://www.ttlg.com/forums/showthrea...36#post1687640
If you want just this pack, understand these instructions:
-copy the EP.crf file into your Thief directory
-modify the line resname_base in your "install.cfg" (for Thief 1-Gold) with this template:
"resname_base .\EP\Thief1+.\EP+(your Thief directory)+.\RES\+d:\thief" where d: is your CD drive (if you use it)
-modify the line resname_base in your "darkinst.cfg" (for Thief 2) with this template:
"resname_base .\EP+(your Thief directory)+.\RES\+(your thief cd path)"
This just means: the ".\" indicates the directory where "install.cfg" or "darkinst.cfg" lies (your Thief directory); (your thief directory) is intended as whole (example C:\Games\Thief); so the line states: "load the Thief1 folder inside the EP.crf in your Thief directory, then load Ep.crf in your thief directory, then load the other *.crf files in your thief directory, then load the *.crf files in the RES folder of your thief directory, then load from the cd". Note that the RES directory has been created by Darkloader when optimizing (read above). I strongly suggest you use the ".\" trick because in my Thief Gold try a long path made the game unloadable. The automatic install cannot take care of this. Also I suggest to use the full path when I wrote (your thief directory) because sometimes it won't work without, I wrote it in this way for this reason.
5: For Thief 1-Gold Install Daemonite's model replacements. This replaces Thief's models with the improved ones from Thief 2. To make this work fine in combo with Orgy's texture pack and Nameless voice's pack, read below or look at this post: http://www.ttlg.com/forums/showthrea...36#post1687640
Note that installing this means adding the line ObjTextures16 in the dark.cfg file, that is needed also by Nameless' pack, so you could already have this line in your file.
File: http://thief-thecircle.com/download.asp?fid=590
There is the Gif (8-bit) and the Tga (24-bit), but I did not notice difference.
Optionally you can use Orgy's meshes instead of this one; Orgy himself recommends the Daemonite's one.
6: For Thief 1-Gold Install orgy's texture replacements. Does as above, but for the models. Take care to choose the right pack from Hardware and Software mode. To make this work fine in combo with Daemonite's model pack and Nameless voice's pack, read below or look at this post: http://www.ttlg.com/forums/showthrea...36#post1687640
File: http://thief-thecircle.com/download.asp?fid=597
Guide: http://www.ttlg.com/thievery/patchguide.htm
Extract every content (keeping the internal paths) into a directory called fam you create in Thief directory. If you have optimized with darkloader, this directory will be loaded before the others, making the old fam.crf in RES directory not loaded.
7: Optionally for Thief 2 you can use the NTEX high-res scenery textures to use with ddfix 1.3.9 or above (sadly Thief 1 apparently cannot handle higher resolution scenery.).
http://www.ttlg.com/forums/showthread.php?t=119451
This is optional because many people complained about the replacing textures not exactly fitting the original texture style
8: Install Child of Karras' Sound Enhancement Packs, one for Thief 1-Gold and one for Thief2. The link works also as FAQ:
http://www.ttlg.com/forums/showthread.php?t=119405
Before installing, check the existence and size of the snd.crf. It is in RES subdirectory for Thief 2, and in the main directory for Thief 1. darkloader's optimization puts it in RES subfolder. It should be 164 MB for Thief 1-Gold, and 316 MB for Thief 2. If not, copy the file from your Thief CDs.
Thief 1-Gold users will find the setup won't work. It is based on an old version of Darkloader, andd searches snd.crf in a CRFS subfolder, which does not exist. The easier way to make it work is to create the CRFS subfolder, copy there the snd.crf file, run the setup, then copy back the now modified and enlarged snd.crf file. It should be now 275 MB for Thief 1 and 436 MB for Thief 2.
9: Optionally but recommended you can enhance realism (and difficulty) with Ultimate Difficulty mods, for Thief 1: http://thief-thecircle.com/download.asp?fid=592 and for Thief 2: http://thief-thecircle.com/download.asp?fid=593
These files need just to be unzipped in the main Thief directory, overwriting (make backup if you need) your dark.gam files.
HAVING TOGETHER ORGY'S, DAEMONITE'S AND NAMELESS VOICE'S PACKS (THIEF 1-GOLD)
Nameless Voice's Enhancement Pack (EP) doesn't add T2's higher poly-count arm meshes, thing done by Daemonite's model pack.
Installing the two packs into your thief directory like said in the readme files can cause them to override each other in some models. We want Nameless' EP models loaded first (they are an improvement of Thief 2), THEN Daemonite's models (this way we will load from Daemonite only things not found in Nameless' EP). We then have to mix Orgy's textures in the cauldron.
By The Way, it's "Daemonite" and not "Daemonoite", as said in Thief - The Circle.
I listened EvaUnit2's voice from TTLG "HERE"<http://www.ttlg.com/forums/showthread.php?p=1687636#post1687640>, and so we did:
-Instead of unzipping Daemonite's pack, copy it as a whole in your Thief directory, and rename it as .crf file. Crf files are exactly zip files. Be careful to not having converted it into Rar or 7zip, as I said .crf files are exactly .zip files.
-Unzip Orgy's pack into a directory called fam like normal, then zip that fam directory and rename it as .crf
-Unzip Ep.crf from Nameless Voice pack into your Thief directory
-Modify the "install.cfg" file in the resname_base line like this template:
resname_base .\EP\Thief1+.\EP+.\texturepatchhw\+.\dtmp10_tga\+e:\Thief+E:\Thief\RES+I:\thief"
"resname_base .\EP\Thief1+.\EP+.\(Orgy's pack filename without extension)+.\(Daemonite's pack filename without extension)+(your Thief directory)+.\RES\+d:\thief" where d: is your CD drive (if you use it)
This just means: the "./" indicates the directory where "install.cfg" lies (your Thief directory); (your thief directory) is intended as whole (example C:\Games\Thief); so the line states: "load the Thief1 folder inside the EP.crf in your Thief directory, then load Ep.crf in your thief directory, then load the Orgy's file in your thief directory, then load Daemonite's file in your thief directory, then load the other *.crf files in your thief directory, then load the *.crf files in the RES folder of your thief directory then load from the cd". Note again that the RES directory has been created by Darkloader when optimizing (read above). I strongly suggest you use the "./" trick because in my Thief Gold try a long path made the game unloadable.
At last my string was:
resname_base .\EP\Thief1+.\EP+.\fam+.\daemon+c:\babi\emiliano\giochi\thief+.\RES+f:\thief
Now the final step: open Dark.cfg and make sure that both the lines ObjTextures16 and MeshTextures16 are somewhere in that file, on a line of their own. Also make sure that there is one empty line at the end of the file. Obj is required from Nameless' EP and from Daemonite's pack, Mesh is required from Nameless' EP.
For running fan missions
10: To run some fan missions in Thief 1 that needs Thief Gold media, the patch is: http://www.thief-thecircle.com/download.asp?fid=589
11: If you do not have the editor installed, you need the convict.osm files for Thief 1-Gold and convict.osm + gam.osm for Thief 2. http://thief-thecircle.com/download.asp?fid=602
http://thief-thecircle.com/download.asp?fid=604
http://thief-thecircle.com/download.asp?fid=603
Minor patches
12: Optionally you can install DromED (editor) and it's Thief 2 patch at http://www.thief-thecircle.com/media/patches/. For Thief Gold and Thief 2 it's on the Cd on DromEd.zip or something like that, for Thief 1 you have to download it at http://www.thief-thecircle.com/download.asp?fid=277
13: You may need the Direct3D patches if you get the "Direct 3D Device does not accurately report texture memory usage" error from Nvidia drivers versions 5x.xx and above. Note that Thief 2 is not present: however, you can try to place the line safe_texture_manager into user.cfg file, which should work reliably to fix this problem.
Thief 1 ver. 1.14: http://www.thief-thecircle.com/download.asp?fid=725
Thief 1 ver. 1.33: http://www.thief-thecircle.com/download.asp?fid=726
Thief Gold: http://www.thief-thecircle.com/download.asp?fid=727
TO BE ADDED AFTER VERIFY
Garretloader
DarkMetal
DromEd DeLuxe http://www.ttlg.com/forums/showthread.php?t=69703
AlexFung's Patches
MY PERSONAL TECHNICAL QUESTIONS
-For the Enhancement Pack: I was forced to use the the ".\" trick in my "install.cfg" because in my try of Thief Gold a long path made the game unloadable. I had the game in my C:\Babi\Emiliano\Giochi\Thief directory, and the line in the install.cfg was modified by Darkloader (and Thief was still working) and by your EP (Thief not working anymore). I controlled the sequence was correct, then I reduced everything I could with the ".\" trick, mainly the redundance created by Darkloader, and it worked. I then added Orgy's and Daemonite's packs like I said before, and it still worked.
-For the Sound Pack: Child of Karras, one or two people already posted in your topic that the installer for Thief 1-Gold won't work, it must be done manually as I described here. Would you like to write in the main post of your topic how this has to be done? If you like you can copy-paste the method I described here.
-At Alex Fung site i read this: For Thief Gold download the v1.33 patch for (original) Thief at The Patch Scrolls for EAX and A3D support!
It is true? In fact, when I set "Hardware acceleration On" and "Eax On" inside Thief game, then quit and re-enter there is NO audio at all, and I fix this by coming again in the Audio options, setting Hardware Acceleratiuon off, then On again. Sound returned.
I don't know if this gives Eax support or less.... but I would really enjoy to know!!!
This is the link: http://alexfung.info/favorite.htm
-Also at Alex Fung site, there are in the walkthrough of Thief 2 some patches for mission bugs that are not listed in any other site. Someone knows something?
Last edited by TheFreeOne; 21st Feb 2009 at 16:33. Reason: the words between < and > was not readable. Vista Admin mode added.
Thanks very much for this. I was literally about to request someone to do something like this so good job and good job to all those other legends who have spent hours making this game a little easier on the eyes.
Thanks. When I saw it was a hard time to prepare Thief with all this mods, and nobody already did something like this, I guessed the work I usually do for my games would be of great help in a world like Thief mods.
I spent a couple of frustrating hours thrying to get Thief Dark Project to run on my homebuilt dual-core with nVidia 9800gt oc, and then I happened upon this fabulous website and this excellent post.
I've been smiling and shaking my head in approval as I've downloaded, installed, and tested each of the various enhancements shown in this post. The only thing that impresses me more than the wonderful work of the individuals who've made all these tools and enhancements is the sense of community you exhibit in your combined actions. This is how the world is meant to operate--in fine cooperation and a spirit of giving--and dammit that it doesn't take the lead from you.
Thanks for all of it. I'm outta here, anxious to play this game again for the first time in a decade, and to see how it looks all grown up.
A small note, for your way it didn't work for me till I set the thief.exe to run in Administrator mode. Maybe you should add it if people have problems running it on Vista.
There is also the widescreen patch (useful even for people with 4:3 monitors).
I wonder how feasible it would be for someone to make all these fixes into a single app that would do all these manual things for you automatically, and you just tick the boxes you want?
yeah,we need a kolya tool for thief1/2
Thanks a lot, especially the heartful post of GreatFellow. I'm enjoying this game for the first time in my life, being I one that could wait ten years to get the best from a game. And I don't have much time to play games, so time I really finish and beat and enjoy ONE, other Ten will wait.
I will get informed and try to add the advices suggested. I was a scumbag forgetting the Widescreen patch - it was in the list of things to do, but not having a widescreen monitor, i forgot it. Bad mistake!!
Shouldn't Thief Gold have hardware mixing + EAX support out of the box? It's basically Thief 1 v1.37.
Well, like I said, there's advantage even if you don't have a widescreen monitor, since it allows for any resolution. So you can play in a very high 4:3 resolution that you otherwise would not able to do, thus making Thief look even sharper and more beautiful. The first time I ran Thief in 1680x1050 I was shocked at how new it looked.
Well, for me 1280*1024 given by ddfix is more than enough, so I forgot about higher resolutions. I always noticed the difference for the eyes is really little from 1280 and above resolutions.
Added Vista Admin note and the full thief path note in the Enhancement Pack. Thanks to all.
I would like to highlight some questions in the final part of my document
-At Alex Fung site i read this: For Thief Gold download the v1.33 patch for (original) Thief at The Patch Scrolls for EAX and A3D support!
It is true? In fact, when I set "Hardware acceleration On" and "Eax On" inside Thief game, then quit and re-enter there is NO audio at all, and I fix this by coming again in the Audio options, setting Hardware Acceleratiuon off, then On again. Sound returned.
I don't know if this gives Eax support or less.... but I would really enjoy to know!!!
This is the link: http://alexfung.info/favorite.htm
-Also at Alex Fung site, there are in the walkthrough of Thief 2 some patches for mission bugs that are not listed in any other site. Someone knows something?
Hmm, nice information.... Something like this has already been done, but I think it was in the thief gen forum, and it certainly was not as big as this thread.
Anyway, I'm not sure why that persons' website has the 1.33 ptach under thief gold, as Thief Gold is newer (v1.37) and already has EAX support.
I've been searching through threads for an hour looking for something like this thread here. This is at least the fourth attempt I've seen of someone trying to make sense of all the possibilities for installing and patching the first two Dark Engine games. I think this keeps happening because there is no definitive thread that holds all the newer enhancements together. So, some poor sap (like me) obsessively dredges through all the new stuff, asks questions, makes notes, and creates a meticulously detailed thread that is buried in a month.
Can we please sticky this so that future persons like myself don't have to spend so long looking for a decent guide to the madness that has become installing and upgrading Thief G/2?
EDIT: By the way, great work, OP.
Last edited by doctorfrog; 27th Oct 2009 at 02:54.
A side note: the sound enhancement installer did not work for me, even with the workaround stated in the OP. Fortunately, simply opening the installer with 7zip provided me with the files I needed to repack snd.crf on my own. It works fine now.
Another thing I would add is that the Thief 2 install process may take a *very* long time to fully load. Mine took about ten minutes; forum wisdom further informs me to wait upwards of an hour just in case.
Does adding ORGY'S & DAEMONITE packs to THIEF 2 actually improve anything for Thief2?
From my understanding, the point of ORGY'S & DAEMONITE's packs is to update thief 1/gold to look like thief 2, so installing them into thief2 would be useless,
am i right?
ALSO:
A useful addition to this 'optimization':
re-encoded Thief 1 GOLD movies:
http://rapidshare.com/files/30390709...vieReplace.rar
post
re-encoded Thief 2 movies:
http://rapidshare.com/files/137423596/MOVIES.rar
thread
and taffinmouse:
http://www.ttlg.com/forums/showthread.php?t=121948
for scrollwheel and thumb button support in thief1//gold/2
Last edited by KoHaN69; 8th Nov 2009 at 17:51.
Just reinstalled Thief Gold and went through your list. Excellent work! Everything installed and tested fine, and now my TG build looks and feels renewed. It was no small undertaking to bring together and figure out the best order to install a bunch of third party mods onto an old game is.
Cheers to you, and to the developers of all the various improvements. Well done!
Any and every person who wishes to correct/contribute is GREATLY encouraged to do it, for the sake of those Great games. The guide is ready but not finished, so please HELP!!
http://www.thomassaboschmuckmarkt.com/
Thank you for these nifty (and very nicely explained) pieces of help!
I had just finished messing about with the awesome ddfix and wanted to improve even further, and this guide was just what I needed
A trick I just thought up, if anyone's interested. I've made it a point to install Thief2x to a dedicated Thief 2 directory. That is, I've copied my Thief II directory, renamed it Thief2x, then installed T2X into that directory. Don't know if I'm just being paranoid, but T2X just seems a tad intrusive, and with all the messing about with config files and whatnot I'm doing already, I like to keep the risks as low as possible as to f*** it all up
So, anyway, if you do this, too, you'll probably hate that so much duplicate content is wasting space on your harddrive. Especially considering that 95+ percent of T2X goes into its own folder.
Well, we can benefit from the fantastic syntax of the .cfg files that allow you to set the content paths to something relative. In particular, I have my LGS stuffies in subfolders of "S:\Apps\Games\Dark". So, T2X lives in S:\Apps\Games\Dark\Thief2x and Thief 2 lives in S:\Apps\Games\Dark\Thief II.
I've deleted the RES folder and the MOVIES folder completely from Thief2x and updated the darkinst.cfg file so that it looks like this:
cd_path .\
install_path .\
language english
resname_base .\NTEXdds+.\EP+..\Thief II\res+.
load_path .
script_module_path .
movie_path ..\Thief II\movies
Notice how it fetches movies and res content by going back one dir, then diving into my Thief II dir
It significantly brings down the harddrive usage. I also tried to see if it were possible to fetch the .MIS and .SMO files from the Thief II dir as they're also identical, but I wasn't able to do so successfully. I actually ended up creating NTFS hardlinks instead, but that's a pretty hardcore thing to do, so I probably shouldn't talk anymore about that
Anyway, as I started out with: Thanks alot for posting this! Helped a lot
Oh, one more thing: DarkLoader should probably just be switched with GarretLoader now - I followed your instructions to the letter (because like you I knew I needed to "optimize" my installs), but it turns out that GarretLoader can do just the same, and it's even more advanced (and eats Dark Mod and Thief 3 FMs, too).
Cheerio!
Just an fyi, I basically took the info from this thread (with TheFreeOne's blessing, this goes back a ways), and tried to organize it into a web page, and also put all the files at Southquarter instead of having them spread all across the web. It's still kind of a WIP, but the basic idea is there and should work. I think some of the info may be redundant as well, in regards to Ddfix and the widescreen mod. I'll finish it off someday, but until then:
http://www.southquarter.com/install
(if anyone has corrections/additions, just let me know and I'll make changes).