TTLG|Thief|Bioshock|System Shock|Deus Ex|Mobile
Page 2 of 7 FirstFirst 123456 ... LastLast
Results 26 to 50 of 164

Thread: Thief 2 mission - Amoral Dilemma Feb. 15/09

  1. #26
    Moderator
    Registered: Apr 2003
    Location: Wales
    Quote Originally Posted by Ravenhook View Post
    Weapons room....key, on a guard....i think
    Do you know which particular guard it is. All mine are enjoying a well earned sleep apart from the one with the lamp.

    I'm doing really well here, I have 0 secrets so far. It's great fun.

  2. #27
    Member
    Registered: Mar 2004
    Location: Marlborough,England.
    Sorry nickie...I'm not sure

  3. #28
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Bohn Museum
    I'm thoroughly enjoying this, glad I didn't beta test it, it's more fun to play the finished product as a fresh experience! Need a bigger hint than "high window" for the Keeper's place, though... help?


    Never mind, found it as soon as I posted of course. I had forgotten to go back to the police station and walk on the pipe...
    Last edited by Yandros; 15th Feb 2009 at 10:47.

  4. #29
    Member
    Registered: Aug 2001
    So, this is a classic mission, with its flying doors! Thats been around forever. Isn't that an original bug in Thief?

    No flying doors when I tested Krush.

  5. #30
    Member
    Registered: May 2008
    Might want to throw a release date in the topic title so that more folks know this is a fresh new mission

  6. #31
    Member
    Registered: Apr 2001
    Location: Chicago, IL
    For nickie: The weapons room (armory) key is pretty well hidden in the police sergeants' office (NOT the Sheriff's office on the top floor, that's different).

    Big spoiler: Check the bookcases on the wall.

  7. #32
    Member
    Registered: Mar 2004
    Location: Marlborough,England.
    Cheers Krush, I've just run through it again and you changed the position....eeek!

  8. #33
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Nice architecture, Krush! Also, the pines represent a very unique atmosphere in the hammerite's garden. Good work!

  9. #34
    Member
    Registered: Apr 2001
    Location: Chicago, IL
    Thanks! And Ravenhook - there are even more changes that weren't there in beta...

  10. #35
    Member
    Registered: Aug 2001
    I may have to run through it again, with the changes you've made.

  11. #36
    Moderator
    Registered: Apr 2003
    Location: Wales
    Thanks Krush - very cunning.

  12. #37
    Member
    Registered: Mar 2004
    Location: Marlborough,England.
    And Ravenhook - there are even more changes that weren't there in beta...
    Looks like I've got do it all again too...otherwise I'm not going to be much good trying to help anyone...

  13. #38
    Archivist
    Registered: Sep 2002
    Location: Museum of the Ancients
    How awesome
    Two new Thief 2 missions in just two days.

    Good to see this one released, Krush

  14. #39
    Member
    Registered: Aug 2001
    Quote Originally Posted by Ravenhook View Post
    Looks like I've got do it all again too...otherwise I'm not going to be much good trying to help anyone...
    Exactly, and I can't help but think, whats the point of testing, when the final stage had so many changes. The testers can't help anyone with the new release, because we haven't played it ourselves. The new release should of been tested first. Oh well......

  15. #40
    Member
    Registered: Apr 2001
    Location: Chicago, IL
    It was mainly adding the new way into the police station, since many of you had trouble with that.

  16. #41
    Member
    Registered: Aug 2001
    OK, thanks for the clarification. :-) *should of said that earlier. ;-)

  17. #42
    Member
    Registered: Feb 2009
    Having trouble finding the key for the statue compartment. Probably being dense as always...

  18. #43
    Member
    Registered: Nov 2002
    Location: City that Never Sleeps

    Space problem after Saving Game

    I do not understand this problem. I have loaded up the game, starting playing it, works fine, no problems. I have saved the same, went out, only to come back to re-start the game and it gives me the Thief 2 Cannot Run Message.

    You have 11M of free disk space. Thief 2 requires 35M. Thief 2 cannot run.(?) what the heck? (I have 64G of space)

    This is perhaps very unusual since I have started playing the game before this message came up.

    I have tried the fix, did not work, perhaps put the "skip_starting_checks" in the wrong place.

    Would anyone be able to tell me why this has happened?

  19. #44
    Member
    Registered: Aug 2008
    I had that once, what I ended up doing was duplicating a random big file.

  20. #45
    Member
    Registered: Apr 2001
    Location: Chicago, IL
    Yes, I seem to recall that if you add a few big files into your hard drive it should fool Thief into thinking it's OK again. So go download Calendra's Legacy and Rocksbourg 3 or something.

  21. #46
    Member
    Registered: Feb 2009
    Can anyone help? I'm still having trouble...

  22. #47
    Member
    Registered: Apr 2001
    Location: Chicago, IL
    The display case key is in the room on the mansion's bottom floor with a nobleman walking around.

  23. #48
    Member
    Registered: Aug 2001
    Quote Originally Posted by chischis View Post
    Can anyone help? I'm still having trouble...

    http://www.ttlg.com/forums/showthrea...5031#diskspace

    Be sure to check out the other helpful hints for future use. Thief General has all those tips.

  24. #49
    Member
    Registered: Mar 2002
    Location: Bremerton Washington
    This is a great mission. I really enjoyed playing it. I am about done. All my objectives are complete except finding all the loot. I have only found 3 of 6 secrets. Can someone list the secrets.

  25. #50
    Member
    Registered: Jan 2008
    I have 2308 of the loot on expert. Only found three secrets, can't remember what they all were.

    Keepers apartment was one.
    An attic way high up above an alley was another.
    I think another might have been a torc in the floor of a closet, but I can't remember if that was a secret or not.

    Just found a fourth. Explosive charge, accessible from the walkway at the police station. You have to get on top of the spiked fence, then climb over the rooftop generator.
    Last edited by er90120; 16th Feb 2009 at 13:40.

Page 2 of 7 FirstFirst 123456 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •