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Thread: T2FM: Eclipsed Released (10/30/2009)

  1. #1
    Member
    Registered: Nov 2003
    Location: Austin, TX

    T2FM: Eclipsed Released (10/30/2009)



    Introduction

    Welcome to Port Aerinth, a small, wealthy, and powerful harbor town. Its inhabitants abandoned it after some still unknown tragedy struck there, but rumor has it that in their terror they left behind their considerable wealth and possessions. While most see this as a tragedy, shake their heads, and get on about their lives, you see an opportunity. An opportunity to plunder without consequence, to finally get the wealth you desire…and deserve, after all these years spent crawling through the shadows. But strange things occur the moment you set foot in Port Aerinth. It seems that not everyone – or everything – has fled the town. Maybe tonight, the darkness isn’t your friend…

    Preview thread: http://www.ttlg.com/forums/showthread.php?t=126885

    Download links: 117.8mb

    TTLG: http://downloads.ttlg.com/download.aspx?id=2495

    Darklurker: http://www.darklurker.com/fghi/Eclipsed_1.0.zip

    Mediafire: http://www.mediafire.com/?zyggmrwtzd2

    If you are experiencing heavy stuttering that causes the mission to become unplayable, I suggest downloading this FPS Fix version. The mission is set up differently for there are attributes to the AI that have been removed due to the FPS loss on many systems. The overall experience will be altered because of this and some story elements may be confusing. There has also been a reduction to the aesthetic appeal regarding vegetation.

    Download links: 117.76mb

    FileFront: http://www.filefront.com/14847595/Ecl_1.0_FpsFix.zip/

    For those who have already downloaded the mission, here is a patch version with only the .mis file and gamsys update

    5.52mb
    TTLG: http://downloads.ttlg.com/download.aspx?id=2501

    Loot list:A special thanks to Tannar for constructing such a wonderful and accurate loot and consumables list.

    http://www.filefront.com/14971097/EclipsedLoot.zip


    I'd like to thank some people who have made Eclipsed possible.

    BETA testers:

    Tannar, Nickie, PotatoGuy, Digital Nightfall, Yandros, undead gamer, bikerdude, Gloria Creep.

    Digital Nightfall, pavlovscat for uploading.

    A big thank you to Dussander for his beta forum that was absolutely amazing for testing.

    Special thanks to Digital Nightfall, Yandros and Nameless Voice for helping me with many questions I had during construction.

    I hope you enjoy it!
    Last edited by HipBreaker; 22nd Nov 2009 at 02:30.

  2. #2
    Member
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    Excellent! This sounds like a good one to play on Halloween.

  3. #3
    Member
    Registered: Sep 2002
    Location: Texas
    Downloading now! Thanks a bunch! The Halloween fun begins!

  4. #4
    Member
    Registered: May 2002
    Location: Toronto
    Congrats HipBreaker! I've been waiting for this one!

  5. #5
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Bohn Museum
    This is an amazing mission, it will have you on the edge of your seat biting your nails and hair standing on end. The story is wonderful, the attention to detail meticulous, and the gameplay divine.

    Enjoy! I know I will, I haven't played any of the last few betas...

  6. #6
    Master Builder 2018
    Registered: Jul 2008
    Congratulations, HipBreaker! Just in time for Halloween!

  7. #7
    Member
    Registered: Jan 2003
    Location: North Carolina, USA
    Thank you, HipBreaker and the testing team! I've been anxiously awaiting your next creation since Insurrection. What a marvelous treat for the weekend!

  8. #8
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congrats HipBreaker!

  9. #9
    Member
    Registered: Apr 2009
    I'm not sure if this is a spoiler or not, so I'll play it safe.

    Another rare mission where the blue vase is loot! I can only think of 2, maybe 3, other missions where this happens! Awesome!

    Btw, I had to reload when turning on the outside lights...

  10. #10
    Member
    Registered: May 2003
    Location: West Seattle
    I'm getting nervous just reading what others have written of it so far *cough*Yandros*cough*
    usually I'm not a fan of sudden chills, but I'll give it a shot and report back... if I survive! mwa-ha-ha!

  11. #11
    Member
    Registered: Jun 2002
    Location: SC, USA
    I didn't have time tonight to do a full playthrough, but I loaded it up and went through the first couple of areas and I have to say it looks great! Thank you HipBreaker!

  12. #12
    Member
    Registered: Jun 2003
    Location: Laval, France
    Eclipsed released finally!
    I awaited it with so much impatience!

  13. #13
    Member
    Registered: Mar 2005
    Location: The Inverted Manse

    Crash!

    I don't have the Enhancement Pack installed. But the game crashes inside the town. I can navigate the street if I keep looking down, but the moment I look up the game crashes. The problem starts at the very beginning of the area that flags the 'Get Inside' objective complete, and from then it persists almost everywhere.


    EDIT: Found the source of the problem. I have Dedx installed in my Thief directory, and it seems its extra resources were causing the crash. You might want to add this to the mission text too.

    Now a suggestion: some levers become FrobInert after the first use, and this can cause problems. For example, in the room that you access from the Hammerite's roof, there is a lever to open the gate on the floor. The first time I was standing on the gate without knowing it and pulled the lever. Because the gate didn't open I had to load. Had I saved after pulling the lever I probably would have had to restart the mission.
    Last edited by Haplo; 31st Oct 2009 at 07:06.

  14. #14
    Member
    Registered: Apr 2002
    Location: Albertslund, Denmark
    So far enjoying this mission, love the atmosphere.

    But i'm completely and utterly stuck. I have been running around town for an hour now collecting loot but can't seem to progress any further.

    I found the Book of Vorenthius and Anastasia's ring (don't know what to do with that), turned on some external lights but i can't figure out what to do now.

    Please help.

  15. #15
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Great! I have been waiting for this one since that preview thread.

  16. #16
    Member
    Registered: Aug 2008
    Location: behind your second eyelids
    Ahhh, too bad I just woke up! Now I have to wait till dusk...

  17. #17
    Can someone tell me how to break into the electricity plant? I also found some explosive teddies. should I open the door with those? Because they only react to the player and not the flairs or broadhead arrows

  18. #18
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    Quote Originally Posted by The Elusive One View Post
    I found the Book of Vorenthius and Anastasia's ring (don't know what to do with that), turned on some external lights but i can't figure out what to do now.
    The ring is a bonuus objective. You'll trigger the objective by reading something hidden near Old Town. Speaking of that, that's where you need to go now: there are two entrances, but one requires something you found on Vorenthius' attic.

  19. #19
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    Quote Originally Posted by Silencium18 View Post
    Can someone tell me how to break into the electricity plant? I also found some explosive teddies. should I open the door with those? Because they only react to the player and not the flairs or broadhead arrows
    The electricity plant will be unaccessible until you have gone to the mountain. Find the key to the mountain gate first.

  20. #20
    bikerdude
    Guest
    Quote Originally Posted by Haplo View Post
    EDIT: Found the source of the problem. I have Dedx installed in my Thief directory, and it seems its extra resources were causing the crash. You might want to add this to the mission text too.
    Dedx causes a crash for most missions and its rare for people to have it in thier thief folder.

  21. #21
    bikerdude
    Guest
    Quote Originally Posted by Silencium18
    I also found some explosive teddies. should I open the door with those?
    No keep these for later, as you`ll need them -

  22. #22
    Member
    Registered: May 2001
    Location: Italy
    GOOOD... sounds great for Halloween.

    downloading now..

  23. #23
    Ok, I'm currently running around throught the town and so far I never came across that damn "mountain gate key" Any hints, please?
    EDIT: Nevermind. Found the key to the locked gate
    Last edited by Silencium18; 31st Oct 2009 at 10:20.

  24. #24
    Member
    Registered: May 2002
    Location: Ostrava City
    I'm lost as few others. I've been everywhere and don't know how to get through:

    - gate to mountain, blocked passage to old town or blocked gate to old town
    - I know I need something from clocktower keeper but where is the key to his safe ?


    Jeremy: your FM is nothing short of excellent. One of the best this year imho.

  25. #25
    Member
    Registered: Aug 2009
    Location: WearyTaffer
    I see one last dragon artifact behind a magical shield of some sort, with a code needed-but I have NO idea what it is-does anyone have a spoiler?

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