Why I chose midnight I don't know because I'll be fast asleep - so closing a few hours early I refreshed every poll and froze them at about 7:00pm GMT.
The Christmas contest is now complete!
It has been a great success not only for the enjoyment provided but to help kickstart new FMs and give new FM makers experience and confidence without wasting that effort on overly ambitious projects without realizing all that is involved.
First off that I must say that the standard is much better than I anticipated and that many would underestimate the time it takes to finish off. But everyone has surpassed my expectations and independently produced really good finished, playable missions. I know we said before that it is possible to produce a small FM in a month but all of the entrants were completely new to Dark Mod and its editor Dark Radiant and some have never made an FM before even in Thief! So it is outstanding what has been achieved and really encouraging for the future.
There were 6 entrants in the competition. At least a couple more FMs were also made that I wished had been in too.
Everybody got a pass mark. But the winner, sweeping the board in all categories, is:
Return to the City by Melan!
Congratulations to Melan for a great FM; more to come we hope!
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Here are the final details (triple-checked but check 'em again if you like):
Each vote is calculated as 1 point for poor up to 5 points for outstanding.
Each category is weighted as follows:
Gameplay: 3 points per vote
Appearance: 2 points per vote
Story & Text: 1 point per vote
The total number of votes does not matter so long as there is a good sample for everyone. The score is a calculated percentage of the maximum possible for the given votes calculated as follows:
Total Points = (gameplay * 3) + (Appearance * 2) + (Story * 1)
Max Possible = Total Votes * 5 (Outstanding)
Category Score (%) = Category Points /Max Possible * 100
Total Score (%) = Total Points /Total Max Possible * 100
Here are the scores (in no particular order)...
[re-calculated by Stifu for weighting]
TotalMaxPoss = TMP = (Gamevotes * 5 * 3) + (Visualvotes * 5 * 2) + (Storyvotes * 5)
Because all category specific votecounts are equal, this equation simplifies to:
TMP = Gamevotes * 5 * (3+2+1) = Gamevotes * 30
Full Weighted Score = FWS = (Gamescore*3 + Visualscore*2 + Storyscore) / TotalMaxPoss
Here are the Full Weighted Scores
Bikerdude:
TMP = 30*30 = 900
FWS = (106*3 + 101*2 + 97)/900 = 68.56%
Carnage:
TMP = 35*30 = 1050
FWS = (102*3 + 93*2 + 109)/1050 = 57.23%
Sonosuke:
TMP = 49*30 = 1470
FWS = (183*3 + 178*2 + 167)/1470 = 72.93%
Melan:
TMP = 45 *30 = 1350
FWS = (176*3 + 201*2 + 171)/1350 =81.56%
Xonze:
TMP = 47*30 = 1410
FWS = (144*3 + 154*2 + 133)/1410 = 61.91%
Nielsen74:
TMP = 49*30 = 1470
FWS = (168*3 + 168*2 + 139)/1470 =66.60%
Gameplay ranking:
1) Melan 78.22%
2) Sonosuke 74.69%
3) Bikerdude 70.67%
4) Nielsen74 68.57%
5) Xonze 61.28%
6) Carnage 58.29%
Visual ranking:
1) Melan 89.33%
2) Sonosuke 72.65%
3) Nielsen74 68.57%
4) Bikerdude 67.33%
5) Xonze 65.53%
6) Carnage 53.14%
Story ranking:
1) Melan 76.00%
2) Sonosuke 68.16%
3) Bikerdude 64.67%
4) Carnage 62.29%
5) Nielsen 56.73%
6) Xonze 56.60%