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Thread: T2 fm - HoC2: the dragon's claw (release 8/30/2010) MISSION 1

  1. #101
    Member
    Registered: Mar 2007
    Location: Florida, Iceland in the summer
    Isnīt there anyone who knows how to disable the rays. I think about 10 people have asked that question but no one has answered.

  2. #102
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by fibanocci View Post
    Where to use the boiler tube key? And how to get rid of the rays?
    This is what I want to know too, exactly!

  3. #103
    Member
    Registered: Aug 2008
    Location: UK
    @ kabatta - OK misunderstood the problem. Don't know which door you mean exactly but can you get down to where you want via the lift near the guards playing cards - if there sleeping I guess ?

    @fibanocci, you can use the boiler tube key East of the area kabatta is talking about (room with skull and candle / killer rat area) - follow the passage with the water on the left to the end.

  4. #104
    Member
    Registered: Oct 2005
    Location: Germany
    Quote Originally Posted by fibanocci View Post
    Where to use the boiler tube key? And how to get rid of the rays?
    Wasn't that the one
    needed to unlock the switch which removed those "tubes" behind which the shops backroom was?

  5. #105
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by Chiron View Post
    Wasn't that the one
    needed to unlock the switch which removed those "tubes" behind which the shops backroom was?
    That was that !

  6. #106
    Member
    Registered: Dec 2002
    @fibanocci, you can use the boiler tube key East of the area kabatta is talking about (room with skull and candle / killer rat area) - follow the passage with the water on the left to the end.
    I can see rocks, no door/lock. Do I have to go down the slippery floor again ? (well, I did, couldn't find anything)

  7. #107
    Member
    Registered: Jan 2009
    Location: In your house, looting
    Quote Originally Posted by Sagittal View Post
    @ kabatta - OK misunderstood the problem. Don't know which door you mean exactly but can you get down to where you want via the lift near the guards playing cards - if there sleeping I guess ?
    And how do I open that door?

  8. #108
    Member
    Registered: Oct 2005
    Location: Germany
    Quote Originally Posted by fibanocci View Post
    I can see rocks, no door/lock. Do I have to go down the slippery floor again ? (well, I did, couldn't find anything)
    No. I hope I get this right.
    spoiler:

    After you've finished with all the gas chamber business you came to a 'T' crossing.
    To your left was the way that led to the red water, the elevator etc.
    To your right was something that appeared like a dead end, with two hidden switches.
    This is were you ahve to go. But I don't get it. I thought you've already been to the
    shops back room?

  9. #109
    Member
    Registered: Dec 2002
    Quote Originally Posted by Chiron View Post
    spoiler:

    This is were you ahve to go. But I don't get it. I thought you've already been to the
    shops back room?
    Stupid me. No, I wasn't there (at the rear shop). Got another grappling hook and a golden pig by climbing all over the place

  10. #110
    Member
    Registered: Mar 2004
    Location: Sweden
    To disable the rays: you don't. Do this:

    Go to the pipe thing at the back of the bank. Use the middle of the 3 straight pipes. Use the staircase looking pipe at the other end so it points to the wall. Now fiddle with the 3 switches until the wall blows up.

    Doesn't anyone know the vault code after the rays?

  11. #111
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by Hertzman View Post
    To disable the rays: you don't. Do this:

    Go to the pipe thing at the back of the bank. Use the middle of the 3 straight pipes. Use the staircase looking pipe at the other end so it points to the wall. Now fiddle with the 3 switches until the wall blows up.

    Doesn't anyone know the vault code after the rays?
    I can't find any pipe thing at the back of the bank! Just a small control room which can be reached by a ladder.

  12. #112
    Member
    Registered: Nov 2009
    Quote Originally Posted by ticky View Post
    I can't find any pipe thing at the back of the bank! Just a small control room which can be reached by a ladder.
    eat Dr Feather pill near the ladder

  13. #113
    Member
    Registered: Mar 2004
    Location: Sweden
    Does the gear carry over to the next mission, or am I waiting for the vault code in vain? I wanna buy gear
    The pills gives this mission a Clive Barker's Undying feel, I love it!

  14. #114
    Member
    Registered: Dec 2002
    Quote Originally Posted by Hertzman View Post
    To disable the rays: you don't. Do this:

    Go to the pipe thing at the back of the bank. Use the middle of the 3 straight pipes. Use the staircase looking pipe at the other end so it points to the wall. Now fiddle with the 3 switches until the wall blows up.
    Did that, I can hear an explosion. Nothing else happens.

  15. #115
    Member
    Registered: May 2008
    Quote Originally Posted by Hertzman View Post
    Does the gear carry over to the next mission, or am I waiting for the vault code in vain? I wanna buy gear
    The pills gives this mission a Clive Barker's Undying feel, I love it!
    The gear does carry over, yeah.

    What do the pills do? I took one but nothing seemed to happen other than a little bit of cloudy stuff swirling around me for a second or two. Also - The mansion in mission two seems really fun but I can't seem to make it anywhere due to the Rebellion of the Builder style super speed AI with unblackjackable helmets on.

  16. #116
    Member
    Registered: Nov 2009
    Quote Originally Posted by SneakyJack View Post
    The gear does carry over, yeah.

    What do the pills do? I took one but nothing seemed to happen other than a little bit of cloudy stuff swirling around me for a second or two.
    cloudy stuff shows secrets locations (it can be tips or secret switch'es)

  17. #117
    Member
    Registered: May 2008
    Quote Originally Posted by Shadowhide View Post
    cloudy stuff shows secrets locations (it can be tips or secret switch'es)
    Oh I see, thanks! Cool effect then. The first mission definitely has alot of replay value - I still have yet to see what some of the arrows do and once you get the grapple arrow that you can sink into stone it becomes explore-o-rama.

    Also - the super speed un-ko-able guards in the second mission also seem to be able to take five arrows (first arrow an un-alerted sneak attack) without dying so they are apparently super guards all around.

  18. #118
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Ok I'm finally in the vault, I get new objectives, but have no idea how to go on. Been everywhere. How to go to the villa, or where is the vault code?

  19. #119
    Member
    Registered: May 2008
    Quote Originally Posted by ticky View Post
    Ok I'm finally in the vault, I get new objectives, but have no idea how to go on. Been everywhere. How to go to the villa, or where is the vault code?
    I never did find the vault code and no one seems to want to post the spoiler so I just skipped to the next mission at that point.


  20. #120
    Member
    Registered: Mar 2007
    Location: Florida, Iceland in the summer
    Quote Originally Posted by SneakyJack View Post
    I never did find the vault code and no one seems to want to post the spoiler so I just skipped to the next mission at that point.

    The code is in the letter lombardi wrote to his wife about locking her in her room

    A bigger hint2283

  21. #121
    Member
    Registered: Jan 2009
    Location: In your house, looting
    Quote Originally Posted by fibanocci View Post
    Did that, I can hear an explosion. Nothing else happens.
    This happens to me too.

  22. #122
    Member
    Registered: Mar 2004
    Location: Sweden
    Quote Originally Posted by fibanocci View Post
    Did that, I can hear an explosion. Nothing else happens.
    Where the pipe was pointing to the wall, there's now a hole you can use to creep thru to the other side of the rays

  23. #123
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by kittykat View Post
    The code is in the letter lombardi wrote to his wife about locking her in her room

    A bigger hint2283
    Ok but where to type the code ?

  24. #124
    Member
    Registered: May 2008
    Quote Originally Posted by kittykat View Post
    The code is in the letter lombardi wrote to his wife about locking her in her room

    A bigger hint2283
    Awesome, thank you.

  25. #125
    Member
    Registered: Dec 2002
    Quote Originally Posted by Hertzman View Post
    Where the pipe was pointing to the wall, there's now a hole you can use to creep thru to the other side of the rays
    I can't see a hole. Take a look at this.
    http://yfrog.com/mvwallzuj
    Is this the right wall? (the pipe always goes that way)

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