TTLG|Thief|Bioshock|System Shock|Deus Ex|Mobile
Page 11 of 29 FirstFirst ... 6789101112131415162126 ... LastLast
Results 251 to 275 of 722

Thread: T2 Bathory Campaign 3.0 New Dark (25/03/2013)

  1. #251
    Member
    Registered: Aug 2006
    Location: Great. Now I can't get back in
    TricKsteR80 - Both R_G & clearing posted the same problem back on page 6, but I'm darned if I can find a solution anywhere.

  2. #252
    Member
    Registered: Nov 2006
    Location: Melbourne
    Quote Originally Posted by Sticky Fingers View Post
    canetoad - not sure if it's the one you're missing, but did you get one from the library (where the chest of gold is under the table)? If not, you should do some light reading in there...
    Thank you Sticky Fingers, I'll head back and search. I wrote down the names of the ones I found but not where I found them. Silly!
    ---------
    On edit: Yep that's what I was looking for. ty
    Last edited by canetoad; 10th Sep 2010 at 17:10.

  3. #253
    Member
    Registered: Jan 2007
    Location: Germany
    I've just finished the entire campaign and I must say that I'm really impressed. Well done, very well done. To experience the story through the eyes of several different characters was a great idea and the artistic realization too. Another big plus is the fact that all missions were challenging, but never unfair or irrational in terms of "puzzles".

    I'm not playing many FMs, but this series is one of the best I've ever played so far
    Last edited by intruder; 10th Sep 2010 at 20:41.

  4. #254
    Member
    Registered: Jul 2008
    Location: British Columbia
    Stuck in the second mission, early on. I have the Captain's keys. the Guard keys, the knife/lockpick, the cane, some fllints and arrows, etc. Found a dead guy. saw the bailliff. But I can't get out of this first area. KO'd some guards out of frustration. There are locked doors in the basement of the little tower where the frozen guy is, a locked door that looks like a main door, and a locked door that leads into another small building. What am I missing?

  5. #255
    Quote Originally Posted by jiansonz View Post
    I second Lady Taffer's request. I'm finding secrets left and right in this place (two more than on my first playthrough!) and TWO safes I can´t open (that I didn´t even see last time - I usually play with low gamma the first time to enjoy the atmosphere better...)
    Where is the second safe? I've opened the first one, now what. .?

  6. #256
    Member
    Registered: Jul 2002
    Location: USA

    looking for my personal keys

    can I get a hint on this? cannot find them and cannot find the bailiff or his keys.

    guard/prison/servants/guest rooms/captains keys in my possession.

    ----nevermind,found them.

    Now looking for way to ruin reception.
    Last edited by Shadowcrawler; 11th Sep 2010 at 02:15.
    "To live in the light is to see everything, to live in the dark is to see everthing you missed in the light."

  7. #257
    Member
    Registered: May 2005
    Quote Originally Posted by Fraser View Post
    Stuck in the second mission, early on. I have the Captain's keys. the Guard keys, the knife/lockpick, the cane, some fllints and arrows, etc. Found a dead guy. saw the bailliff. But I can't get out of this first area. KO'd some guards out of frustration. There are locked doors in the basement of the little tower where the frozen guy is, a locked door that looks like a main door, and a locked door that leads into another small building. What am I missing?
    Look for a basement door in the guard barracks.

    Quote Originally Posted by Lady Taffer View Post
    Where is the second safe? I've opened the first one, now what. .?
    And you have a Another safe key, right? Now open the small doors above the desk and go to the other side of the Conference room on the beams.

  8. #258
    Member
    Registered: May 2005
    Quote Originally Posted by TricKsteR80 View Post
    Nice job with the campaign ! I'm just addicted to play on this one with all the ambiance and the storyline. I've played the 3 part you've previously made separately and I saw that you have made some modifications.

    Though, in Blood and Ice, I've found a secret in the freezer with the 3 types of potion (speed, pain and invisibility) where I can't frob the scroll and the heart shaped box is it on purpose or it's a bug ?
    Hm, I need to check that thing in the ice cellar, probably something is wrong there.

    Edit: found it. Probably the icicles were destroyed there before that door open. The icicles contains some script properties and if are destroyed the frob/nofrob commands get lost for these 2 objects. Anyway I moved these commands to another objects.
    Last edited by Sensut; 11th Sep 2010 at 04:48.

  9. #259
    Member
    Registered: Oct 2006
    Sensut
    Nehány taffer a Darkfate fórumon a nagy teremtésedet angolról oroszra fordítani akar. Mit gondolsz erre? Nyelvről nyelvre fordítások miatt több szöveg jelentésének a pontossága veszít. Hadd ők fordítsék vagy türelemmel magyarítást várják, amiről oroszítást csinálják?

    PS: hogy "taffer"-t fordítani magyarra? (fontosan!)
    PS2: a szövegem hibákkal? (fontosabban!!!)

  10. #260
    Member
    Registered: Jan 2007
    Quote Originally Posted by Sensut View Post
    There is a message beside the bed, read it first then frob the shield, but after you found the false amulet or the clue about it in the garrison, otherwise that message will be not there yet. And the boards is a door, remove the rocks from it to open up.
    thanks a lot,now i have to find a way to destroy the eye,

  11. #261
    Member
    Registered: Jan 2007
    Quote Originally Posted by doug View Post
    thanks a lot,now i have to find a way to destroy the eye,
    mission compleated,and a very good one too.

  12. #262
    Member
    Registered: May 2005
    Quote Originally Posted by Winter Cat View Post
    Sensut
    Nehány taffer a Darkfate fórumon a nagy teremtésedet angolról oroszra fordítani akar. Mit gondolsz erre? Nyelvről nyelvre fordítások miatt több szöveg jelentésének a pontossága veszít. Hadd ők fordítsék vagy türelemmel magyarítást várják, amiről oroszítást csinálják?

    PS: hogy "taffer"-t fordítani magyarra? (fontosan!)
    PS2: a szövegem hibákkal? (fontosabban!!!)
    Szerintem angolról jobb lesz fordítani oroszra, mivel az angol az eredeti nyelvezete. A magyarítás még odébb lesz amúgy is, még neki se fogtam. A "taffer" nem tudom mit jelenthet angolul sem ezért nem is használtam a szövegekben sem és a kommentekben sem ezt a kifejezést, úgyhogy nem kell fordítani. Szóval, az angol - orosz fordítás jobb lesz.

  13. #263
    Member
    Registered: Oct 2006
    Köszönöm, Sensut. A véleményedet tudattam a darkfatei tafferekkel.

  14. #264
    Member
    Registered: Jan 2007
    Quote Originally Posted by canetoad View Post
    Doug:
    Leave Luca's house where you found the first two chests and go around to the other side of the pagan complex. Next to the kitchen is the library, look down low under the desk at the end opposite the door.

    Question:
    I have 3 Octagrams - Luca, Darvulya and Dalmad. Where is the fourth?
    thanks a lot

  15. #265
    Member
    Registered: Jan 2007

    fallen

    i found the locks that need a crank key,i dont have one,where is it,can someone please help.

  16. #266
    Member
    Registered: May 2005
    Quote Originally Posted by Winter Cat View Post
    Köszönöm, Sensut. A véleményedet tudattam a darkfatei tafferekkel.
    I write this in english to be understandable for everybody . I want to write the hungarian version with the contemporary medieval hungarian language which will be almost impossible to translate to any other language. So the english to russian translation will be better.

  17. #267
    Member
    Registered: May 2005
    Quote Originally Posted by doug View Post
    i found the locks that need a crank key,i dont have one,where is it,can someone please help.
    One is in the gardener's room below the stairs in the garden, and an another in the guards barrack beside the main gate.

  18. #268
    Member
    Registered: Jan 2007
    Quote Originally Posted by Sensut View Post
    One is in the gardener's room below the stairs in the garden, and an another in the guards barrack beside the main gate.
    thankyou very much,found one,dont know how i missed it before,i had already been in that room

  19. #269
    Member
    Registered: Nov 2006
    Location: Melbourne
    Fallen:

    Has anyone found a way to turn off the blue spell that hurts you?

  20. #270
    Member
    Registered: Jan 2003
    Location: Big Piney Woods of Texas
    Finished with a sigh of pleasure for the game and also a sigh of regret that it ended. Magnificent. Absolutely magnificent!


  21. #271
    Member
    Registered: Apr 2002
    Location: Malmö, Sweden
    Quote Originally Posted by Fraser View Post
    Stuck in the second mission, early on. I have the Captain's keys. the Guard keys, the knife/lockpick, the cane, some fllints and arrows, etc. Found a dead guy. saw the bailliff. But I can't get out of this first area. KO'd some guards out of frustration. There are locked doors in the basement of the little tower where the frozen guy is, a locked door that looks like a main door, and a locked door that leads into another small building. What am I missing?
    Probably the Prison keyring. If you stand just outside the cell with the dead guy, you can grab them from a table in the next room if you reach through the bars.


    Quote Originally Posted by Fraser View Post
    Fallen:

    Has anyone found a way to turn off the blue spell that hurts you?
    Yes, the fire spell can smash the sources of these blue auras (everywhere except by the cross in the garden).

  22. #272
    Member
    Registered: Apr 2002
    Location: Malmö, Sweden

    Loot hunt

    Quote Originally Posted by Sensut View Post
    There is a key for that safe on a oil lamp on the wall in that office.
    Thanks!
    That was very well hidden - in plain sight!



    On my second playthrough, I focused more on loot hunting. Here´s how much loot I have left to find in the five missions that have loot:

    Prologue: 70
    Blood and Ice: 120
    All Souls' Day: 250
    Menial Faithfulness: 300
    Pagan Fear: 300

  23. #273
    Quote Originally Posted by Lady Taffer View Post
    Where is the second safe? I've opened the first one, now what. .?
    Any hint on where that second safe might be?

  24. #274
    Member
    Registered: Feb 2000
    Location: Cincinnati,Ohio USA

    help in All Souls' Day

    What am I supposed to have to throw out the window in the Tower. Where do I get the items? Any help appreciated.............The Geez

  25. #275
    Member
    Registered: Nov 2006
    Location: Melbourne
    Yes, the fire spell can smash the sources of these blue auras (everywhere except by the cross in the garden).[/QUOTE]

    Ahhhh... Thank you. I'd used the fire spell on the globe near the high priest you need to kill, but didn't think to try it on the others.

Page 11 of 29 FirstFirst ... 6789101112131415162126 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •