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Thread: TFix: unofficial patch for Thief1/Gold

  1. #1226
    Member
    Registered: Apr 2013
    Quote Originally Posted by voodoo47 View Post
    screenshot
    Video - https://www.youtube.com/watch?v=CdQqRMfKs40

  2. #1227
    Zombified
    Registered: Sep 2004
    ah, you mean incorrect object positions - yeah, the levels are full of them, will be fixed eventually.

  3. #1228
    Member
    Registered: Apr 2013
    By getting upper level I managed to check that still there is no sound propagation above level "The Mage Towers" (TFix 1.19d) - https://www.youtube.com/watch?v=bbSuHF3F_is

  4. #1229
    Zombified
    Registered: Sep 2004
    yes, as mentioned before, sound propagation is pain to fix properly so I'm leaving it for later.

  5. #1230
    Member
    Registered: Apr 2013
    Quote Originally Posted by voodoo47 View Post
    yes, as mentioned before, sound propagation is pain to fix properly so I'm leaving it for later.
    I also had in mind that is still possible to use rope arrow in this place to climb (by normal mean).

    There is no sound ascent from the water in thieves' guild - https://www.youtube.com/watch?v=qmRFcocIlB8

    Deaf mage in the lost city - https://www.youtube.com/watch?v=Pvhn2u6EngA
    Last edited by Xmodule999; 18th Apr 2014 at 15:56.

  6. #1231
    Zombified
    Registered: Sep 2004
    first video does not work (private). I know about the mage, but no idea what's wrong, the brushes look fine.

  7. #1232
    Member
    Registered: Apr 2013
    OK - these two videos https://www.youtube.com/watch?v=bbSuHF3F_is and https://www.youtube.com/watch?v=qmRFcocIlB8 are currently not private.

    Quote Originally Posted by voodoo47 View Post
    but no idea what's wrong, the brushes look fine.
    Maybe sound propagation in this place? He (this mage) cannot hear me, and... I cannot hear his for some reason.

    EDIT: Exactly in this place I used this rope arrow - https://www.youtube.com/watch?v=uxDPQEN5ll8 - this is not stone, but surface for rope arrows. Then only need to climb.

    EDIT 2: Skull bug in Cragscleft - https://www.youtube.com/watch?v=L_zcGV-eZs0 - is possible to get this skull
    Last edited by Xmodule999; 18th Apr 2014 at 17:14.

  8. #1233
    Member
    Registered: Apr 2013
    Hammer on expert - no fail - https://www.youtube.com/watch?v=lFALz5MVGCY (killing hammerites should be on expert difficulty definitely prohibited).

    EDIT: Swordguard cannot attack me in level "The Mage Towers" - https://www.youtube.com/watch?v=OxKV2fnrkjg

    EDIT 2: Glitches in Thieves' Guild - https://www.youtube.com/watch?v=yYohL2HVF7M

    There are different starts between Thief 1.37 and Thief 1.21 in mission "Thieves' Guild" on normal dificulty - https://www.youtube.com/watch?v=RKLv8SuwufA
    Last edited by Xmodule999; 19th Apr 2014 at 09:45.

  9. #1234
    Zombified
    Registered: Sep 2004
    fixed some of those issues, added permanent fix for the sleepwalking, and 1.19e is up. now I'm really taking a break.

  10. #1235
    Member
    Registered: Apr 2013
    Quote Originally Posted by voodoo47 View Post
    added permanent fix for the sleepwalking
    This guard on bed can't get up when I am near his.

  11. #1236
    Zombified
    Registered: Sep 2004
    you are probably doing something screwy again. he can be woken up by loud noises, just hit something hard or jump on the floor. blackjack damage will result in knockout, normal damage will kill him.

    Last edited by voodoo47; 19th Apr 2014 at 13:14.

  12. #1237
    Member
    Registered: Apr 2013
    Moment 0:33 - double guard's voice - why?

    An specific lamp in level the haunted cathedral - https://www.youtube.com/watch?v=ui7hjlTovMg - this lamp is off, but with light (around this lamp). Looks like glitch.
    Last edited by Xmodule999; 19th Apr 2014 at 13:35.

  13. #1238
    Zombified
    Registered: Sep 2004
    if you meant the audio delay, that's a youtube thing, everything works properly ingame.

    yeah, I know about that lamp, no idea what's up with the lighting there.

  14. #1239
    Member
    Registered: Apr 2013
    This is not youtube problem - I also have this double voice after installing TFix 1.19e.

    EDIT: I see a lot of fixed issues, so it will be less than 100 videos from me.

    Mage shoot bug - https://www.youtube.com/watch?v=VLywUcZV5eM
    Last edited by Xmodule999; 19th Apr 2014 at 13:50.

  15. #1240
    Zombified
    Registered: Sep 2004
    ah, now I know what you mean. he emits a knockout sound twice. don't know why, and frankly, I don't care. the current setup works good enough - fixing this would probably require a lot of investigation. maybe in a couple of years when everything else is fixed.

    the mage is indeed sloppier, but no idea how to fix it.
    Last edited by voodoo47; 19th Apr 2014 at 14:26.

  16. #1241
    Member
    Registered: Apr 2013
    Quote Originally Posted by voodoo47 View Post
    the mage is indeed sloppier, but no idea how to fix it.
    In Thief 1.33 and Thief 1.37 there is no this bug. After changing exe to this older there is no this bug. In Thief 2 (1.01, 1.07, 1.18, 1.19, 1.20 and 1.21) is exactly the same. Probably impossible to fix in DromEd.

    Residues - https://www.youtube.com/watch?v=yAvL2_9CQOc

    After shooting broadhead arrow to bed this "bed"-guard will not gets up - is this normal?
    Last edited by Xmodule999; 19th Apr 2014 at 15:16.

  17. #1242
    Zombified
    Registered: Sep 2004
    I will need a save for that last video.

  18. #1243
    Member
    Registered: Apr 2013
    Did you mean "residues", or other (this previous)?

  19. #1244
    Zombified
    Registered: Sep 2004
    yes, residues.

  20. #1245
    Member
    Registered: Apr 2013
    "Residues" savegame - http://www.sendspace.pl/file/b98d8b5a64397cb5128c464

    I remind you that is still possible to get this location https://www.youtube.com/watch?v=bbSuHF3F_is with TFix 1.19e.
    Last edited by Xmodule999; 19th Apr 2014 at 15:43.

  21. #1246
    Zombified
    Registered: Sep 2004
    got the save. that thing with the rope arrow is not something 99% of users would do, so I'm not too concerned with it for the time being.

  22. #1247
    Member
    Registered: Apr 2013
    Openable and unopenable gratings in "Strange Bedfellows" and "Undercover" - https://www.youtube.com/watch?v=2eAbJya5DJ4 - should be closed or opened

    Also, glitch with objectives - https://www.youtube.com/watch?v=BO7JRKdRhbk (engine will stop player's game when objective is incomplete, and then complete). Similar situation is when the player is dead, and he will complete mission - will be "mission complete".
    Last edited by Xmodule999; 19th Apr 2014 at 17:00.

  23. #1248
    Zombified
    Registered: Sep 2004
    interesting. anyway, I think you have reported some similar issue with the Watchman's grave objective some time ago in the Cathedral mission - do you still have the video?

  24. #1249
    Member
    Registered: Apr 2013
    Quote Originally Posted by voodoo47 View Post
    I think you have reported some similar issue with the Watchman's grave objective some time ago in the Cathedral mission - do you still have the video?
    What exactly? Watchman's grave? I do not remember.

    AI bug will be after using blackjack in this method - https://www.youtube.com/watch?v=D0xwUASFmcE or it https://www.youtube.com/watch?v=MVMF9Q15Lhg - still possible with TFix 1.19e.





    If possible to fix, should be fixed this double voice at the moment 0:33.




    EDIT: An very problematic chimney brushes in level "Thieves' Guild" - https://www.youtube.com/watch?v=E95CLbhHDFI

    Two "chimney" savegames are here - http://www.sendspace.pl/file/c99196360ea4929d4765f3e - this second savegame; only need to click jump button for 0.25 second. For testing it would be needed Thief 1.21 and DromEd. In Thief 1.33, Thief 1.37 and Thief 2 1.01 Alpha there is no this bug because of different brush properties.

    And of course triple sword hit at the moment 0:47 - is this normal?
    Last edited by Xmodule999; 20th Apr 2014 at 06:12.

  25. #1250
    Zombified
    Registered: Sep 2004
    found it, it was not about the Watchman's grave, but about the Keeper Grotto, and someone else has reported it.

    the second video is private, so I can't view it.

    the double knockout sound is proper behavior, just checked with T2. no idea what could be done to prevent this (if even possible at all).

    no idea what's up with the chimney brushes, maybe they are too thin. I'll try to make them thicker, maybe.

    no idea about the sword triple hit.

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