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Thread: Hope you like Stalkers 'cause here's more of them

  1. #1
    Taking a break
    Registered: Dec 2002

    Hope you like Stalkers 'cause here's more of them

    First of all, another STALKER mod, this time for Crysis.

    http://www.pcgamer.com/2011/02/07/mo...n-cryengine-2/

    And the long-awaited STALKER MMO(not by GSC).

    http://stalker-online.co/
    http://translate.google.com/translat...lker-online.su

  2. #2
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    That thread title is a wasted opportunity for not using the Xzibit meme.

  3. #3
    Member
    Registered: Jul 2007
    Location: free koki
    Quote Originally Posted by Koki View Post
    First of all, another STALKER mod, this time for Crysis.

    http://www.pcgamer.com/2011/02/07/mo...n-cryengine-2/
    Um, not to sound unappreciative, I respect the fact that it's a serious undertaking these guys are signing up for, but why? It's not like you can't make mod campaigns for STALKER as it is, does the Crysis platform really offer anything more to justify that sort of effort?

    Any of our Russian-speaking fellow drones willing to do some cliffnotes?

  4. #4
    Member
    Registered: Oct 2007
    Location: Sydney, Australia
    Quote Originally Posted by Ostriig View Post
    does the Crysis platform really offer anything more to justify that sort of effort?
    You can break the fences!

  5. #5
    Taking a break
    Registered: Dec 2002

    tee hee


  6. #6
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    A beta version of Stalker TC for Crysis 1 was released a few days ago.
    http://www.moddb.com/mods/cryzone-se...zone-sector-23

    I'm surprised that this mod is still going, TBH.

    <param name="movie" value="http://www.youtube.com/v/rU5GvjxX5rw?version=3&amp;hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/rU5GvjxX5rw?version=3&amp;hl=en_GB" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed>

  7. #7
    Taking a break
    Registered: Dec 2002
    So am I. I guess large modding community of SoC combined with ease-of-use of CryEngine have a synergy or something.

    Love the comment in the video "I like X-Ray better". Stupid fuck, even though they actually made anomalies that aren't just 3D pitfalls and affect grenades and even rain.

  8. #8
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    I like how it's a Dark Mod-esque project, where they're creating a mission builder's framework. I wonder if they'll port it to the CryEngine 3 stand-alone SDK down the road?

    I'm very impressed that they've implemented anomalies.

  9. #9
    Member
    Registered: Dec 2000
    Location: 1123.6536.5321
    Looks good, but oh man, that viewbob. That queasy movement I can barely describe but know so well from the sudden motion sickness attacks it brings on for poor susceptible souls!

    Is that just me...?

  10. #10
    Taking a break
    Registered: Dec 2002
    Maybe they wanted to stay true to the original, hur.

  11. #11
    Member
    Registered: Dec 2000
    Location: 1123.6536.5321
    Staying true to it would be one thing, but the motion in that video is the kind of overblown crap that's I've mostly seen in mods where subtlety isn't an issue.

    I remember when I first installed Complete for SOC and the camera seemed to be less of a 1:1 relationship between the mouse and the viewpoint, but had a sort of momentum to it. Might have been another mod, but definitely one of the more popular ones. Hardly complaining though, that stuff is easily taken out with the console if I remember correctly. I expect it'll be the same in CryEngine.

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