Yup. I've got a few schematics in there already, assigned to planes specific to each viewport. I never showed them off in any of the screenshots because they're too distracting.
The reason why I had so much trouble with the front, despite having a nice schematic, is because a bunch of line drawn 2D profile cutouts don't do a good job of showing how that one plate on the hood separates from the rest of the car, and how it's shaped behind. For that, I had to eyeball it off a bunch of pictures I googled up. Hence the reason why it isn't as exact as the rest of the vehicle.
Why, thank you.Also, that car looks fantastic.
Right now, my current project is this door:
I actually own this book, and always thought that door looked pretty cool. I tried doing it back about a couple of years ago, but found it way too complicated to finish at the time. Too many tightly packed knicks, doodads, and whorls for my skills.
Well, I've learned a couple of things since then, and figured it was about time to try it again. This time, I've managed to get alot farther.
It's not finished, of course (and yeah, I know, neither is the car. Or my skeleton. Shut up), but I've gotten to the point where I can start doing all those tons and tons of tiny details to flesh it out, which I'm going to start tonight. I want to get it and a surrounding archway done.
Then I'm either gonna go back to my car, or finish my skeleton. Or maybe start a trolley. Hell. Whatever. :P