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Thread: What are you making?

  1. #51
    New Member
    Registered: Mar 2011
    Right now Iím making sum fruit salad.

  2. #52
    Member
    Registered: Apr 2002
    Location: Landahn
    Everybody clap your hands.

  3. #53
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Quote Originally Posted by lorenzo99 View Post
    Right now I’m making sum fruit salad.
    goddamn fruits tossing their salads...

  4. #54
    Member
    Registered: Jun 2004
    to keep this thread from dying completely...


  5. #55
    Member
    Registered: Feb 2007
    Location: Sevastapol Station
    What is K engine?

    In related news, I finally purchased my own license to C4 engine. The standard edition with all of the source code. What a well written machine. Unity can go play with itself. I almost got sucked in.

  6. #56
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    Quote Originally Posted by Volitions Advocate View Post
    In related news, I finally purchased my own license to C4 engine. The standard edition with all of the source code. What a well written machine.
    Also the hidden well-spring of public transportation sims. Eureka!

  7. #57
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Icemann: you made my day! I completely forgot about that title, despite it being in my top 3 games as a kid. I thought it was rather advanced considering its age and the limitations of the platform. It is still highly playable today, and that speaks volumes. So, when you get it releasable can I get a copy please?

    My only 'criticism' would be the scoreboard. I would prefer to see a larger score and possibly a more contrasting color to make it easier to see.

  8. #58
    Member
    Registered: Sep 2001
    few days old, but here goes; my first time ever implementing a particle system


  9. #59
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    So you essentially took most of the skill out? I thought one of the main things was controlling your caught fish and reeling it in past the shark near the surface? So your system just randomly moves left and right? Thanks for clarifying.

  10. #60
    Member
    Registered: Nov 2003
    Location: Thief fan since ca. 1999
    Quote Originally Posted by Eldron View Post
    few days old, but here goes; my first time ever implementing a particle system

    Looks great, I can tell your're using artwork from your minecraft texture pack there. (Can't hide it!)

  11. #61
    Member
    Registered: Sep 2001
    Quote Originally Posted by sNeaksieGarrett View Post
    Looks great, I can tell your're using artwork from your minecraft texture pack there. (Can't hide it!)
    Yeah, the upside to having made them, retaining all the rights wooh! :P

    Just got a placeable functionality in, being able to remove and place furniture and stuff., and a fullbright tag for stuff that are supposed to glow.


  12. #62
    Member
    Registered: Jun 2004


    Yarr...

  13. #63
    Member
    Registered: Apr 2008
    Ahaha.

    I loaded my first model in Irrlicht a few days ago. Not difficult, but exciting for me anyway.

  14. #64
    Member
    Registered: Sep 2001
    Simple flash game for ludum dare 48h compo:

    playable here: http://www.eldpack.com/ld20/


  15. #65
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    icemann: is there a way I can get a ver. of this latest release? I can either help you test it or paypal you or whatever. Thanks for addressing my request for increasing the score visibility, too!

  16. #66
    Member
    Registered: Jun 2004

  17. #67
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Quote Originally Posted by icemann View Post

    Other than that, pretty happy with it at this point. And the player/computer score text is far more distinct on screen now.
    Looks great, though I'd recommend nixing the higher res font score altogther, and doing it the oldschool way. Like this...



    It's far less distracting, because it looks like it belongs in alongside the rest of your Atari 2600 style graphics.

  18. #68
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Yak: that is absolutely gorgeous.

  19. #69
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Thank you. And that score font Ren posted is just way too huge.

  20. #70
    Member
    Registered: Jun 2004

  21. #71
    Member
    Registered: Mar 2001
    Location: Ireland
    Those houses remind me of Daggerfall.

  22. #72
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Quote Originally Posted by Volitions Advocate View Post
    What is K engine?
    .
    OpenGL based 3d engine.

    Sorry, I forgot to answer this before and just remembered while rereading this thread.

  23. #73
    Member
    Registered: Jun 2004
    That would be "K3dEngine" gunny

  24. #74
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    That's the only one I have ever seen before. Is the one you're using different?

  25. #75
    Member
    Registered: Jun 2004
    Quote Originally Posted by gunsmoke View Post
    That's the only one I have ever seen before. Is the one you're using different?
    Using?

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