I can't. Unless
A.) You have Unity installed and can import the project.
or
B.) I export it.
Oh, and now for our last project we must do a 2d arcade game. I have no idea what I want to do yet, but it obviously can't be space invaders.
It's sorta funny. I want Dwarf Fortress to be more like Minecraft, and Minecraft to be more like Dwarf Fortress. Thus far, I've been horribly disappointed.
So if you finish this, then I will bear your babies.
That's because you've probably never done anything beyond making wangs. Find a good tutorial based around a project (something like this, and you'll pick up the basics of modeling surprisingly quickly.Originally Posted by Sulphur
The way I see it, if I can do it, anyone can. There's nothing stopping you from doing the same, other than not taking that extra step towards more complicated stuff.
..and you didn't give us a link to try it out.Originally Posted by sNeaksieGarrett
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I can't. Unless
A.) You have Unity installed and can import the project.
or
B.) I export it.
Oh, and now for our last project we must do a 2d arcade game. I have no idea what I want to do yet, but it obviously can't be space invaders.
Ghosts 'n Goblins. Do it.
Renz, I've uploaded it for you.Keep in mind that it's very basic, as you could probably already tell from the screenshot earlier.
Got it. I'd say it's an excellent first step towrds you making Ghosts 'n Goblins.![]()
Sod GnG, RAINBOW ISLANDS![]()
No! Snow Bros!![]()
Custer's Revenge
Ikari Warriors!
Thanks for the suggestion guys, but I've already made a decision.
I'm doing Shinobi
I am making generic Command & Conquer 3 mods (which are on Moddb).
I turned in my project on Thursday of last week. Was not as finished as I would have liked (didn't have time to improve it, I actually spent the previous night before it was due working on the project until almost 3 am!) I should improve on it outside of class so that I can make it more polished and complete...
Congrats.
"..." meaning you're not going to keep it from us when it's presentable, I trust.
Thanks.
I can share what I have if you want, but you'll have to keep in mind that it does have bugs and isn't entirely complete but it is playable.
@Icemann: I wasn't referring to the space invaders... I 'finished' that a while ago. My last post was referencing my final project, Shinobi.
Regarding space invaders, I was able to get it to where they would move down closer and closer until they hit the player and then it'd kill you. I also got random ships to shoot at me, but I didn't make only the bottom most row do that, it came out from all of them at random.
Eldron...holy crap. That's all I can say. Your game looks awesome.![]()
Nice to finally see it in motion
(you seem to need some sound effects)
Cool!![]()
That kicks ass!![]()
Thanks guys! It's nice to hear people thinking it looks good, now I just need to put all the gameplay in place
I have this building-system planned where you'll craft an architects tool, which you'll use to place building-markers, meaning, you can go to that marker and build the tile yourself by banging on it with a builders tool, or you'll have minions or hired people who will start building what you just planned out with the architects tool.
It, much like the crafting-recipe library will also work by gathering blueprints for different blocks, so you can't build every kind of unique tile from start.
I do have another element in place, where you can make your own recipes and blueprints by finding that item or block you couldn't craft in the first place, and simply inspect and write it down in the form of a blueprint or recipe.
One thing I realized is that I've ignored the usual checkpoints usually crossed by people learning to model. See, I have yet to even attempt a car or a gun. I mean most everyone tries a gun at some point, but not me. Oh no. I gotta do lamps, skulls and other crap.
I've decided to remedy that. Over the last week, I've been trying to model a Sauber Mercedes C9. For references, this is what one should look like...
And my current work in progress, rendered in a nice, AO pass (cuz I'm not very good at setting up lighting yet)...
Yeah, I've screwed up a bit. I mean hell, how are the pitstop guys supposed to get the front wheels out with that piece of paneling in the way. But still, it isn't too bad for a first attempt.