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Thread: T2 FM: Being Thief v1.1 (29/05/2011).

  1. #26
    d. Dec 2017
    Registered: May 2002
    Location: Pacific Northwest
    Sticky,
    1.Go to the door to your right and look carefully for the warehouse key.

    2.You need the janitor's key.. It is on the 2nd floor of a 3 story building. Look for a lighted window.

  2. #27
    Member
    Registered: Apr 2011
    All right, I just finished this bad boy. I must say, at first I was a little daunted by all the locked doors, but then I started actually looking around and it became much more fun. I really liked your layout for this mission, lots of places to go, but still in a small space so it didn't feel like a maze. I think I did pretty well too I managed to on expert ghost the entire level, but technically I failed the ghost due to property damage by slashing a banner for 1 secret. I found 13/14 secrets and got 15354/15470 loot, but I did not find the 8th and final safe key (Mrs. Dibel) which was likely secret 14 and the last lick of my loot. I'm going back to search for it now, hopefully I find it this time!

    Also, I have one more question reguarding the Bankers house, I feel I missed something regarding the woman in the shower, and the guard that teleports in when you startle her, I was unable to knock him out but I could gas him. He even has his own name: Spencer Bud. He looked a lot like a caveman with that big club too

    One final thing now that I think of it: Why did the man in the sewer hang himself, it really bothered me...

    Overall it was a great mission I thought, it took me just over 3.5 hours to complete, and I'm really curious if you are going to do a sequel based on Lady Doves storyline. Inquiring minds want to know!

    Edit: One final thing. I REALLY enjoyed all of the small touches you put in, like the unique mechanist things to the smallest of details like sword and armor models on the guards. I have to say, the guard at Lady Dove's with the spikes on his shoulder pads made me giggle

    2nd Edit: I feel like an idiot now, I answered my own question about the hanged man, after walking past him for the 1432nd time, I finally looked down. It explains why I couldn't find a female residence or any woman for that matter in hopes of finding the card for the clearly labeled "Mrs. Dibel"'s locker. It was with a male! Still missing a secret and 85 loot though
    Last edited by Euphrosyne; 25th May 2011 at 02:13.

  3. #28
    Member
    Registered: Aug 2006
    Location: Great. Now I can't get back in
    Thanx, Dawggon - should never have missed either of those!

    And, since I've missed 2 secrets & 3 Bank vault cards, I'm going back & crawling around this one some more.

  4. #29
    Member
    Registered: May 2005
    Thanks for gratulations and playing! This old Dark Thief still has a immense strength concealed in it what just we have to entice out.
    Durinda D'Bry has right, I started moving backwards just like the crab, from the finish to the start . Improving dark engine is worderful, but for me were enough after the 2 campaigns and this time I wanted to make something original-like with which I may make my respect for this worderful game and master Garrett, of course. But this doesn't mean that this is the end for me, it's just a little bypass towards the ancient traditions. And to answer the last question, yes, I have the intention to continue this line, more precisely the Dove line. There is a lot of opportunity in the archaeology idea, but not in classic style and human form. Undead and haunts, this is what I want to call to life next time as the other face of Thief series.
    And about the hanged man, this has been asked during the test . Maybe he plays a role later as well.

  5. #30
    Member
    Registered: May 2005
    I don't want to break the feeling of the game, but I put here this CHEAT, what I made for testing. I have to put it sooner or later because will be who will need it:

    THE CONTEST SECRET PLACES

    Look at it only if there is danger to life!

  6. #31
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Hm, I can't find the fuse.

  7. #32
    Member
    Registered: May 2005
    Quote Originally Posted by clearing View Post
    Hm, I can't find the fuse.
    There are 2 BCOK bodyworks in the outer hangar (mech. warehouse) hanged by chains...

  8. #33
    Member
    Registered: Nov 2007
    I must be a total idiot...I can't seem to find a way into the railway -.-

  9. #34
    Member
    Registered: Apr 2011
    Quote Originally Posted by clearing View Post
    Hm, I can't find the fuse.
    Re-read the book found in the bay, and note the part about fuses. There's more than one machine being built, perhaps you can borrow one. If you still can't find one check the cockpit of the machine just below the upper office door.


    I'm about ready to give up on the last secret, could someone give me a hint? Barring the 10 bricks, I have found the following: 1. The Keepers' Library secret door. 2. The secret safe in the room with the golden child. 3. Behind the banner before crossing the beam to the Police Station.

  10. #35
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Thanks Sensut and Euphrosyne

  11. #36
    Member
    Registered: May 2005
    Quote Originally Posted by Euphrosyne View Post
    I'm about ready to give up on the last secret, could someone give me a hint? Barring the 10 bricks, I have found the following: 1. The Keepers' Library secret door. 2. The secret safe in the room with the golden child. 3. Behind the banner before crossing the beam to the Police Station.
    There is another secret in the lower library (the banner).

  12. #37
    Member
    Registered: Apr 2011
    Quote Originally Posted by Sensut View Post
    There is another secret in the lower library (the banner).
    Curse your eyes! I figured I already found one there, there can't be another. Gah! I'm still 30 loot short, but I'm just going to pretend I either had a hole in my pocket or tossed a few coins in the river for good luck. Either way, the ghost fails from 2 property damages then to complete the optional objective.

  13. #38
    Member
    Registered: Aug 2006
    Location: Great. Now I can't get back in
    Finally got all secrets & all but 220 of the loot - for some stupid reason I hadn't previously found how to get into the Police Station - & that's one of the easier parts!

    Quote Originally Posted by Sensut View Post
    ,,, yes, I have the intention to continue this line, more precisely the Dove line. There is a lot of opportunity in the archaeology idea, but not in classic style and human form. Undead and haunts, this is what I want to call to life next time as the other face of Thief series.
    With all the brilliant, creepy atmosphere you created with the Dracula & EB Campaigns, this is great news indeed (better stock up on heart medication......)

  14. #39
    Member
    Registered: May 2008
    Location: Poland
    Loving the mission so far. Very elegant level design.

    Need help finding a secret in the library. Found the one in the banner, but there is a hole among the bookcases in the lower library with a golden skull and medallions, teasing me. How to get there?

  15. #40
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    Pemptus, look for a book you can frob near the opening you can see the skull through.

  16. #41
    Member
    Registered: Jun 2008
    Location: Much-Grovelling-In-The-Maw
    Did anyone else notice a guest appearance of "infuscomus" from Blood? In case I know where it's playing.

    Those were the days.

    Crudux cruo!

  17. #42
    Member
    Registered: May 2005
    Quote Originally Posted by urgrue View Post
    Did anyone else notice a guest appearance of "infuscomus" from Blood? In case I know where it's playing.

    Those were the days.

    Crudux cruo!
    Congrats urgrue, that's it ! Those old bloody days.

    That's the victrola music in the casino.

  18. #43
    Member
    Registered: Dec 2002
    Where's Mr. Celenors keycard?

  19. #44
    Member
    Registered: May 2005
    Quote Originally Posted by fibanocci View Post
    Where's Mr. Celenors keycard?
    Celenor is the toy merchant who has a room in the inn, where you start. Check the armoire.

  20. #45
    Member
    Registered: Dec 2002
    Thanks.

    BTW: Its pretty easy to climb on the roofs near Hangar 18

  21. #46
    Member
    Registered: Apr 2009
    Excellent mission Sensut, I thoroughly enjoyed playing it!

    I ended about 135 short and missing one secret, I'm going back in later this afternoon to try again.

    BTW, the cellar door was pretty easy for me to open. I know it's an occasional bug but it always makes me laugh when they fly away. Door video



    *edit - I just noticed you may have given away the location of my missing secret above, thank gosh for spoilers. I'll check that out if I get frustrated! Thanks again!

  22. #47
    Member
    Registered: Mar 2004
    Location: Marlborough,England.
    Sticky Fingers....regarding loot, have you.....got the police badges?, look at the front of the police station with the balcony's, then look up, way up...is that an open window, it has a wooden surround....

  23. #48
    Member
    Registered: May 2005
    Quote Originally Posted by Marbrien View Post
    For some reason, Norton 360 is showing your web site (the first download link) is malicious!
    I forgot this: Norton always show this thing. It's because the main page has some old built-in html scripts and I'm always too lazy to remove them or make a new page, instead I refresh this old one every time.

  24. #49
    Member
    Registered: May 2005
    Quote Originally Posted by Fuod View Post
    BTW, the cellar door was pretty easy for me to open. I know it's an occasional bug but it always makes me laugh when they fly away. Door video
    Thanks! I know that door issue already from Dawggon. Once I fixed its angle but looks like that wasn't enough .

  25. #50
    Member
    Registered: May 2005
    Quote Originally Posted by fibanocci View Post
    Thanks.

    BTW: Its pretty easy to climb on the roofs near Hangar 18
    I counted on this. Thanks, I'll check it. .

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