My lack of experience with controllers is definitely showing, I've got the difficulty set to Pussy and I still barely hit anything when shooting. Not doing that well when I get mobbed and have to pirouette the camera around, either. So up until this point The Last of Us is presenting itself as a stealth game to me, whether I like it or not.
I've put just a couple of hours into it, my progress being rather slow for the aforementioned reasons. The visuals have their pluses and minuses, characters are well presented but environment textures are relatively low-res. Can't see any AA going on and that does become apparent at times on 1680x1050. Not yet blown away by the level art, and I am hoping that the writing picks up and I get a bit more invested in the characters as we move on, this is just the beginning, after all.
Also, fuck "encounter" checkpoints. Bioware's latest titles wouldn't let you save while in combat, I've had to put up with them in Bioshock Infinite, now here, and if I end up getting Metro: Last Light later on, guess what. I'm getting tired of this stuff real quick, I wanna save whenever I damn well please, and that includes in the middle of combat.