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Thread: Sneaky Upgrade: Unofficial patch for Thief 3

  1. #1801
    Member
    Registered: Dec 2006
    Location: Berghem Haven
    In borderless mode NO, it's why it has been introduced
    But of course you can set the max frame rate to 60, just to consume less power.

  2. #1802
    New Member
    Registered: Jun 2023
    Did anyone make it work in Linux using Lutris? I tried this official installer as well https://lutris.net/games/thief-deadly-shadows/ but when it runs sneaky upgrade nothing happens, it gets stuck somewhere. I'm on Ubuntu 23.04.

  3. #1803
    Sneaky Upgrader
    Registered: May 2007
    I tried it myself - on Ubuntu 22.04. It went like this:

    • Installed Lutris from the repo
    • Installed the game (without mods) from GOG via Lutris
    • Ran it once to make sure the registry values were set up
    • Used Lutris' "run exe inside Wine prefix" function to install the SU 1.1.10 (with all-default options)
    • Ran the game from Lutris - crashed
    • Opened Bash through Lutris, navigated to the game's System folder and ran "wine T3.exe" - game ran fine
    • Restarted Lutris - now the game runs fine from there too

  4. #1804
    New Member
    Registered: Dec 2012
    Can't change brightness in borderless mode, is there a fix/something I missed?

  5. #1805
    Sneaky Upgrader
    Registered: May 2007
    There's no fix for that. Brightness is changed using a D3D function which is tied to a hardware feature and which affects the whole display. So in windowed mode it would change brightness for everything on your desktop.

  6. #1806
    Member
    Registered: Dec 2006
    Location: Berghem Haven
    Quote Originally Posted by Pachira View Post
    Can't change brightness in borderless mode, is there a fix/something I missed?
    Just use crosire d3d8to9 + reshade
    But the default is fine.

  7. #1807
    New Member
    Registered: Dec 2012
    Quote Originally Posted by snobel View Post
    There's no fix for that. Brightness is changed using a D3D function which is tied to a hardware feature and which affects the whole display. So in windowed mode it would change brightness for everything on your desktop.
    Ah yeah, I know what you mean. Call of Duty 1 has that issue too sorta.

    Quote Originally Posted by lowenz View Post
    Just use crosire d3d8to9 + reshade
    But the default is fine.
    Thanks, that works good for me.

  8. #1808
    Sneaky Upgrader
    Registered: May 2007

    SU 1.1.11 pre-release

    Four years and change since the last release, a new version is finally ready. A couple of new tweaks and some fixes but the vast majority of the work went into Thief 3 Gold - see the separate post linked below.

    If things work out, the actual release will happen around 1 SeptemberOctober.
    __________

    This beta (mirror) has the following changes relative to 1.1.10:

    The code patch and installer:

    • New tweak to auto-equip the blackjack instead of the dagger when you click attack with no weapon selected. (On by default in the MP)
    • New 'no idle breathing' tweak
    • A new tweaker page for difficulty settings - more fine-grained control
    • For new installations of the SU, two quicksaves will now be used. Also, clear-text savegame names by default
    • The Options screen multisampling slider now shows "OK" for the settings that are actually valid, and the full range of 16 values is available
    • The 'Lower res while using mouselook' option is now off by default for all installs, to allow depth buffer calculations with ReShade >= 4.8.0
    • 'Direct load' is now off by default. (Could cause crashes during quickload)
    • Press Shift+Ctrl+Alt+End in any order to end the current mission. (Previously, End had to be pressed last)
    • Fix for the option to disable gamepad phantom input. (Config key mismatch)
    • Fix for the jerky camera when exiting unpaused reading mode
    • Fix for the installer almost always replacing a local d3d8.dll. Should now leave a manually installed DLL alone
    • Fix for SneakyTweaker going into an endless loop when the Installed Mods folder was empty
    • Updated the bundled d3d8to9 DLL to commit a1f11b3e
    • It is now possible to set up a self-contained and portable install (but no installer support yet)

    Thief 3 Gold:


    Collective Texture Pack:

    • New option to disable textures specific to the training mission - for completeness, all textures can now be disabled

    The Fonts mod:

    • Fix for the tweaker always showing individual font textures as enabled on startup
    Last edited by snobel; 17th Sep 2023 at 08:40.
    Widescreen and tweaks patches: The Sneaky Upgrade for Thief 3, the Visible Upgrade for Deus Ex 2

  9. #1809
    Member
    Registered: Dec 2006
    Location: Berghem Haven
    You're DA MAN!

  10. #1810
    Member
    Registered: Feb 2012
    Location: Where you live
    Quote Originally Posted by snobel View Post
    Four years and change since the last release, a new version is finally ready.
    Well done, thank you!

  11. #1811
    Quote Originally Posted by snobel View Post
    • It is now possible to set up a self-contained and portable install (but no installer support yet)
    Will this affect the location of SneakyOptions.ini? Or will it still always be located at the path specified in HKLM/Software/Ion Storm/Thief - Deadly Shadows/SaveGamePath?

  12. #1812
    Sneaky Upgrader
    Registered: May 2007
    A portable install will ignore the registry completely but the Options folder is then always in the root of the game install. From the SU readme:

    As of 1.1.11, a second options file, Sneaky.ini can be placed in the System folder in the game install,
    containing the following:

    [Install]
    IgnoreSaveGamePath=True

    This will make the game ignore also the SaveGamePath registry value and instead expect to find the Options,
    SaveGames* and ScreenShots* folders in the root of the game install. Installed mods and FMs can be moved
    here too, by changing two lines in SneakyOptions.ini to "InstallPath=..\Installed FMs" and "InstallPath=..\
    Installed Mods" respectively. This makes the install portable.
    To also move FM archives into the install, Place them in a subfolder, e.g. "FanMissions" and replace a line in
    fmsel.ini in the Installed FMs folder with "ArchiveRoot=..\FanMissions"
    It should be possible to set up the paths from the installer Edit: Not really. But you can provide the absolute paths for easier manual editing later.
    Last edited by snobel; 6th Aug 2023 at 04:08.

  13. #1813
    Oops, missed the beta link. Thanks for pointing out the new info. I'll add support to AngelLoader for this.

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