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Thread: T2 FM: Bad Hangover, April 15th, 2012 - an entry for the Reloaded Contest #2

  1. #1
    Brethren
    Registered: Apr 2000
    Location: Not France

    T2 FM: Bad Hangover, April 15th, 2012 - an entry for the Reloaded Contest #2

    Hey everybody -

    Finally finished my entry for the Reloaded2 contest (my 2nd mission overall), and it's now available to play. It might seem somewhat familiar if you've played the other contest entries.

    The base for this FM is Child of Karras' TDS City mission.

    Story:

    You went out drinking with Basso last night, and now you awake with a crushing headache. Must have been that special reserve ale he couldn't stop talking about. Man, this is going to be a bad day.

    (Yep, that's it)

    IMPORTANT:

    Please check out the readme file, specifically the section on "Warnings and Known Bugs." It can greatly affect your gameplay.

    The reason I picked this level:

    I enjoy trying to write a story and playing around with objectives (and as of recently, scripting), but I hate messing around with any kind of graphical enhancements. I figured this level looked pretty darn good already, and was just waiting to give Garrett some things to do.


    Special thanks to my beta testers - nickie, Sgt. Pinback, darthsLair, Gloria Creep, redface, ffox, bassmanret, and Shaz.

    I would ask everyone here the same as other authors have - try to point other players in the right direction, as opposed to just giving them the answers they're looking for outright. It's much more fun that way.

    Get the mission here or here. Have fun, and I'd love to hear some constructive criticism if you have it. I don't offend easily.

    Edit: Updated to 1.01, due to potential early mission breaking. Thanks to TheMike for pointing this out. Changes: Made powder kegs in City Watch storage immune to fire arrows.

    Edit2: Thanks to Lord Soth for the mirror over on Taffers Paradise.
    Last edited by Renault; 16th Apr 2012 at 17:41.

  2. #2
    Member
    Registered: May 2008
    Location: Southern,California
    playing it now,ty

  3. #3
    New Member
    Registered: Oct 2002
    Quote Originally Posted by Brethren View Post
    Hey everybody -

    Finally finished my entry for the Reloaded2 contest (my 2nd mission overall), and it's now available to play.
    Congratulations, and well done!

  4. #4
    Master Builder 2018
    Registered: Jul 2008
    Thanks! Congrats on the release! Good luck in the contest.

  5. #5
    Summer Vacation Contest Winner 2010
    Registered: Sep 2003
    Location: PacificNorthWest...Near Forks
    Congrats Mike ! Excellent Work !

  6. #6
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congrats on the release Thank you!

  7. #7
    Member
    Registered: May 2003
    Location: Normally I'm in the batcave.
    This seems great so far! Quick question though:
    Are the explosive kegs in the storage area in Southquarter mission-essential items, or am I free to use them to blow up large groups of zombies? Because I'm sorely tempted.

  8. #8
    Brethren
    Registered: Apr 2000
    Location: Not France
    Just checked on that, they were supposed to be immune to fire arrows, but they are not. Do not destroy them, you'll need them later. I'll have to post a quick update, as that's a pretty vital thing that can get messed up early.

  9. #9
    Member
    Registered: May 2003
    Location: Normally I'm in the batcave.
    Lol, speaking of which, I did mess up and destroy them. I figured, luckily I made a solid save right before that. The explosions were kinda/sorta worth it though...

  10. #10
    Brethren
    Registered: Apr 2000
    Location: Not France
    Thanks for the tip Mike, I'm posting an update now. It's amazing the little things you don't think of.

  11. #11
    Can't find the fire arrow!!!

  12. #12
    Brethren
    Registered: Apr 2000
    Location: Not France
    Pagan - you don't need a fire arrow for anything, weapons are optional.

  13. #13
    Moderator
    Registered: Apr 2003
    Location: Wales
    Congratulations on the release Mike!

    Missing the fire arrow and barrels. Apologies!
    Last edited by nickie; 16th Apr 2012 at 02:55.

  14. #14
    Master Builder 2018
    Registered: Jul 2008
    I'm having a lot of fun with this, Brethren! Very well done! Though, after playing Haplo's I must admit to feeling some deja vu. Two missions with the TDS city map + undead?! What are the odds? Also, I thought I was playing a Haplo mission there for a minute when I found the "shopping list"!

    Right now, I am trying to locate the trigger core. I know it is in Jordan's and I think that Jordan's is the round tower next to Electrical Coil D. Is that right? If so, I might need a small nudge in the direction of the key for that lock box. I found the door in the street under the crates but can't open that either.
    Last edited by Tannar; 16th Apr 2012 at 03:17.

  15. #15
    Moderator
    Registered: Apr 2003
    Location: Wales
    Have a look round Norrington Court in Stonemarket. You'll be able to open that other door later.

  16. #16
    Master Builder 2018
    Registered: Jul 2008
    And just where might that be?

  17. #17
    Moderator
    Registered: Apr 2003
    Location: Wales
    Well I thought you'd only need a tiny hint. Looking at the weaponshop in Stonemarket, there's an alley to the left past a barrel. Go through there and you'll be in Norrington Court.

  18. #18
    Member
    Registered: Jan 2007
    Location: Germany
    Congrats on the release Brethren! I'm looking forward to play this one tonight

  19. #19
    Master Builder 2018
    Registered: Jul 2008
    Quote Originally Posted by nickie View Post
    Well I thought you'd only need a tiny hint. Looking at the weaponshop in Stonemarket, there's an alley to the left past a barrel. Go through there and you'll be in Norrington Court.
    Of course I'd looked at every street sign except that one! Found it and the storage key.

  20. #20
    Member
    Registered: Jan 2005
    Location: Sona-Nyl
    When I saw that this mission also used the TDS base I just had to go and take a quick peek ... and that weird hot tub just got weirder. Nicely done.

  21. #21
    Member
    Registered: May 2010
    Location: Taffer's Inn
    Congrats Downloading!

  22. #22
    Member
    Registered: Jul 2002
    Location: USA

    need a hint

    I managed to get into the storage near the blocked arch to the docks, found 2 barrels of explosive powder

    I have also a coil and read 3 books in the bookstore.

    I cannot proceed. No luck with power, or getting any gate open. Need a hint please.
    "To live in the light is to see everything, to live in the dark is to see everthing you missed in the light."

  23. #23
    Moderator
    Registered: Apr 2003
    Location: Wales
    There's a fenced off area near the fountain. You need to get in there.

    Or do you need a hint on what to do with the power?

  24. #24
    Member
    Registered: Jul 2002
    Location: USA

    need a hint

    Quote Originally Posted by nickie View Post
    There's a fenced off area near the fountain. You need to get in there.

    Ok, got in there, but not able to get anything to highlight to frob it/use it, etc. Something is not right, or I missed something.

    I can only enter in numbers for the power setting but nothing happens afterward.
    "To live in the light is to see everything, to live in the dark is to see everthing you missed in the light."

  25. #25
    Moderator
    Registered: Apr 2003
    Location: Wales
    Have you worked out what the correct numbers should be? It's a bit of a puzzle.

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