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Thread: TG FM: Shadow Politics [Released on 04/28/2012]

  1. #1
    Member
    Registered: Apr 2011
    Location: Montpellier, France

    TG FM: Shadow Politics [Released on 04/28/2012]

    Ahoy!
    Wow, it took me a long time to get this FM released. Not because of bugs, but because I've been really busy and I had to put the release on hold. But today my FM is finally here.

    Mirrors:
    Darkfate - Thanks clearing!
    Taffers Paradise - Thanks Lord Soth!
    Southquarter - Thanks Brethren!

    Note that you WILL need the TG Patch if you are playing with Thief: The Dark Project. I have tested the FM with both TG and a patched-TDP and it works perfectly.

    Pictures (click to enlarge):









    Story:

    This FM takes place between Thieves' Guild and The Sword.

    "After the Ramirez and the Downwind Guild jobs, I decided
    to keep a low profile for some time in order to strengthen my network
    of acquaintances and associates. It didn't take long for some rich
    people to follow my trail and try to contact me; heh, I robbed
    and humiliated a Warden after all. One night a stranger knocked
    on my door and said his master wanted me to do a job for him.
    I was about to dismiss him when he managed to... distract me.

    15,000 gold for the job, it's something I cannot refuse. The job
    is to break into a highly-secured embassy in the middle of Hightowne
    and steal a priceless diamond staff owned by an aristocrat from
    Blackbrook, a city-state currently at war with The City. That noble-
    -man, Duke Whitehall is urging the Baron to cease the war between
    The City and Blackbrook for economic reasons, and my mysterious
    employer doesn't want that to happen. By stealing his staff, he
    thinks that the Duke will blame The City for the theft and return
    to Blackbrook, cancelling all negotiations and thus allowing the
    war to continue.

    Breaking into this embassy will be tough; since the meeting is to
    be held tomorrow, the security will be extra-heavy. The district is
    closed at night and a swarm of lawmen patrol the streets, but
    fortunately a friend of mine can let me through the Lampfire Lane
    gate for two pieces of silver. I also have a map of Hightowne that I
    managed to piece together over the years. I don't go often in there,
    but it's a pretty lucrative area despite the danger. Once there,
    I will have to carefully avoid being caught; the rooftops or the sewers
    should do the trick. My employer has given me instructions to follow
    with some information about the embassy itself, this will come in handy
    when I'm there, because I have the feeling this is not going to be a
    cakewalk..."
    Some tips:
    - Remember to read the scroll you are given at the beginning of the mission, it contains some hints.
    - Explore, explore, explore. While the mission isn't all that vertical, there's still tons of hidden things and goodies.
    - Save at least one or two rope arrows in case something happens. There are two rope arrows you can find in the mission on any difficulty level.
    - Be sure to read everything you come across. The readables aren't novels, but they are still pretty helpful and contain various hints.
    - I have designed the mission so that there's always a way out if you find yourself stuck.
    - You can climb a lot of different places and there are ways to get out of the level if you're very good.

    I want to thank everyone who hanged at #dromed, and of course my beta-testers at Shalebridge.
    And of course you at TTLG!
    Last edited by skacky; 29th Apr 2012 at 10:10.

  2. #2
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congrats Thank you!

    Mirror.

  3. #3
    Member
    Registered: Aug 2009
    Location: thiefgold.com
    Thanks a lot, downloading now

  4. #4
    Moderator
    Registered: Apr 2003
    Location: Wales
    Congratulations on the release. Looking forward to playing.

    And thanks for the mirror clearing - deposit files hate me and there's a not very nice pop-up as well!

  5. #5
    Member
    Registered: Sep 2002
    Location: Texas
    I got it! Thanks a bunch!

  6. #6
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Finally! I have been waiting for this mission for a long time!

  7. #7
    Member
    Registered: May 2010
    Location: Taffer's Inn
    Congrats Looks awesome

  8. #8
    bikerdude
    Guest
    cool something to play :-) thanks Skacky

  9. #9
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Boy am I glad that my mission is in alpha testing and I can take time to play this one! Thanks skacky!

  10. #10
    Member
    Registered: Apr 2011
    Location: Montpellier, France
    Thanks everyone, and thanks clearing for the mirror!
    Feel free to ask for hints if you get stuck.

  11. #11
    Summer Vacation Contest Winner 2010
    Registered: Sep 2003
    Location: PacificNorthWest...Near Forks
    Thanks Skacky, beautiful mission ! Congrats on your release !

  12. #12
    Moderator
    Registered: Jul 2008
    Awesome, thank you! Can't get enough TG missions. Congrats on the release!

  13. #13
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Build Time : 3 months including the time I took to learn dromed.

  14. #14
    Member
    Registered: Jun 2009
    Location: Argentina
    Perfect! I was looking forward for this one, thank you Skacky!
    Last edited by DarkMax; 28th Apr 2012 at 17:19.

  15. #15
    Member
    Registered: Mar 2009
    Woah, perfect timing!

    I've just finally gotten Thief to run again on this godforsaken netbook.

    I'll give this FM a try!

  16. #16
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Quote Originally Posted by Yandros View Post
    That's got to be a new record I think, even considering skacky is a professional.

    Anyway, I have just finished this, all objectives completed and 500 loot short (but there will be another time!). This is just a spectacular mission: beautifully realised, with all kinds of stuff towering above other stuff, full of exploration opportunities that feel varied, hard, and rewarding when you find something entirely new. So many ledges and balconies! The area with the main objective is hard as hell if you don't use your blackjack; loud surfaces and all guards with hair-trigger reflexes and short patrol routes.

    Wonderful! This is the best mission I have played this year - and I have played some very good ones.

  17. #17
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by Melan View Post
    That's got to be a new record I think, even considering skacky is a professional.

    Anyway, I have just finished this, all objectives completed and 500 loot short (but there will be another time!). This is just a spectacular mission: beautifully realised, with all kinds of stuff towering above other stuff, full of exploration opportunities that feel varied, hard, and rewarding when you find something entirely new. So many ledges and balconies! The area with the main objective is hard as hell if you don't use your blackjack; loud surfaces and all guards with hair-trigger reflexes and short patrol routes.

    Wonderful! This is the best mission I have played this year - and I have played some very good ones.
    downloading now.. from the screenshots i see it reminds me Melan missions, this is my favourite type of missions, the type of atmospheres i love to feel, the thief 1 type of map that i love...
    Melan i hope this mission will convince you to get back to Dromed and bring us again your lovely t1 city style map missions that only you can make for thief 2 ...please get back to thief 2

    hugs
    Pedro Quintela

  18. #18
    Member
    Registered: Mar 2009
    This looks great for 3 months. It's a fun mission too... I just need to find my headphones and I'll be set.

    So what is it you work on usually, Skacky? That makes this mission look so great?

  19. #19
    Member
    Registered: Feb 2006
    Location: Nulli Secundi
    I'm in the embassy and can't find Rufus on the first floor with the key to the second floor bedroom. On the first floor I found 2 guards and another unarmed guy but none of them have keys. Thanks! Cool mission!

  20. #20
    Member
    Registered: May 2010
    Location: Taffer's Inn
    Finished.Awesome mission
    Larger than i expected Congrats again skacky.

  21. #21
    Member
    Registered: Apr 2011
    Location: Montpellier, France
    HauntHunter: Rufus should patrol the whole ground floor (except the kitchen and the sitting room). He's a regular Opera guard but he has a yellow key on his belt.

    Albert: My most recent and actually only 'pro' work thus far was done on the Source Engine in a completely different style (Cyberpunk), but I have a fondness for cities and impressive buildings in general.

    Glad you guys liked the mission.
    The embassy gets a bit hairy on Expert if you wanna ghost it but I've made sure it is possible. Concerning the build time, well it took me only 3 months because I've worked with tons of level editors before and trust me, Dromed is actually far from being the worst.

  22. #22
    Member
    Registered: Aug 2003
    Location: Jafaville New Zealand
    Congrats on the release

  23. #23
    Holy CRAP!!!! This is an AWESOME mission! I've done nothing but explore nooks and crannies and I love it!

  24. #24
    Member
    Registered: Jul 2003
    I've just started playing this and i don't think it would be premature to say WOW! Thanks for this release!

  25. #25
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Mirror - Shadow Politics

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