LOL, love your text. But I already had my book-decal orgasm in another thread.
Something else that is pretty cool is the ability to put images in books:
LOL, love your text. But I already had my book-decal orgasm in another thread.
First test with HD leaves on patch 1.19!
EDIT!
Last edited by Gecko; 4th Oct 2012 at 17:31.
Looks FANTASTIC Gecko! I'm slowing getting used to all the new texture powers we have. I see you're putting them to good use!
next
!edit!
Last edited by Gecko; 4th Oct 2012 at 09:27.
the trees look much more realistic on this one (can be just the angle though). but the sky looks a bit.. inverted?
The sky is far more saturated than the clouds, that's all. Adding some orange to the clouds would redress the balance.
i will change the ground texture next time! thx
I think the sky is better now...
Well in that case, I would say that standing on crates isn't as easy as it used to be. It might be that the "hat" of the physics "sphere" is smaller.
I experience this too, but I can always crouch on top of a crate if I use the old "release & jump" trick.
OK, I have a completely newb type question here, maybe someone can help.
There were occasional issues and errors with my FM Bad Hangover, mainly because of some of the dromed limitations with objects and whatnot. So will it work better for the player just by using Thief 1.19, or do I need to open it up in the new Dromed, reprocess everything, and then release a so-called "1.19 version" of the FM?
Some people have tried opening King's Story / Rose Cottage etc and reported better performance, so I don't think you really have to reprocess.
You don't have to reprocess unless you want the look of the 32-bit lightmap and other visual goodies that you will get by doing so. You may want to play it though yourself and look see.
Me, I'm going to make some more substantive changes to Finals now that some hated limits have been increased. I may re-release it by itself or wait until I have the full campaign done in NewDark. I haven't decided.
Does anyone know how i turn off the bell sound i get when i portalise?
I'm keeping people from sleeping here
Wear headphones.
Open Portalise.cmd in a text editor like Notepad++ and delete the last line, play_schema dinner_bell. Do the same in Optimise.cmd as well.
Mine plays the Loot gling sound. So satisfying...
Is it possible to disable flickering torches and lamps in config?