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Thread: GoldToDark - takes your gold away !

  1. #1
    Member
    Registered: May 2012
    Location: France

    GoldToDark - takes your gold away !

    Hello there fellow taffers, and happy new year !

    So I heard some people around here didn't like much what the Gold version adds to the original Thief.
    Yet it seems times that, while the Gold version previously was rather difficult to acquire, times have changed and now it has become the most easy to get, due do digital download releases such as GOG's and Steam's.

    And so I hereby present thee with GoldToDark, a downgrade patch that literally takes the 'Gold' away from your Thief game — don't worry, there still will be plenty of loot to grab out there

    It can be downloaded from here : http://constancejill.free.fr/GamePat...014-08-02B.zip or there : http://www.mediafire.com/file/drjn87eg487l4ca/
    and the Read me file itself is readable there : http://constancejill.free.fr/GamePat...0Read%20me.txt

    Note that as this only patches files and does not include any original Dark Project content¹, this must be used on top of an existing valid installation of Thief Gold. I have attempted to ensure that it detects and handles differences between the GOG, Steam and CD release and it should also work with an installation of Gold that has the NewDark patch applied.


    ¹ : well, with the exception of some files that the 1.33 patch itself provides and which do not exist in the Gold version… i figured that would be less of a problem than trying to downgrade further, also considering the only pre-1.33 version I have is in french
    Last edited by Constance; 13th Dec 2016 at 07:33. Reason: additional download link

  2. #2
    Excellent work, thank you Constance. You've obviously put lots of time into this. Very much appreciated!

    A provisional test worked nicely. I installed GOG's release of TG to a new directory (specifically for this purpose, so did not bother with your copying instructions), ran your patch (FWIW it identified it as the "Steam" version, which I don't have) then applied the 1.19 patch and did a quick test, and there were no obvious problems.

    If you're open to suggestions at all, I would propose making certain changes optional?

    I've always "Dark Project"-ified the interface and movies in my own installations of Thief Gold, primarily because I find the "Thief Gold" logo tremendously ugly compared to the original, and also because the credit video for TG is just horrid, since they badly recompressed the original in the process of adding the additional credits, making it all blurry.

    It would be brilliant if you could select which aspects of TDP you wanted to replace. I'm not sure what the best break-down would be, but perhaps:

    * Movies
    * Logos / UI
    * Modified missions
    * New missions

    (or just lump the mission options together, if it's harder to separate them like that)

    I do realise that's not the intention of your patch, but if it was a fairly straightforward addition then it would be a really nice/simple way for people to keep the bits of TG that they liked, and revert the bits they didn't.

    In any case, thanks again for your fine work!
    Last edited by Shadowcat; 2nd Jan 2013 at 20:32.

  3. #3
    Member
    Registered: May 2012
    Location: France
    Thanks for your kind words :]
    Quote Originally Posted by Shadowcat View Post
    A provisional test worked nicely. I installed GOG's release of TG to a new directory (specifically for this purpose, so did not bother with your copying instructions), ran your patch (FWIW it identified it as the "Steam" version, which I don't have)
    Hmm strange, I guess GOG must have somehow updated their installer since the day I first bought it, to include the ddfix.
    Re-downloading it now to see that by myself ^_^. Edit : yep, they did.

    Quote Originally Posted by Shadowcat View Post
    If you're open to suggestions at all, I would propose making certain changes optional?
    […]
    Hmm I suppose it would be feasible, yet it would be a bit harder to keep the compatibility with Win9x since batch files there don't handle variable input from the user the same way as Windows 2000/XP and above (no "/p" parameter to the set command, but a "choice" command that doesn't exist anymore under XP+...).
    The movies and missions should mostly go together I guess, for coherence's sake.

    I'll think about it :}
    Last edited by Constance; 3rd Jan 2013 at 08:02.

  4. #4
    Ah, sorry; by "movies" I was only thinking of the non-mission movies which vary between the releases (just intro and credits?). A mission-related movie would certainly be considered part of its mission.

    If you did decide to pursue this, perhaps a config file could deal with the user input issue?

  5. #5
    New Member
    Registered: Dec 2012
    Quote Originally Posted by Shadowcat View Post
    * Logos / UI
    Do you have any comparison pictures regarding this? Kind of curious about this. I've only played TG myself.

  6. #6
    Member
    Registered: May 2012
    Location: France
    Here :

    TDP :


    TG :

  7. #7
    Xeogred: Also the background of the original is animated.
    Attached Thumbnails tdp_9163_128.gif  
    Last edited by Shadowcat; 3rd Jan 2013 at 18:05.

  8. #8
    I've yet to play the original. I like the layout and design of that menu screen of T1 better. I have to get around to playing it. Only played Gold once so it would be "brand new" again I think.

  9. #9
    New Member
    Registered: Dec 2012
    Huh, yeah that gold logo does look a little tacky in comparison. Is the actual in-game UI any different though?

    Either way it sounds like the original is different enough that both should be played, so maybe instead of replaying Gold again already I'll give this a whirl.

  10. #10
    Member
    Registered: Aug 2009
    Location: thiefgold.com
    My Thief Gold title background is animated too actually:


  11. #11
    Member
    Registered: May 2012
    Location: France
    Heh ? Your's is different, it has the "Looking Glass Studios presents" text... I think I had never seen that on the Gold version.
    By the way, we are talking about the logo, not the background with mechanical stuff, right ?

  12. #12
    Zombified
    Registered: Sep 2004
    the animated thief gold logo has been added by one of (the many) TFix contributors. when I wrote "way too many fixes by way too many modders to list" in the readme, I wasn't kidding.

  13. #13
    New Member
    Registered: Jun 2011
    could you please re-upload this? I wanted to try it but the download links don't work

  14. #14
    Member
    Registered: May 2012
    Location: France
    Sorry about that, looks like most free file hosting services are becoming less reliable by the day :/
    Edited the main post with new, working download links :]

    By the way, seems like DarkFate.ru is also mirroring it : [Edited : looks like it is down ]
    Last edited by Constance; 29th Aug 2017 at 04:25. Reason: dead link removal

  15. #15
    Member
    Registered: May 2012
    Location: France
    Minor update "2013-06-18" is available.

    You don't need it if you already have downgraded your game using a previous version, it basically only can succeed in a few more specific cases and the script is slightly improved, but it doesn't change a thing about the game content you obtain.

    Changelog:
    - The script now pauses before testing anything, giving the user time to read the "title screen" and inviting him to read the documentation
    - Now also recognizes versions 1.20 and 1.21 of the unofficial "NewDark" patch
    - Some more minor modifications

  16. #16
    Member
    Registered: Jun 2004
    Location: Phoenix, AZ
    Well done, and an excellent idea.
    I own a hard copy of The Dark Project, but with Gold being the easiest version to acquire, it's awesome to finally have a tool to cut the fat out of the game a bit. A shame to lose Song of the Caverns, though. That mission is a real bright spot.

  17. #17
    Member
    Registered: Dec 2005
    Location: thief.wikia.com
    Its been a while and I don't have a direct comparison, but what wasn't liked about TG?

  18. #18
    Member
    Registered: May 2010
    Quote Originally Posted by ganac View Post
    Its been a while and I don't have a direct comparison, but what wasn't liked about TG?
    http://thief.wikia.com/wiki/Thief_Gold

  19. #19
    Member
    Registered: May 2012
    Location: France
    By the way GOG has recently updated its installer with the NewDark engine.
    However there is no more Thief.exe in the main directory: they moved the original 1.37 Thief.exe to a "backup" subfolder, and renamed the NewDark's exe as THIEF_ND.EXE

    Thus GoldToDark will not work with this GOG release, for it will be unable to find Thief.exe in the main game folder.
    That is, unless you restore the original Thief.exe from the Backup folder.
    For some reason also, it seems that their THIEF_ND.EXE is different from the NewDark 1.21's .exe (the most obvious modification is that they changed it's main icon) and so, it will not be recognized by GoldToDark as its md5 hash is different.
    Last edited by Constance; 23rd Jun 2013 at 05:33.

  20. #20
    Member
    Registered: Dec 2005
    Location: thief.wikia.com
    Quote Originally Posted by kokobollo View Post
    Besides the fact that I've written a lot of articles there, it didn't really answer my question: what wasn't liked about TG?

  21. #21
    Member
    Registered: May 2012
    Location: France
    I guess there may be many different answers depending on who you ask this.
    For example I didn't like how long and confusing navigating in the sewers is in the Thieve's Guild mission, and didn't like the mages tower quite much — seems like key hunting to me. I also didn't like how they changed the mission in the Lost City, replacing Craymen and such creatures with mages.

  22. #22
    Member
    Registered: May 2010
    Quote Originally Posted by ganac View Post
    Besides the fact that I've written a lot of articles there, it didn't really answer my question: what wasn't liked about TG?
    http://forums.eidosgames.com/showthread.php?t=125208

  23. #23
    Member
    Registered: Jan 2014
    Location: germany

    Wooooh, cool, just found this now. Great stuff!

    But i guess this release does not work with the Gold version i just recently purchased on gog? I would also like to go back to TDP from Gold... I thought to start tempering with my TDP original, but i guess the process would be a pain.

    Making some of the changes optional -- man that would rock.
    It would of course require editing of the levels, but in my dreams i imagine a lost city from TDP (which i also prefer, the mages there also seem a little "unfitting") with only 1 Talisman and Song of the Caverns being playbale as well.

    As for the credits movie: another mystery solved, and i was wondering if my eyes got so bad over the years (or my memory blurred) for stuff just looked worse.

  24. #24
    Member
    Registered: May 2012
    Location: France
    Hey there .o/

    Actually, if you just installed the game using their "2.0.0.46" setup, you should be able to make it work if, before running the script, you:
    1 - remove the ";" and following blank space before "sfx_channels 8" on line 19 of dark.cfg, then save it. Don't make any other change in this file.
    2 - copy Thief.exe from the "backup" subdirectory back to its parent

  25. #25
    Member
    Registered: Jan 2014
    Location: germany
    Quote Originally Posted by Constance View Post
    Hey there .o/

    Actually, if you just installed the game using their "2.0.0.46" setup, you should be able to make it work if, before running the script, you:
    1 - remove the ";" and following blank space before "sfx_channels 8" on line 19 of dark.cfg, then save it. Don't make any other change in this file.
    2 - copy Thief.exe from the "backup" subdirectory back to its parent
    Okay, thank a s lot! I shall try it out...

    Will also see if i it´s worth to copy TDP movies from the original CD over the GOG Gold version movie files.

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