Congratulations on the release kdau. I've been looking forward to having a go with this.
Version 1.0, released 2013-04-16
Download: (latrunculi-1.0.zip, 31 MB)
Description:
The factions of The City often resolve their bitter conflicts with senseless bloodshed at the expense of innocents. What if they could settle their differences with a nice game of chess instead? This FM is a real, playable computer chess game, set in the Thief world with appropriate AI "pieces" in three different battle scenarios. The Fruit 2.1 chess engine determines the computer player's moves.
Scenarios:
- The City vs. Blackbrook: This is the final, decisive conflict of the two powers' long-running war, fought on a misty rural battlefield.
- Hammerites vs. Undead: The Old Quarter is secure, but now the Order must retake another necromancy-infested temple on a snowy night.
- Pagans vs. Mechanists: In this alternate history, Viktoria managed to resurrect Constantine, allowing the Pagans to hold their own against the Mechanists in their rainy forest home.
Details:
- This FM can be played in English, French, German, Italian, Russian, or Spanish.
- The NewDark patch (1.19 or higher) is required.
- If you have never played chess or don't quite know all the rules, this FM is a good place to start! Read the "Rules of Chess" book on the table in-game for a refresher on the key rules.
Thanks:
Special thanks to my beta testers, Tannar, Notesthes, fibanocci, CMD, itllrun10s, Eiji, and Darklady; to the translators, Azaran, Notesthes, Smallman_647, and Soldi; and to the voice actors, Phantasmagore, saxmeister, and Random Taffer. Thanks too, of course, to the entire community here whose 14 years (!) of work continue to make our little world run. A full list of credits is included in the mission readme file.
Last edited by kdau; 16th Apr 2013 at 17:16. Reason: mirror, mirror!
If I have taffed further it is by mantling the shoulders of giants.
Congratulations on the release kdau. I've been looking forward to having a go with this.
I can't seem to DL it from there.
There're angels who playThief and angels who don't ........ both go to heaven ............
Dare to join .............
This is going to be fun to try, haven't played chess in years. Here's a mirror:
A Nice Game of Chess
Thanks!
Please try the new Southquarter link, it should work better. Oh, and there's someone waiting for you in the Pagans vs. Mechanists scenario. (She's hiding under the table, since she doesn'ts likes Mechanists. )
Thank you! I've updated the post.
Congrats on the release! It's extremely well-done and you should be proud.
Cool a chess game, its been a long time i donīt play chess, i bet this will be very fun...downloading
Damn, fantastic work there, mind blown !
It really works, it's so fun and interesting to play. I lost twice though, on easy. I suck at chess
That's gonna be a great way to train for me.
I don't know how you did it, but it's very impressive
Last edited by DrK; 16th Apr 2013 at 17:34.
Congrats on a brilliant concept, and a new milestone in T2 fan missions
Thanks, and thank you for all your feedback during testing!
I hope I can encourage a number of taffers to start playing again.
Thanks! To be honest, I suck at chess too. Making this was training for me. As for the technicals, it's all custom scripting (which usually consists of 60% C++ and 40% duct tape).
Thanks! I don't know if it's any milestone, but I do hope it encourages people to explore alternate gameplay genres. Captain of the Guard is another cool concept in that vein.
Congrats on the release, I'm about to fire it up!
Thank heavens for the mini board on the table! I'd never have been able to focus or plan well without it.
Last edited by Random_Taffer; 16th Apr 2013 at 20:20.
Got it now!
Thanks for putting in something for me .... eh what could that be? YEAH!!! Thank you!!!
There're angels who playThief and angels who don't ........ both go to heaven ............
Dare to join .............
Congratulations on the release, kdau
This is so ******* cool.
Absolutely amazing.
Thanks everyone!
I'm glad it's useful. It was surprisingly hard to find decent low-poly chess piece models (and then simplify the meshes even further to Dark's ultra-low-poly standard). By the way, how weird is it to hear yourself as you're playing? It would drive me crazy.
Is simply amazing, kdau! Just wondering how it works?
I agree with others, this is extremely impressive.
Well, basically there are three custom scripts: one that controls the AIs' special behaviors, one that controls the interface on each square of the board, and one big script managing the game as a whole. The mission files just contain the surroundings with a few carefully placed markers, while the gamesys holds special archetypes for every type of piece (e.g. ChessPieceK6 = Karras, the Mechanist "king"). My scripts take over from there and create all the pieces, the interface gems, etc. and keep them up to date. I wrote a basic chess logic system that tracks the board position, finds possible moves, etc. The computer opponent is provided by a bundled external program.
Hey, I thought that intro was pretty decent.
Thank you!
It's a NewDark feature, unfortunately available only to custom scripts. Specifically it's the IDarkGameSrv->SetNextMission method. I definitely couldn't have done any of this without NewDark. There are a few other new script-only features that still need to be tried, including changing fog and weather settings mid-mission and drawing custom HUD elements.
What a nice idea, I really liked the battle The City vs. Blackbrook, nice setting there! At the beginning, sometimes I had the problem to recognize the character of the enemy so I lost my player. However, I lost every game, yeah, I'm not the best chess player
Hats off to the technical implementation(how did he do that?)
Last edited by Basso71; 17th Apr 2013 at 04:19.
Wow congrats Can't wait to play some chess
Looking forward to playing this soon!