Whoops, looks like you've put in dxt-compressed versions of textures that appear in the item loadout screen, naughty boy!This is a pretty serious issue, considering that it crashes the game because loadout is software rendered. Dxt should be mainly kept for FAM and MESH textures, and objects we're very sure are unlikely to show up in the loadout even in fan missions (trees, etc).
The culprits are mainly the rust* series, which were actually already in OBJ in artistically identical, uncompressed png form.![]()