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Thread: Thi4f system requirements

  1. #1
    Member
    Registered: May 2003
    Location: Dreaming in Dortmund

    Thi4f system requirements


  2. #2
    Member
    Registered: Jun 2004
    Location: Bar o' Gold, upr Swandam Lane
    My Windows box is OK apart from the graphics card I think. I need to check it but I think it's a Geforce GT 640.
    When I got it last year I had blown all my cash on the other parts that make up the PC. I went for a cheap graphics card because I only planned on using the PC for old games. Doom 3 was the last* PC game I bought, in the week of it's release in a 3xCD edition. The Dark Mod looks great with it.
    *edit- I forgot I did buy Broken Sword 5 just before Xmas.

    Not knowing much about the modern PC game can I ask TTLGers - are PC games these days generally scalable?
    According to Eidos' my card isn't even good enough for the minimum spec.
    Now years ago min. spec. to me meant you'd still be able to get the game running after some playing about with the game's settings.
    Is it still generally the same? I have other things which I would prefer to spend my cash on over a new graphics card.

    I very much doubt I will be buying the game before it hits the sales anyway. I will read lots of reviews and check what TTLGers have to say about it first. Maybe if I wait for the game in the sales I can pick up a "Recommended" for nuThief gfx card cheaper at the same time!

    Edit,
    Just thought I'd add that I did read about that AMD deal with a free copy of the game.

    Another edit.
    I read that the specs had been released via Blues News who linked to Eidos' site.
    It says something about a booster pack for the Master Pack version of the game. This could be old news for the rest of the forum but I wasn't sure.

    You can also preorder the Master Thief Edition on Steam or your favorite digital download service. Created especially for the PC, it includes a bunch of digital bonuses - comic book, art book, soundtrack and a booster pack of items to speed up your progress in the game.
    Last edited by Red_Breast; 19th Jan 2014 at 18:18. Reason: Wanted to add more.

  3. #3
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    It only uses Unreal Engine 3.0, albeit with "8th gen console" quality assets. I predict that it will probably run really well on several rigs with high graphical settings, similar to the likes of Bioshock Infinite (like a bat out of hell on Ultra settings @ 1080p on my 2008 Intel Core 2 Duo E8500 Wolfdale and 2011 GTX 560Ti 1GB).

    Quote Originally Posted by Red_Breast View Post
    Another edit.
    I read that the specs had been released via Blues News who linked to Eidos' site.
    It says something about a booster pack for the Master Pack version of the game. This could be old news for the rest of the forum but I wasn't sure.
    No need to jump to irrational angry man conclusions, bro. The "booster" items are entirely optional.

    Booster Pack: Get access to an exclusive bundle of optional in-game consumables that can empower you and hasten your progression through THIEF.
    http://www.greenmangaming.com/s/nz/e...thief-edition/

  4. #4
    Member
    Registered: Apr 2004
    There are different ways to scale a game on PC. Resolution is one but also detail levels and several special "eye-candy-gimmicks".

    Because the menu for graphics seems to look considerably the game could be very scalable.

    But I guess for "full-eye-candy-mode" with anti aliasing in higher resolutions it will need a little more than a GT 640.

    But it will run on lower specs.

    Maybe the game will use DirectX10 as minimum. If this comes true it would be not the best message for WinXP-users.

    I'm curious about the CPU use and the (multi-)threading of the game. And true audio of course.

    It would be nice to see a comparison between TrueAudio on/off and CMSS3D.

    Still 4-5 weeks to wait....

  5. #5
    Member
    Registered: Jun 2004
    Location: Bar o' Gold, upr Swandam Lane
    Thanks for those replies.
    I've been away from gaming for some years. I've only purchased Broken Sword 5 since I've returned. Probably not the best game to get a sense of the 640's power, or lack of it!
    I know how games are scalable. Fall backs to earlier DX versions as well.
    I have been meaning to buy the last Deus Ex and Dishonored. I'm always too late for the Steam sales. I think they will give me a better understanding of the 640.

  6. #6
    Member
    Registered: Dec 2009
    Red_Breast, in most games the GT 640 is twice as fast as intel integrated graphics, but the budget Radeon HD 7750 is twice as fast!!!! Looks like you can play Bioshock Infinite @1600x900 - 30fps with very high quality.

    What CPU do you have? When I had to play Dishonored on my old Core2Duo (instead of my 3570K), my framerate was cut in half on the same graphics card!!!

    Most games are very scalable. To make things playable on a weak card such as the 640, lower the following settings first: Ambient Occlusion, Shadow Quality, Resolution, MSAA Anti Aliasing (Although the FXAA on most Unreal Engine 3 games is not very "expensive")

    I think the Thief recommended CPU specs are a bit weird. An i7? Why? I doubt any i5 bought in the past 3 years (Sandy, Ivy, Haswell) will have any trouble running an UE3 game!
    The 20GB install and 660/7850 recommended GPU (2GB cards) suggest the game will have high resolution textures, just like Bioshock Infinite! Yay!

  7. #7
    Member
    Registered: Jun 2007
    Location: Russia
    Quote Originally Posted by Lootleach View Post
    The 20GB install and 660/7850 recommended GPU (2GB cards) suggest the game will have high resolution textures, just like Bioshock Infinite! Yay!
    Or 5-10 GB of kewl prerendered FMV.

  8. #8
    Member
    Registered: Jun 2004
    Location: Bar o' Gold, upr Swandam Lane
    I have an i5 3570. It's not the one you can overclock. I did try to get the version that you can overclock but had trouble sourcing one at the time.
    The computer has 8GB of DDR3. The GT640 has 2GB DDR3.
    The mobo is a Gigabyte Z77 D3H.

    If Looking Glass got back together and were making the latest Thief I'd be seriously thinking about buying a better card although I'd probably have to go on beans on toast for a couple of weeks.

  9. #9
    Member
    Registered: Dec 2009
    Quote Originally Posted by Red_Breast View Post
    I have an i5 3570. It's not the one you can overclock. I did try to get the version that you can overclock but had trouble sourcing one at the time.
    The computer has 8GB of DDR3. The GT640 has 2GB DDR3.
    The mobo is a Gigabyte Z77 D3H.

    If Looking Glass got back together and were making the latest Thief I'd be seriously thinking about buying a better card although I'd probably have to go on beans on toast for a couple of weeks.
    You have a z77 mobo, so you CAN overclock the 3570's Turbo-clocks by 400Mhz if it is able to do that. Just go into the bios and increase the multipliers, you'll see. But with a 640 there's no point to be honest. What a strange CPU/GPU combination.
    Toast and beans? A secondhand 560-Ti is pretty cheap nowadays. (although you'll only have 1GB VRAM then)

  10. #10
    Member
    Registered: Apr 2004
    Quote Originally Posted by Red_Breast View Post
    I know how games are scalable. Fall backs to earlier DX versions as well.
    If (!) they port it for DX10 and above, there is no fall back to DX9.
    Then it becomes not easy for WinXP-Users.

    Minimum OS is Vista with DX10. Min speced Nvidia GTS 250 / Radeon 4830 are superslow but have DX10 feature set in hardware.

    But DeusEx:HumaRevolution was said to be DX10-only at first but was later on made DX9-available too.

    And the Coretech of UnrealEngine3 should be based on DX9-Tech. No idea how much Montreal modified the engine.

  11. #11
    Taking the Death Toll
    Registered: Aug 2004
    Location: ideally far away
    People with XP need to get with the times if they consider themselves gamers. Holding on to that OS is getting sad - it's past its prime. And no, complaining about that fact doesn't make you special either.

  12. #12
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    Why can't I play this game on my Amiga 500? The sound chip is DOPE.


  13. #13
    Moderator
    Registered: Apr 2003
    Location: Wales
    Is this the will.i.am DOPE or something I should frown at? Like your new location by the way.

  14. #14
    Member
    Registered: Apr 2005
    Location: Heart of Darkness
    Quote Originally Posted by Red_Breast View Post
    If Looking Glass got back together and were making the latest Thief I'd be seriously thinking about buying a better card although I'd probably have to go on beans on toast for a couple of weeks.
    If Looking Glass got back together to make Thief, you wouldn't need a new graphics card because they would actually trying to make the game good, not sacrificing that quality to make it look good.

  15. #15
    Member
    Registered: Jul 2013
    System requirements seem really silly these days. The minimum specs are always something ancient (dual core, really?). Then the recommended specs are always some really good mid to high range current tech. Why not just state a few of the builds they tested on with the graphics options used and the framerate it resulted in.

    As for my Q6600+HD6850, looks like it would be more maxed graphics, 1920x1080, ~40fps, as per usual. That's what I've been getting with these semi next gen games. It would probably dip below 30 in gigantic outdoor areas, but there probably wouldn't be much of that in Thief.

  16. #16
    Member
    Registered: Dec 2009
    Quote Originally Posted by yxlplig View Post
    System requirements seem really silly these days.
    Yeah, except for basic things like dx10 and harddrive space, system requirements are pretty useless. Without resolution and framerate there's no way of knowing how it will perform on your machine.
    Personally I just run every game at 1080p and max settings and then reduce the quality one step at a time until I reach 60fps. If I can't reach 60fps with at least high-settings on everything (with FXAA), I know it's time for a new GPU.

  17. #17
    Taking the Death Toll
    Registered: Aug 2004
    Location: ideally far away
    Quote Originally Posted by Platinumoxicity View Post
    If Looking Glass got back together to make Thief, you wouldn't need a new graphics card because they would actually trying to make the game good, not sacrificing that quality to make it look good.
    That's ridiculous. Graphics quality and gameplay aren't mutually exclusive and this isn't a zero-sum game. I'm so sick of hearing this argument.

  18. #18
    Member
    Registered: May 2009
    Lots of bottlenecking in this thread.

  19. #19
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    Quote Originally Posted by dethtoll View Post
    That's ridiculous. Graphics quality and gameplay aren't mutually exclusive and this isn't a zero-sum game. I'm so sick of hearing this argument.
    QFT

    Look who posted it though.

    Ad hominem totally justified here btw. I just realised that this is the same guy from Eidos forums. You'll see.

  20. #20
    Taking the Death Toll
    Registered: Aug 2004
    Location: ideally far away
    As long as he's not blaming feminism for the downfall of gaming he can't be all bad.

  21. #21
    Member
    Registered: Apr 2005
    Location: Heart of Darkness
    Quote Originally Posted by dethtoll View Post
    That's ridiculous. Graphics quality and gameplay aren't mutually exclusive and this isn't a zero-sum game. I'm so sick of hearing this argument.
    They are mutually exclusive when you are not making Madden or Call of Battlefield. When you make a game that tries to appeal very strongly to a very specific group, good graphics are too expensive. Everyone insists on paying the same for a game that took 50 million to develop as they do for a game that took 50 thousand to develop. So a game that has good, expensive graphics can't have good gameplay, because it needs to compromise everything in order to appeal to the largest group. You can't do one specific thing well, you can only do everything poorly, because that's the only way you can cover your losses. It's better to meet the expectations of millions halfway and disappoint thousands, than it is to meet the expectations of thousands completely and never appeal to the millions.

  22. #22
    Taking the Death Toll
    Registered: Aug 2004
    Location: ideally far away
    Translation:


  23. #23
    Member
    Registered: Apr 2011
    Location: Montpellier, France
    What he says isn't entirely false, though, but it has more to do with actual content rather than gameplay itself.

  24. #24
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    The great graphics/great gameplay combo seems to work ok for Arkane.

    (Note for Thiefgen regulars: They've developed games in the past 10 years, you might not be familiar with them.)

  25. #25
    Moderator
    Registered: Apr 2003
    Location: Wales
    I've emerged from Thief - I'm playing Dishonored now. I'm rubbish, High Chaos everywhere.

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