Yes, it is down for everyone...Although the categories are accessible, the topics are not.
The Dark Mod forums appear to be down for me. Is it for others as well?
Yes, it is down for everyone...Although the categories are accessible, the topics are not.
I don't remember if this bug happened in previous TDM versions, but I just found it earlier. Moving water distorts whatever passes in front of it:
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Ah, ok, never mind. Hopefully they can fix it eventually.
Forums are down again - any news or updates on that?
That's a drag. They've been out all day (well, daytime for this hemisphere).
Possibly related to the previous mess?
I can get into the TDM forums but TheDarkMod.com itself is unresponsive so I can't get to the downloads directly
Currently downloading from the AtomicGamer site
Thanks for the tip, Esme - I was getting impatient.
Edit. Removed link as Esme's was instant!! Thank you.
Money raises far more problems than it solves in a fan project with a large number of contributors. There might be occasions in the future where we would accept donations for specific costs (like the $100 needed to apply to Steam Greenlight), but those will be few and far between. As I always say, donating your time (by dropping by to say thanks or complimenting a map, sharing the word about TDM around the web, or even joining our forum to offer a hand beta-testing or map-making) is far more useful.
It works perfect.....![]()
Grabbing, thanks!
Played a bit of this last night...loved it! Long live Thief fan missions! Huraaaahhyy!
When you say "Most Indie games" you mean the ones that you pay for in some fashion right :/
There are certainly much much better ways to request assistance then this
My update on 2.00 is not working also but I am on windows7 amdx64 does anyone know of a reason for this ?
Possibly related to the darkmod site being down I would imagine.
i got one simple question did they fix "the wonky blackjack" in darkmod so it works real good?
Without knowing what you mean by "wonky" it's hard to say.
The blackjack works fine, but it's not as easy as regular Thief.
In TDM 1.05 some fixes were made to the collision hitbox for Blackjacking:
http://www.moddb.com/mods/the-dark-m...ion-105-is-out
anything beyond that is "Functioning as Designed" as far as I know.
When was the last time you tried TDM?
ok thank you ,but from what video shows it looks like you arent even hitting them on the good knock outs,and the fails look like they should work as far as distance looks,not counting the metal helmets
thank you so much
TDM 2.02 is now available!
Thanks for your patience everyone...hope it is worth the wait!
This version includes a number of new features and bugfixes for The Dark Mod. Several exploits have been dealt with, such as a fix for the bunny-hop exploit by SteveL, and new behaviour that allows AI to notice if you blatantly grab onto a door they're in the process of closing, by grayman.
A fix of a sound bug that was causing sound to drop off too quickly in large spaces (resulting in AI frequently ignoring noise arrows and calls for help) has also been fixed by grayman, and a new AI Hearing slider has been added to the main menu.
New Horizon has adjusted our blackjacking detection so that players are less likely to fail by being too close to an AI.
AI may notice that they've been pickpocketed, and will add that to their evidence of an intruder if you cause a mild alert while snatching something from their belt.
In addition, Springheel has added a new AI and vocal set (acted by Goldwell) for mappers to play with: The Moors.
For a more detailed look at the changes and improvements, see here: http://bugs.thedarkm...p?version_id=65
To get the new update, simply run tdm_update.exe
Excellent news!...
Signature updated.
'Twould be good if Springheel updated the OP.
Thanks bikerdude, TDM updated successfully here