
Originally Posted by Ricebug
If OZ can find objects and associated textures, I wonder if you could modify it to get rid of objects and textures not found in the mission but still residing in the directories?
Early in a mission's design, I decide to use a bed object with 8 different textures. Later on, I trash the bed and delete it from the folder (or maybe I forget that part). The txt16 folder still has the 8 textures. Who can remember what textures go with what object?
After a year of working on the thing, I've got a bunch of unused objects and textures. Tracking them down is a pain, and deleting anything is always iffy.