Care to elaborate about any of this for the layman?
Hey all
Since this is kinda getting old in my HDD, here is the Siege engine WIP: No source, but the DLL's look quite nice on IDA 6.4 + HexRays 1.5
https://drive.google.com/folderview?...Hc&usp=sharing
to create a new project, for instance, you need to type in the command box "project_new"
Also a simple request: When is a snapshot of the newdark source becoming available to thew general public?
Care to elaborate about any of this for the layman?
Last edited by AntiMatter_16; 12th Dec 2013 at 00:47.
I'll try, briefly.
This was the updated Dark Engine that lgs was working on / creating when they folded, the update to the Dark Engine.
It's presented here, working, and mostly for true hard fans![]()
How can one use it? And where did you get it?
Using it its more or less a weird crap - that was the alpha version (the only one lgs ever made of Siege). It's more a trial and crash thing. I only released it because there is no problem in releasing it now, and also it's just a bit more of memorabilia...
How I got it? I'm not completely sure, since i have it for 11-12 years now, and I can't remember 100% sure if it was one of the lgs workers I keep in contact with, or if a good friend I had on this board who got it to me first. Either wait I just released it before it's completely lost, and it's part of LG's legacy... so... enjoy
Last edited by Chaos; 12th Dec 2013 at 01:41. Reason: goddamn spelling
I love it when people release old relics like this, bits and pieces of history. Thank you!![]()
Has anyone done any work with it (Besides Deep Cover) who can show and tell more about it?
Last edited by Auecs; 12th Dec 2013 at 20:19.
Can this engine actually run any levels?
no source code, I assume? now that would be interesting.
No source code, unfortunately.
I can send you a IDA decompile though, the code is quite clean![]()
it wouldn't do me much good, I'm not a programmer. but you know, someone who is might still be watching..
I wonder if anyone will try to piece those Deep Cover maps together in this now that it exists.
Does anyone know much about the Siege Engine apart from it being LGS' next gen engine and being used for deep cover? A feature list or anything?
This is news to me. I didn't even know their was information on a new engine, let alone actual code available from LGS post-Thief.When I saw this thread title, I hadn't a clue what it'd be about. I assume, without having downloaded this, that there's some kind of editor? I am curious for more details.
If I had the source, it would have been too easy
And newdark would have been born along time ago...