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Thread: New Skyrim DLC: Falskaar

  1. #1
    Registered: Aug 2009

    New Skyrim DLC: Falskaar

    An unofficial, fan made Skyrim expansion was recently released. I started it yesterday and it looks really impressive so far (the map is about the size of Solstheim in Dragonborn). There's a few bugs (quests that don't complete\unresponsive NPC's) but so far reloading the last save seems to solve the problem.

    Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to sharpen my skills in almost all areas around the board, with a focus in level and dungeon design. The result is that there is at least a little bit of everything. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters.

    This is NOT a beta. This is NOT a test version. This is a 100% completed new lands mod.
    (New and/or updated content may still be added, but the main production is absolutely complete)

    - An entirely new land independent of Tamriel, roughly the size of 2-3 Skyrim holds.
    - 20-30+ hours of gameplay.
    - 26 quests, including a 9 quest long main story, and 17 side quests! (Along with some unmarked content)
    - New items including new books, recipes, weapons and armors. (A mix of brand new, and retextured)*
    - Two new spells and a new shout.*
    - A bard with several unique new songs.
    - A soundtrack containing 14 brand new tracks composed by Adamm Khuevrr just for Falskaar, adding more than 40 minutes of new music!
    - A fully voiced experience, featuring almost 30 semi-professional and professional voice actors and actresses.

    * Weapons, armor and spells were not the focus of this mod. As such, do not expect grand things in these areas, they are simple little touches to make everything a bit less vanilla.

    Not all quests in this mod blatantly hold your hand. If you seem to be stuck, look around and think through the quest. All quests were rigorously tested for complete-ability, so it's more likely than not that you just have to figure it out without a blatant quest marker telling you what to do.


  2. #2
    Hasn't this been out for a while? Or did they just recently update it? I thought I had read about this 6 months ago.

  3. #3
    Registered: Aug 2009
    Not sure. I've been looking for fan expansions for a while, but only found this one this week. It may have been updated recently.

  4. #4
    Registered: Oct 1999
    Location: UK
    It's been out for months. The modsaholic download link is for the first version of the mod, use the nexus link for the latest version (1.1.2).

    If you like this, I also recommend Wyrmstooth.

    The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it?

    A new voice acted questline that takes you across Skyrim to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure.

    The quest begins for players at level 10 and above after you have been summoned by the Greybeards in the main quest line. Theodyn Bienne, an imperial courier, will track you down starting from the Bannered Mare in Whiterun and will deliver to you an important message. The task seems simple enough; slay a dragon that's stirring up trouble. But things don't go that easily...


    •A new challenging questline with an exciting dragon battle.
    •Fight your way through one of the biggest dungeons in Tamriel with 3 new followers.
    •Mind-control a Draugr to solve a dungeon puzzle!
    •30+ new unique npc's.
    •17 new quests; 2 main quests and 15 side quests.
    •A new large handcrafted landmass with its own unique map and map markers!
    •Over 200 lines of new recorded voice acting.
    •Make a new player home out of an abandoned imperial fort.
    •Placeable bear traps sold by Ja'Shavi-Dar.
    •Playable bard instruments.
    •New shout: Fiik Lo Sah (Phantom Form).
    •New Conjure Draugr spells plus many more.
    •New harvestable ingredients.
    •Custom music tracks.

  5. #5
    Registered: Aug 2009

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