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View Poll Results: How would you rate NuThief?

Voters
126. You may not vote on this poll
  • 10 - Masterpiece

    2 1.59%
  • 9 - Amazing

    4 3.17%
  • 8 - Great

    8 6.35%
  • 7 - Good

    16 12.70%
  • 6 - Okay

    18 14.29%
  • 5 - Mediocre

    25 19.84%
  • 4 - Bad

    18 14.29%
  • 3 - Awful

    10 7.94%
  • 2 - Painful

    9 7.14%
  • 1 - Disaster

    16 12.70%
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Results 51 to 75 of 158

Thread: How would you rate NuThief?

  1. #51
    Alright, we'll let Jason off the hook because he tends to score high. But a 90 for TDS?

  2. #52
    Member
    Registered: May 2004
    Quote Originally Posted by Aja View Post
    If we're talking about realism, I can't jump higher than a foot or so anyway.
    So, how far can you swoop?

  3. #53
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    Quote Originally Posted by Brethren View Post
    Alright, we'll let Jason off the hook because he tends to score high. But a 90 for TDS?
    I guarantee you there are games you would rate 8-10 that I would give a 1 or a 2 to, I just don't spend every waking hour posting about those games here like some folks because that seems like a miserable way to live.

    And why not a 90 for TDS? I've probably replayed the game 4-5 times. There are *good* games, solid 5-6 rated games (which for me is a decent score, rating 0-10), that I have no desire to ever touch again, like Darksiders or Half-Life 2. I've replayed the new Thief, and the vast majority of games I own/have played I wouldn't even consider good enough to warrant a full playthrough (recent examples including Return To Castle Wolfenstein).

    Here are some examples of how I rate different types of games:

    5 - perma-install - Deus Ex, System Shock 2, Thief, Mass Effect, Mirror's Edge, Richard Burns Rally, The Elder Scrolls 3-5, Fallout, Borderlands
    4 - great, not sure if I ever want to play again - Beyond Good & Evil, Icewind Dale, The Saboteur, Penumbra, Portal, XIII
    3 - good, but no desire to revisit - Assassin's Creed, Darksiders, Alan Wake, The Darkness II, Dead Island, Max Payne 3, Half-Life 2
    2 - meh - Betrayer, DiRT 2, Return To Castle Wolfenstein, Super Meat Boy, Trine, Gothic II
    1 - who the hell greenlit this garbage - Fable III, Braid, Dark Void, Garshasp, Lost Planet, Quake 4
    Last edited by Jason Moyer; 12th Jun 2014 at 23:37.

  4. #54
    Member
    Registered: Jul 2002
    Location: Edmonton
    Quote Originally Posted by Starker View Post
    So, how far can you swoop?
    Until I run out of breath, I guess.

  5. #55
    Member
    Registered: Feb 2003
    Location: On my bicycle \o/
    I did actually try and practice swooping in my kitchen, and for the life of me I can't work out what (IRL) that movement is supposed to be. Not without roller skates anyway.

  6. #56
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    I tried turning invisible in a doorway, couldn't figure that out either.

  7. #57
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    Today I found someone who hates Braid.
    Telepathy is not mind reading. It is the direct linking... ...of nervous systems... ...separated by space.

  8. #58
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    I dunno that I hate it, I just didn't enjoy it much. Hate would probably be reserved for something like AVP2 Primal Hunt or Dark Sector.

  9. #59
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Quote Originally Posted by Jason Moyer View Post
    2 - meh - ...DiRT 2...Super Meat Boy, Trine, Gothic II
    I'm not inviting you to my birthday party this year.

  10. #60
    Member
    Registered: Sep 2012
    Location: Germany
    Calling these games a "2 / meh" is just ridiculous. You should visit a doctor.

  11. #61
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    A 2/5 on my scale would probably be a 60-70 on a typical review scale. I played enough of those games to realize I don't like them very much.

  12. #62
    Member
    Registered: Aug 2005
    Location: Wisconsin
    Your rating scale appears to be based on comparative quality rather than assigning semi-arbitrary numerical values to a game. So a game that is a 5 is better than a game that is a 4, but not necessarily a bad game, there are just a lot of games better than it.

    Is this a semi-accurate statement?

  13. #63
    New Member
    Registered: Jun 2010
    Location: Australia
    On its lowest settings this game is still full of eyecandy.
    Sadly, because of the switch now to DLC, there will be no editor
    available for T4, yet anyway.

    Im only on chapter 2 of this game. So far its been enjoyable although a little sluggish
    on my system. My two kids sit beside me while I try to ghost my way through the game.
    They enjoy it too.

    I do a lot of bush walking and swooping is a necessary skill.
    How does swooping help in bush walking?

    There are many times where the only way forward is to swoop under a fallen log
    or to swoop through a small gap in the bush where animals have created
    (Wombats mostly) highways leading to the best feeding areas, water etc, or
    to swoop quickly across creeks/streams in the hopes that this action will keep
    your shoes and your feet dry, as usual my hopes are dashed every time on this one
    so swooping across creeks is a no no.

  14. #64
    Member
    Registered: Jun 2009
    Location: The Spiraling Sea
    With 50 votes...the average user score is 4.9

  15. #65
    Member
    Registered: Jun 2007
    Location: Russia
    FWIW, the DarkFate.org community has rated the game as 5.2/10 (93 votes).

  16. #66
    Member
    Registered: Mar 2005
    I gave it a 9, because I actually enjoyed the game. I didn't go in there with a chip on my shoulder; "This isn't anything like TDP, it's horrible!" or "No zombies? No fun."

    My biggest complaint is that the missions tended to not have much free-roaming involved. In T1 and 2, you could run across the entire map. With this one we've got kinda the same linear design with chokepoints that a lot of modern games have.

    But you know what? I still had lots of fun.

  17. #67

  18. #68
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror

  19. #69
    Member
    Registered: Sep 2012
    Location: Germany
    Confirmed.


  20. #70
    Member
    Registered: Mar 2001
    Location: Vertigo, DragonSand, Xeen

  21. #71
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland

  22. #72
    Member
    Registered: Jun 2011
    Location: Trapped in Constantine's couch
    I'm sorry for sharing something so elementary, but it started to make me laugh more than any sane person should.

    Consequently, I found Thief 2014 to be pretty elementary. Honestly, the amount of hand-holding is absurd.

  23. #73
    Member
    Registered: Jun 2009
    Location: The Spiraling Sea

  24. #74
    Member
    Registered: Dec 2011
    Location: Ferrol - Spain
    I never played the game, but at least I'm learning about numbers.

  25. #75
    Member
    Registered: Apr 2013
    Quote Originally Posted by bukary View Post
    I could not play it without this irresistible feeling of regret and constant thoughts about missed opportunities.
    I believe you just summarized my entire experience with this game.

    I finished it once, and I will never touch it again. Playing it makes me sad.

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