
Originally Posted by Necrobob
Okay, that'll go to the list o' fixes for the next version. In the meantime, they're crytex01-crytex15
Oh taff it all, turns out it's a conflict caused by the Necro Age after all.
See, my version of those leaves has a material effect that causes drops of dew to glisten on the leaves. However, since Thief 2 HD has a different leaf texture that doesn't have a compatible alpha channel, and it's a .DDS file, which NewDark always prioritizes over all other formats regardless of mod priority order, THAT happens. Stupid NewDark file format hierarchy...

Delete the material file "vinleaf.mtl" from obj/txt16 in the NecroAge archive, to fix it in the short term.
Those who want to prioritize the Necro Age instead, and only use it for OMs and stock resource FMs, try putting NecroAge into the uber_mod_path instead. That MIGHT work. Or NewDark might still prioritize the Vurt DDS texture in Gecko's pack. :/