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Thread: The Video Thread

  1. #26
    Member
    Registered: Jul 2004
    Quote Originally Posted by Renzatic View Post
    That was pretty damn awesome, Malleus. I bet that took about forever to make.
    Thanks! Luckily it didn't take that long. Was about a week, including the experimenting on how to make it work.

  2. #27
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    Brilliant. The Box goes with it incredibly well.

  3. #28
    Member
    Registered: Apr 2003
    Location: Finland
    If anyone is interested I've made a playlist of all my Dark Souls 3 videos:

    https://www.youtube.com/playlist?lis...wzfNQ9HqhabyKg

    Mostly of boss kills so far but I've also uploaded a recording from an invasion which turned really chaotic as several enemies and an NPC invader joined in on the fun and I got some help from a rather unexpected source in dealing with the original invader.

  4. #29
    Member
    Registered: Jul 2004
    Made a little video about the awesomeness of the Broken Straight Swords in Dark Souls 2. With the appropriate infusions and rings, these are suprisingly powerful and remain useful well into higher NGs.


  5. #30
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    Are you dual-wielding broken swords or using this in your primary/off-hand? It's kind of hard to tell due to the speed of the video.

    The staggering effect is interesting considering that this doesn't normally happen with any of the other sword weapons that I am aware of. Have you used it against any of the bosses?

  6. #31
    Member
    Registered: Jul 2004
    I'm powerstancing them, except in the scenes when I'm alternating left hand and right hand normal attacks. The stone ring is important, it helps a lot to stagger enemies, and powerstancing does stagger more than a single weapon too IIRC. With these weapons you attack quickly enough that they can't recover poise, and due to the super low stamina cost, you can keep attacking for ages. You could do this with any powerstanced straight swords (same moveset) I think, except the stamina cost would be way higher. Not especially useful against bosses that don't stagger (that is nearly all of them) and enemies that have infinite poise.

  7. #32
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    This is the best. There will be no topping this.


  8. #33
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    Yeah, that killed me; particularly the part where the asylum demon pops his head up in disgust.

  9. #34
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    The crow at the end is what hit me the hardest. It was perfectly timed to the music and everything.

  10. #35
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Since the expansion is coming out in a couple of weeks, I figured it was high time to get Dark Soul'n again.

    It's been a couple-three months since I last played, so I kinda suck. This ain't my most graceful battle. Took me about 4 tries before I finally took him down.


  11. #36
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    That went pretty well actually. He's a deadly foe, particularly in his second phase.

    I'm currently playing Lords of the Fallen and watching this video reminds me of just how much better the boss fights are in the Soul's games. It's not that the boss fights are poorly done in LotF, more of a case of how much more atmospheric, polished, detailed, and exciting the DS boss fights are, given From Software's greater experience and budget. Speaking of which, I wonder if FS are planning to use any of their DS style mechanics in their VR title next year. It could be pretty amazing to be able to face off against a boss in VR, though could become quite disorientating with all of the rolling.

  12. #37
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    I could imagine DS fights in VR being an express ticket to projectile puke town.

    ...and they're doing a VR game? :O

  13. #38
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    Yes, no hints on what it's about, just the following:

  14. #39
    Member
    Registered: Jul 2004
    Quote Originally Posted by Renzatic View Post
    I could imagine DS fights in VR being an express ticket to projectile puke town.
    See for yourself

  15. #40
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Okay, that's just awesome. I was expecting to see the screen jump around when he'd do a roll, but...the whole projectile puking thing is probably a good reason not to have that in there. :P

  16. #41
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    That looks pretty good to be honest.

  17. #42
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Oceiros - The Dude Guy King. I never have liked this fight. His spastic movements always make the camera and targeting system go wonky. Because of that, I died on my much slicker looking first try. Took him down on the 2nd.


  18. #43
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    I don't remember Champion Gundyr being nearly so aggressive as this. Guy would just NOT let up. Took me 6 tries to bring him down.


  19. #44
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    It was a strange combination, facing off against Ocerious, the easiest boss in the game (notwithstanding the annoying camera action), only to come against Grndynrnrrr moments later, one of the hardest in the game; although I didn't have much trouble against him in NG, only NG+. To be honest, I had harder time against those two black guards before Ocerious.

  20. #45
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Oh gawd, those two knights before Oceiros are the biggest pains in the ass. They're like Gundyr, in that they practically give you no time to recuperate, and have attacks that can just strike you suddenly without warning. Going through both of them is as hard as some of the earlier bosses of the game.

  21. #46
    Member
    Registered: Apr 2001
    Location: Finland, Helsinki rock city
    This had me cracking up so hard I wanted to share it with you

  22. #47
    Member
    Registered: Jul 2004
    I made a little Dark Souls 2 music video:


  23. #48
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Another awesome video from Mal! I have to give props to this one over your last tour of Dark Souls, because it doesn't make me feel woozy watching it. :P

  24. #49
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    That was very cool. Not quite as impactful without the Box as a soundtrack but still really good.

  25. #50
    Member
    Registered: Jul 2004
    Just a cool (albeit short) Dark Souls 3 music video I found:


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