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Thread: Stilt Fella :D

  1. #126
    Member
    Registered: Apr 2004
    Location: Netherlands
    Congrats dude! This'll boost the stilt fella speedrun community, no doubt.

  2. #127
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Stilt Fella needs THA LOVE FOR IT TO SPREAD!

    SPREAD THAT LOVE, HENKE! SPREAD IT!

  3. #128
    I look forward to the Wii Stilt Controller.

  4. #129
    Member
    Registered: Mar 2001
    Location: Ireland
    How playable is Stilt Fella with KB+M?

  5. #130
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    I've always focused more on the gamepad controls as that's really how I feel the game should be played. The way the 2 joysticks represent the 2 stilts is, like... THE WHOLE THING, for me. I think this GIF says it all.



    But yeah, it's also gonna be fully playable with M+KB, including menu navigation. The previous version ended up being a bit too playable with M+KB, as demonstrated by this SGDQ player, so I'm gonna finetune the controls a bit more this time around to make sure they're not that exploitable.

  6. #131
    Member
    Registered: Apr 2001
    Location: Switzerland
    I love that GIF. It gives (GIFs?) off a Katamari vibe.

  7. #132
    Member
    Registered: Mar 2001
    Location: Ireland
    That GIF was exactly the reason why I asked!

  8. #133
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland


    Ahhhhhhh such beautiful graphics on this STEAM GAME

    I was kinda dreading figuring out the SteamPipe stuff and uploading my first build. It is kinda wonky and fidgety. Uses a command line interface that doesn't even have any modern conveniences MS DOS had in the 90s! Like, you can't press up to recall previous lines and there can't be any spaces in folder names, jeez. Anyway, it only took ~1,5h once I got into it, now I have my very own game on Steam (that only I can access at the moment).

    I need some BETA TESTERS! Anyone interested send me a PM (or get in touch some other way). I still have to prepare a few things but it's almost ready for testing.

  9. #134
    Member
    Registered: May 2009
    Wishlisted! Good luck Henke!

  10. #135
    Member
    Registered: Mar 2001
    Location: Ireland
    Have you worked out a list of differences that it would be good for beta testers to have?

    I'm thinking low-end PCs, high-end PCs, different models of controller (keyboard & mouse, XBox, PS4, Steam Controller), Nvidia vs AMD graphics cards, things like that?

    I could offer to test KB+M only if that's useful, wouldn't be able to until the end of next week, through.

  11. #136
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Good question!

    It would certainly be good to hear from users with more low-end PCs. At the moment the ”minimum requirements” listed on Steam is mostly guesswork. Also, it works fine with XBox and PS4 pads, but it would be good to hear if more obscure gamepads work as well.

  12. #137
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    No gamepad? No problem.


  13. #138
    That is the best animation.

  14. #139
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Just sent in the request for the first batch of beta tester keys! Should have them in a few days. Stay TUNED and get HYPED, my dear testers.

  15. #140
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Man, look at this lucky fella!



    Playing Stilt Fella on STEAM, such a stilt walking DREAM.

    YOU could be so lucky! Steam keys sent out to my testers, but I still have a few to spare. First come, first serve!

  16. #141
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    That's one small step for Fella, one giant leap for Fellakind.


  17. #142
    Member
    Registered: Feb 2001
    Location: Somewhere
    send one my way my man

  18. #143
    Member
    Registered: Apr 2001
    Location: Switzerland
    Silly Australian person... What good does one stilt do?

  19. #144
    Member
    Registered: Mar 2001
    Location: Ireland
    GOG Galaxy doesn't seem to know what it is (though oddly it does know that a game named Stilt Fella exists, it just doesn't think I own it.)


  20. #145
    Member
    Registered: Apr 2001
    Location: Switzerland
    If it was at least Unknown Stilt Game...

  21. #146
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Key comin attacha Piggeh!

    Quote Originally Posted by Nameless Voice View Post
    GOG Galaxy doesn't seem to know what it is (though oddly it does know that a game named Stilt Fella exists, it just doesn't think I own it.)
    Hmm, how does Galaxy learn about games, does it just scan player's libraries? If so, perhaps it's got my old, free, version of Stilt Fella registered in there somehow?

  22. #147
    Member
    Registered: Apr 2004
    Location: Netherlands
    GOG Galaxy 2 takes its info from https://www.igdb.com/
    They're in the middle of some database move so they've disabled signups, but ask nicely in their discord and someone will generally help.

  23. #148
    Member
    Registered: Mar 2001
    Location: Ireland
    It now shows up as Stilta Fella.
    No art, but at least it has the right name now.

    I did a bit of testing, the game feels a bit like trying to rub your stomach and pat your head while standing on stilts.

    I can't say if that's because I'm playing it with the not-recommended keyboard-and-mouse setup, or if it's just supposed to be like that - having to mentally battle against all the hard-learned muscle memory of standard game control schemes.
    In other words - it's hard, but isn't that the whole point?

    I got as far as the construction site level without encountering anything too serious. Only real bug was that I got launched into space a few times, especially on the farmyard level, but other than that it was pretty solid.


    I did come across what I thought were a couple of bugs, but then realised that it was just my mouse driver/profile going a bit crazy and deciding to treat all click-and-hold mouse buttons as repeatedly-click mouse buttons. Amazingly, the game was actually playable like that!

    Is it okay to post videos of the gameplay publicly?

  24. #149
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    I'd prefer if you didn't post em publicly just yet. If you wanna upload an unlisted video and send me the link that'd be great tho.

    Well done on getting as far as the construction site! Yeah, it's supposed to be hard, but also I feel the M+KB controls do need more tweaking.

    The fella getting launched into space now and then is something that... happens. Still looking into it.

  25. #150
    Member
    Registered: Apr 2001
    Location: Switzerland
    Boy, do I suck at this. I am not entirely surprised, because it's a genre that's pretty much designed to make me feel incompetent, infuriated and inadequate (none of which should get in the way of my beta testing), but I do hope I'll manage to get further than That Level With The Tiny Gap.

    Edit: Also, what this game desperately needs is a Bond-style title song. You know, "Goldfinger", "Snake Eater", "Stilt Fella".
    Last edited by Thirith; 2nd Oct 2019 at 04:51.

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