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Thread: T2 mission "Religious conflict" v 1.3 updated (29-12-16)

  1. #1
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)

    T2 mission "Religious conflict" v 1.5 updated (20-11-17) NewDark 1.25

    This mission has suffered several updated:

    -Made some loot more visible
    -Fixed the bell sound
    -added a walktrough by Ricebug
    -other several fixes

    Here's a link of the mission updated:

    https://drive.google.com/file/d/1zQU...ew?usp=sharing




    Hi Everyone, here i come again with another mission, this time its a two parts mission. The idea of creating this mission came up during last Autumn/winter , so much of what you will experience has alot of connection with those seasons, dark atmospheres, dark musics, gloomy places...etc. Summer is more suitable for Romantic and Sunny atmospheres, but anyway this mission can always be enjoyed during the Summer or Spring Season. the perfect time to play this would be during Autumn and Winter, but since i have finished the mission this month i'm not going to let it become dusty in my hardisc. Here it is the mission updated:


    Attention!!! Please disable any EP patch before playing the mission

    Ep patch like NecroAge patch will affect many things, it can affect the gameplay, this mission uses alot of custom T2 obj textures, some of them have a aesthetic connection with the surroundings and can also provide clues. some objects will be out of their place like floating. So please for consideration of my work play this mission without any EP patch.

    In your Thief2 folder, find EP.crf and change its name to anything else. Change it back to use it again. It might also be named EP2.crf if you've installed from a more recent version.

    it is recommended to play this mission without light coming from the outside (preferably at night) , also this mission can be a bit dark in some parts for Analogue Screens.

    A special thanks to Fortuni who had alot of patient to fix the readables to a correct English, and for being an extraordinary Tester , also Soldi and Prjames for being excellent Testers!

    I also want to thank the rest of the testers Gloria Creep, Dev_Anj and TheDarkOne93 that made possible this mission to be less glitchy, buggy and more accessible regarding other features.

    This was the hardest work in Dromed i ever had, 20 hours a week since November till now

    Hope you enjoy and thanks for playing it.

    Videos walkthroughs for this mission can be found here on my youtube channel:






    This one goes out to Maga (Marissa Gabetta)

    Best Regards
    Pedro Quintela
    Last edited by Cardia; 20th Nov 2017 at 05:06.

  2. #2
    Member
    Registered: Oct 2012
    Location: On parole
    Congratulations on the release Pedro, possibly your greatest mission to date, a masterpiece, stunning architecture, superb puzzles, brilliantly well hidden loot.....and the music

    Enjoy everyone....this mission is huge

  3. #3
    Member
    Registered: Jan 2015
    I'll say this much about my experiences with this campaign: the first mission looks nice and has some decent puzzles, but is rough around the edges. The second mission looks really nice, and reminds me of Castlevania's aesthetics, but I never ventured too far into it. Oh well, atleast I'll get to see how much the mission has changed and how well it plays now.

    Yeah, I totally admit I should have given this campaign more time. But GMDX took up too much of my time.

  4. #4
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Thank you Jim, those are very Kind words and again thanks for your Support !!!

    Thank you Dev_Anj, you did a great testing!

  5. #5
    Member
    Registered: Jan 2015
    Quote Originally Posted by cardia1 View Post
    Thank you Dev_Anj, you did a great testing!
    Aww, don't flatter me, I barely even tested the second level. But regardless, thanks for letting me test your levels anyway. Also I hope you collaborate with some level designers in the future, your aesthetics are very good and they can work well with some good story tellers here.

  6. #6
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    This sounds awesome. Mirror time:

    Religious Conflict
    Last edited by Brethren; 4th Jun 2015 at 10:53.

  7. #7
    Member
    Registered: May 2010
    Location: Taffer's Inn
    Congrats! Downloading right now I'm really curious about this.

  8. #8
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    FYI, the title is misspelled in the game menu, too.

  9. #9
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congratulations on the release, Pedro

  10. #10
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Mike and Andrew, here´s a updated link:

    https://drive.google.com/file/d/0B9b...ew?usp=sharing V 1.0
    Last edited by Cardia; 3rd Jun 2015 at 19:27.

  11. #11
    Member
    Registered: Oct 2011
    Location: Netherlands
    Woooottt, That`s a big one

    Congrats on the release Cardia1

  12. #12
    Member
    Registered: Jun 2011
    Location: Great northern city
    Pedro, congratulations with release!

  13. #13
    Member
    Registered: Oct 2012
    Location: On parole
    Important

    Soldi, one of the testers has just reported a bug in the second mission of the release version, where you need to place some books into the correct bookcases, but one bookcase D-F accepts any book, but you ONLY want to place Embracing Death in that bookcase, any other book is wrong, so be warned and be careful

    Edit...The mission has been updated, this bug should only occur to those who downloaded this mission of first couple of hours of release
    Last edited by fortuni; 31st May 2015 at 17:39.

  14. #14
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    Congratulations, Pedro! This looks amazing, well done!

    Spot on, Chris.

  15. #15
    Member
    Registered: Oct 2005
    Location: Germany
    Thanks Pedro! Looks great!

    Question:

    spoiler:

    I am in the castle & I've found the evidence. How do I get out? The door I used to get in seems to
    be frozen/glaced with ice.

  16. #16
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by Chiron View Post
    Thanks Pedro! Looks great!

    Question:

    spoiler:

    I am in the castle & I've found the evidence. How do I get out? The door I used to get in seems to
    be frozen/glaced with ice.
    you need to kill 5 gollums to unlock it

  17. #17
    Member
    Registered: May 2002
    Location: The Netherlands
    Quote Originally Posted by Chiron View Post
    Thanks Pedro! Looks great!

    Question:

    spoiler:

    I am in the castle & I've found the evidence. How do I get out? The door I used to get in seems to
    be frozen/glaced with ice.
    You need to find a potion and make use of it.

    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  18. #18
    Member
    Registered: May 2002
    Location: The Netherlands
    Lots of success on the release Pedro!

    Enjoy
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  19. #19
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by Purgator View Post
    Congratulations, Pedro! This looks amazing, well done!
    Thank you Colin, your well made Skins also made a great difference in my new mission

  20. #20
    Member
    Registered: Oct 2005
    Location: Germany
    Quote Originally Posted by cardia1 View Post
    you need to kill 5 gollums to unlock it
    Quote Originally Posted by Gloria Creep View Post
    You need to find a potion and make use of it.

    spoiler:

    After reading the evidence I thought that the potion could be found outside the castle grounds.
    Any hints where I might find the traitor/the potion

  21. #21
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by Chiron View Post
    spoiler:

    After reading the evidence I thought that the potion could be found outside the castle grounds.
    Any hints where I might find the traitor/the potion
    check the rooms upstairs, the room in the middle, look well around.

  22. #22
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Last edited by Cardia; 3rd Jun 2015 at 19:27.

  23. #23
    Member
    Registered: Oct 2005
    Location: Germany
    Quote Originally Posted by cardia1 View Post
    check the rooms upstairs, the room in the middle, look well around.
    Thanks.

    spoiler:

    It never ocurred to me that he would just leave it behind.


    New question

    How do I get unto the property of Lord Cael? I have his key, but how do I open the portcullis?
    Last edited by Chiron; 31st May 2015 at 17:41.

  24. #24
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by Chiron View Post
    Thanks.

    spoiler:

    It never ocurred to me that he would just leave it behind.


    New question

    How do I get unto the property of Lord Cael? I have his key, but how do I open the portcullis?
    there's a key inside his mansion for the portculis, but first in order to get there you need to use the Castle Well

  25. #25
    Member
    Registered: Aug 2008
    Location: in your second eyelids
    Can somebody upload some screenies that illustrate this mission?

    Congrats on yet another release btw, Pedro. You're an absolute FM making machine!

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