The Crematorium
When we enter the next room, which looks like an arena, three burricks start fighting two fireshadows, and the latter are almost guaranteed to win. This was not a problem to me since I could just watch them from a safe place, but I did need the fireshadows – once they stop searching for more enemies – to stop in a position that would allow me to sneak by. I replayed the fight two times, and on the second one, got a pretty lucky outcome. One fireshadow remained facing away, and the other one died, leaving a fire arrow behind. Climbed the walkway above and picked up the keep key from the skeleton. Objective complete! Next, entered a corridor with somewhat of an obvious puzzle: once we come in, the door at the opposite end starts closing, and there are two speed potions lying around. It’s pretty clear what the player is supposed to do, but I don’t want to drink a potion if I don’t have to. Thanks to Thief Gold’s insane bunnyhopping, I could rush to the door and get in before it closed. There is nobody around to hear me either.
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Emerged in a room with a lot of treasure vases, which are just unfrobbable decoration: most likely, jars with ashes. In the room beyond is a fire elemental, who is a bit of a problem to avoid, especially when getting the tiara. However, having managed that, I entered the living quarters through an opening on the right. The living quarters are patrolled by a few zombies. After a bit of observation, I realized that they often alert to the fire elemental, which is unpredictable and unavoidable. The best I could do is make sure that I do not exploit the situation: wait for the zombies to settle down before acting myself. For example, all doors in this area are pretty loud, so to get a coinstack from one of the rooms, I had to open the door while the zombies were unalerted. Next, picked up a ring and two gold coinstacks from the second level of the room with a hammerite zombie and moved into the apparition-patrolled staircase. Managed to avoid the apparition by using columns as hard cover. Might I add that this staircase looks amazing?
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The Crypt
Dropped into the skull pit, picked up a gold skull, and frobbed a gold bone to teleport into the main vault. Before climbing up, took a well-hidden purse from a side room. Avoiding grunts from a sleeping zombie was not a problem. Before moving into the next vault, roped up to the very top to pick up two goblets. There is also another gold bone here, which can be used for healing. I don’t need it however.
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The next vault has a circular room with a bunch of statues. These act the same way as mine carts. Upon me entering some kind of trigger area, they rush towards me. To avoid setting them off for Supreme, shot a rope into the ceiling and reached it by mantling a torch. On top of the vault is a small chapel guarded by a zombie. Opening the doors spawns a first alert, so for Supreme, I couldn’t enter it from above either. Therefore, had to skip 30 loot inside.
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Entered the Vault of Callone next. Had to be careful not to step on pressure plates around his casket. Picked up a goblet, which is the last piece of loot in the mission, and Callone’s mask. Objective complete! Picked up the crypt key, unlocked and lock-blocked the door nearby, and dropped the key back. Locking the crypt door behind me, emerged back near the entrance to the keep. Now, I had to lock-block the keep door and return the keep key to the crematorium…
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