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Thread: T2 FM: Morbid Curiosity (October 2016)

  1. #1
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook

    T2 FM: Morbid Curiosity (October 2016)

    Greetings!

    I’m happy to release my first FM, which is a city-to-destination style mission.



    Download Links:

    UPDATED to 1.3 on Google Drive: Some additional fixes.

    Version 1.3: https://drive.google.com/file/d/0B69...ew?usp=sharing

    Mirrors by Southquarter and TaffersParadise below. Mirror by Clearinghouse on page 3. Before downloading, check to see version is 1.3.

    Thank you Brethren, Lord Soth, and Clearing!

    French translation now available!

    Version 1.3 French: http://www.mediafire.com/file/j5hm4m...sity+V1.3a.zip

    Thank you Apiai for your long hours and help translating a mountain of readables and pics, and for walking me through it. Thanks also to Gaetane and Athalle!

    Lootlist now available (thank you Jiasonz!)
    http://www.mediafire.com/file/c7wdzq...+Curiosity.htm

    File size is about 460mb due to a lot of custom content.

    All necessary scripts to run the FM are included with the zip.

    Many thanks to my beta testers Cardia, Itllrun10’s, Gloria Creep, and Ravenhook who have helped to sort out the bugs and improve the overall quality of the mission. Thanks also to ShalebridgeCradle for providing a good forum to test in.

    But thanks most to you, you Taffers, for making and playing so many great FM’s over the years. I’m glad to be among your many fans, lurking here in the shadows.

    I hope you will have fun & enjoy!
    Last edited by pukey brunster; 26th Nov 2016 at 13:19.

  2. #2
    Member
    Registered: Dec 2006
    Congratulations on your release! I had a great time testing this mission and those that play it are in for a great experience!

  3. #3
    Brethren
    Registered: Apr 2000
    Location: Not France
    Nice, congrats! Anxious to check this out. Here's a mirror:

    Updated link, Version 1.3:

    http://www.southquarter.com/download...riosity1.3.zip
    Last edited by Renault; 14th Nov 2016 at 00:57.

  4. #4
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congrats on the release!

  5. #5
    Master Builder 2018
    Registered: Jul 2008
    Congratulations on releasing your first mission! Well done! I'm looking forward to playing it.

  6. #6
    Member
    Registered: Oct 2012
    Location: UK
    Congratulations on your first FM pukey brunster. And thank you - tis good to see FMs still being made. Looking forward to playing

  7. #7
    Member
    Registered: Apr 2016
    Location: France
    Congratulations on the release! I'm looking forward to playing it

  8. #8
    Member
    Registered: Mar 2005
    Location: Kent, UK
    Added this mission to taffers , looking foward to playing this :P.

    Also updated the taffers with the loot list.

    Updated to version 1.2.

    http://www.taffersparadise.co.uk/thi...riosity1.2.zip
    Last edited by Lord Soth; 17th Oct 2016 at 18:06.

  9. #9
    Member
    Registered: Apr 2016
    Location: France
    Hmmm, is there a way to ghost a sewer spider on the way to the inn? Or is there another way around him? I did manage to ghost 2 spiders guarding a lockbox in the sewers though.

  10. #10
    Member
    Registered: Oct 2001
    Location: The Crippled Burrick
    Oooohhh...something for a chilly fall day.

  11. #11
    Member
    Registered: Sep 2005
    Location: Uppingham, Rutland, UK
    Superb, atmospheric mission. I seem to be getting a little distortion from what I believe is the audio file of the rain in the courtyard with the singing drunk just outside the rendezvous Inn, but otherwise it's great so far. And what mad scientist has bred aquatic spiders? Not sure about ghosting them, I think I just outran them and dealt with them later when I had some broadhead arrows.

  12. #12
    Member
    Registered: Oct 2001
    Location: The Crippled Burrick
    SQ link in the OP is 404.

  13. #13
    Member
    Registered: Mar 2005
    Location: Kent, UK
    When i go outside for the first time through the shipping door at the start, the ambient sound is such a loud hiss (maybe its wind or rain) its hurting my ears. Anyway to turn this off.

    OK fixed this now, it seems that having audio acceleration on is not good for this.
    Last edited by Lord Soth; 11th Oct 2016 at 08:56.

  14. #14
    Moderator
    Registered: Apr 2003
    Location: Wales
    I've not got far but I just wanted to say very well done, pukey brunster. Excellent atmosphere and I particularly like the singing drunk who rather reminds me of me on a good day. Edit. One of the singing drunks.

  15. #15
    Member
    Registered: Apr 2016
    Location: France
    That moment when you hear music from The Seven Shades...

    "Hmmm... I know who this guy is..." Oh, Benny, your lunch has better uses Psychic's place is very cool!

    But is there a point in putting aspirine into the doctor's cup?

  16. #16
    Dóttirin klæðist oft móður möttli
    Registered: Apr 2015
    This is great fun.
    Especially the learning center

    There are some issues with the pathfinding database. Some places aren't accessible for AIs that should be.

  17. #17
    Member
    Registered: Apr 2016
    Location: France
    I've been playing it for more than 3 hours and I'm nowhere near done...

    One complaint, though: whenever I descend into water, there is always someone nearby to hear the splash and second alert...
    Last edited by marbleman; 11th Oct 2016 at 17:44.

  18. #18
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    Quote Originally Posted by marbleman View Post
    Hmmm, is there a way to ghost a sewer spider on the way to the inn? Or is there another way around him? I did manage to ghost 2 spiders guarding a lockbox in the sewers though.
    No.. unfortunately, on Expert you will need to run (and possibly jump) through that area.

  19. #19
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    Yes, sorry to break the ghosting in that area. On normal or hard levels that one spider is not there.. but if you're like me, no mission is worth playing if not on expert!
    Last edited by pukey brunster; 11th Oct 2016 at 11:38.

  20. #20
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    Posted by Marbleman:
    But is there a point in putting aspirine into the doctor's cup?
    If you have helped the good doctor with some aspirin, check downstairs as the little surgery room is now open. Pay special attention to the carnage on the floor ;-)
    Last edited by pukey brunster; 11th Oct 2016 at 11:35.

  21. #21
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    There are some issues with the pathfinding database. Some places aren't accessible for AIs that should be.
    Hmm.. what areas are the naughty AI's wandering into I wonder?

    Glad you are enjoying it
    Last edited by pukey brunster; 11th Oct 2016 at 11:34.

  22. #22
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    Thank you for playing everyone! I will be checking in here and there from work (when I can sneak it in) in case anyone has questions.
    Last edited by pukey brunster; 11th Oct 2016 at 11:53.

  23. #23
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    Quote Originally Posted by SlyFoxx View Post
    SQ link in the OP is 404.


    I had copy/pasted Brethren's link, but he FM'd me the right way to do it.. sorry about that. For now, since both Southquarter and TaffersParadise links are here on the first page anyway, we can just use those. Thank you for the heads up!

  24. #24
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    Quote Originally Posted by marbleman View Post
    I've been playing it for more than 3 hours and I'm nowhere nead done...

    One complaint, though: whenever I descend into water, there is always someone nearby to hear the splash and second alert...
    Ah.. noted ;-) I recall that in my own playtesting.. I'll keep in mind for the next mish I'm working on (see ya in another year for that one though!) lol

  25. #25
    Member
    Registered: Jan 2008
    Location: Horseshoe Overlook
    Quote Originally Posted by nickie View Post
    I've not got far but I just wanted to say very well done, pukey brunster. Excellent atmosphere and I particularly like the singing drunk who rather reminds me of me on a good day. Edit. One of the singing drunks.
    Thank you!
    One day I hope to find a delicious gold bottle of wine in this "real world" people are always talking about, and see if it really is worth 50 gold.
    Last edited by pukey brunster; 11th Oct 2016 at 11:55.

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