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Thread: The Dark Forest and other projects

  1. #76
    Member
    Registered: Oct 2012
    Location: Slovenia
    Whats the status of KoI 1&2 Reloaded?

  2. #77
    Member
    Registered: Apr 2009
    Those pictures are amazing looks like its going to be good take your time and don't get burnt out

  3. #78
    Member
    Registered: Mar 2012
    Location: Moscow, Russia
    neux, KoI 1 Reloaded now consists of three missions, KoI 2 of two. This is done for the convenience of the perception of the plot, the increase in performance and for the purpose of expanding the world.
    At the moment, one mission out of three for KoI 1 is ready.

    morgan, thank you! I will try not to burn. Actually, the last couple of months I dedicated to cooling.

  4. #79
    Member
    Registered: Oct 2012
    Location: Slovenia
    Cooling is his new mission campaign. He doesnt stop.

  5. #80
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by Soul Tear View Post
    neux, KoI 1 Reloaded now consists of three missions, KoI 2 of two. This is done for the convenience of the perception of the plot, the increase in performance and for the purpose of expanding the world.
    At the moment, one mission out of three for KoI 1 is ready.

    morgan, thank you! I will try not to burn. Actually, the last couple of months I dedicated to cooling.
    Attention soul Tear , using many high-resolutions textures in big maps can cause problems when switching from missions, i had problems in my current project when switching from the first mission to the second, like crashes or changes of video mode, ihad to reduce the quality on my textures, and also the length time of some sounds.
    you might want instead to release them separately, three misson is high dose if your planning using many information and high resolution textures.

    It's good to know you're still working actively on this project

  6. #81
    Member
    Registered: Mar 2012
    Location: Moscow, Russia
    Cardia, thank you, I did not take this into account

  7. #82
    Member
    Registered: Mar 2012
    Location: Moscow, Russia

    Some news on KoI 3

    Iíve finally finished with level design and working on the gameplay and mission objectives.




  8. #83
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Wow! looking so beautiful and well crafted!!!

  9. #84
    Member
    Registered: Sep 1999
    Location: Texas, hhhwweeee hawww
    Atmospheric! Screen 2 makes me realize I need to go find better vegetation textures.

  10. #85
    Member
    Registered: Apr 2011
    Location: Montpellier, France
    Impressive stuff!

  11. #86
    Member
    Registered: May 2008
    Location: Southern,California
    if i can run 1 of these missions it would be worth it ,on my pos comp

  12. #87
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: France
    Screenshots look amazing as always. I hope the gameplay and story are equally excellent!

  13. #88
    Member
    Registered: May 2008
    Location: Southern,California
    looks great,and the lady rowena style mission i got a small idea,in seven sister there was a baby burrick that was tame and we rescued it would be cool to see that burrick all grown up and friendly and maybe a way to help us?

    thank you

  14. #89
    Member
    Registered: Jun 2011
    Location: ���&#5671
    Most impressive!
    The second screenshot is out of the world.
    Last edited by Yandros; 19th Dec 2018 at 08:02. Reason: Cleanup

  15. #90
    Member
    Registered: Dec 2001
    That looks awesome, reminds me of a Dark Souls 2 starting location. Btw. do these bottles have fake cubemap reflections, or they're baked-in?
    Last edited by Yandros; 19th Dec 2018 at 08:00. Reason: Cleanup

  16. #91
    Member
    Registered: Mar 2012
    Location: Moscow, Russia
    Quote Originally Posted by downwinder View Post
    if i can run 1 of these missions it would be worth it ,on my pos comp
    At least the performance here is better than in both previous parts of the campaign. There is not much geometry here and there are LoDs.

  17. #92
    Member
    Registered: Mar 2012
    Location: Moscow, Russia
    Quote Originally Posted by downwinder View Post
    looks great,and the lady rowena style mission i got a small idea,in seven sister there was a baby burrick that was tame and we rescued it would be cool to see that burrick all grown up and friendly and maybe a way to help us?
    thank you
    Anyway, there will be something interesting besides the main storyline.


    Quote Originally Posted by Judith View Post
    Btw. do these bottles have fake cubemap reflections, or they're baked-in?
    Just a diffuse texture. This is a pretty bad quality, but when these objects are many together, a good effect is obtained.

  18. #93
    Member
    Registered: Dec 2001
    It's okay, the overall effect is great, and that's what matters most.

  19. #94
    L'architecte de Rocksbourg
    Registered: Nov 2005
    Location: Narbonne, France
    Damn, the attention to details is stunning!

  20. #95
    New Member
    Registered: Aug 2018
    Location: Plymouth, UK
    I am watching this screenshots and I can't belive this is the Dark Engine. Fingers crossed Night Dive Studios Will release System Shock 2 Enhanced with the Dark Engine source code or OtherSide Entertainment with it's System Shock 3.
    This is everyone's dream over decades. Imagine AI enhanced, bump mapping, physics and weapons. This extraordinary Fan Missions could become standalone games. The mystery is early versions of Thief 1, System Shock 2 and Deep Cover. With open source code one day someone will finish Deep Cover perhaps.
    Thank you guys I can experience your fan missions and other community stuff. With you Looking Glass Technologies produces immortal franschise

  21. #96
    Member
    Registered: Mar 2012
    Location: Moscow, Russia
    It's time to blow tons of dust off this topic. I still exist and create. 8 maps in development and 3 abandoned. This is some kind of madness.
















  22. #97
    Member
    Registered: Mar 2012
    Location: Moscow, Russia











  23. #98
    Member
    Registered: Mar 2012
    Location: Moscow, Russia
    The Dark Forest Update




  24. #99
    Member
    Registered: Mar 2002
    Location: California
    It lives! And looks amazing!

  25. #100
    Member
    Registered: Feb 2006
    Location: Antarctica
    Yes well, excuse me but holy shit. That looks gorgeous.

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