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Thread: T2 Campaign: Godbreaker: Mission 2 (26 Jan 2017)

  1. #276
    Member
    Registered: Dec 2004
    Location: Germany
    To open the throne area, you need to do something in a room where an ankh and an amulet of the Firekeeper can be found. To be more precise: Search the walls of that room for a lever and use it.

    To light the brazier, you have to put some holy ash into it, then you can ignite it with a set for making a fire. I think the set was called "firestone and powder", "flintstone and powder", or something similar.

    It would be wise to save your game before lighting the brazier, though.

  2. #277
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by baeuchlein View Post
    To open the throne area, you need to do something in a room where an ankh and an amulet of the Firekeeper can be found. To be more precise: Search the walls of that room for a lever and use it.

    To light the brazier, you have to put some holy ash into it, then you can ignite it with a set for making a fire. I think the set was called "firestone and powder", "flintstone and powder", or something similar.

    It would be wise to save your game before lighting the brazier, though.
    Thank you! Can't believe I missed that lever. Amazing to see how I can trick my enemies and how my enemies settle their score with each other.

  3. #278
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Replaying this one. How to open Sir Eldin's tomb? I already have blessed water, but cannot use it on the nearby pedestal.
    Last edited by ticky; 28th Sep 2020 at 18:38.

  4. #279
    Member
    Registered: May 2005
    Location: France
    Quote Originally Posted by ticky View Post
    Replaying this one. How to open Sir Eldin's tomb? I already have blessed water, but cannot use it on the nearby pedestal.

    You have to use the skull lantern on the pedestal. You can find that in the cray temple.

  5. #280
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by Random_Taffer View Post

    You have to use the skull lantern on the pedestal. You can find that in the cray temple.
    Thank you. The way leading up to the ancient key (which opens the room with the skull lantern) was anything but obvious for me. Anyway, on my way now!

  6. #281
    Member
    Registered: Jun 2007
    Location: Cragscleft, Bedfordshire, Eng.
    Playing this one for the second time.
    I had no problem before, but on this occasion, when I approached Grimroot at the pagan village, I was attacked by a female archer. I disposed of my attacker, but now Grimroot seems to have gone AWOL.
    I can't find him anywhere.

  7. #282
    Member
    Registered: Dec 2004
    Location: Germany
    You were too hasty. When you approach Grimroot (and not the archer, at least not yet!), he should tell you that you have to wait until he has told the people of Glimmer Grove about you. Wait while he does that, and also while he walks to the female archer and talks to her. After a short conversation with her, he should call you, addressing you as "sneaksie". Now you may approach and enter the Pagan village without being attacked.

    Waltzing in like Bruce Willis and killing everyone in sight probably wasn't the best approach to the situation. Grimroot has erased you from his list of friends by now.


    You better load an old savegame now, for making the Pagans hostile does not serve you well. You will at least miss several potential side-quests that way.

  8. #283
    Member
    Registered: Jul 2005
    Location: BC, Canada
    Wow! Just, the textures and level design, especially on Mission for. I had all the objectives but couldn't find Godbreaker and had to check the thread for the location. Once I got there I realized there's ways I could have seen it and grabbed the 2nd Apt key as well. When I was in that area I didn't explore as much as I should and couldn't recall where I had encountered the locked door prior.

    M1: 43 minutes with 1822/1862, Secrets 1/1, Pockets Picked 5/5
    M2: 4 hours 3 minutes to get 3805/5230, Secretes 3/6 and Pockets Picked 2/2
    M3: 6 hours 29 minutes JK, 3 minutes 49 seconds
    M4: 4 hours 43 minutes for 6658/6918, Secrets 2/3, Pockets Picked 26/26 and Locks Picked 36

    Incredible 4 mission campaign, so much detail and it seemed like a ton of planning/work went into the design of the city.

  9. #284
    Member
    Registered: Dec 2004
    Location: Germany
    According to my notes, mission 3 was the one in which you just drank something in the tavern. Are you certain you needed more than six hours for that? Or did you also count the time when Conall was poisoned/unconscious for these six hours?

  10. #285
    Member
    Registered: Apr 2020
    Location: Germany
    Quote Originally Posted by csamba View Post
    Isn't it possible to [SPOIL]save the pagan child and blow up the hive in one step? I've taken out her body deep into the opposite cave, then immediately returned - while the poison resistance drink remained active - to place the explosive and ran out.
    Can someone please tell me what he/she means with that? There was no pagan child in the hive right? All I saw were bones. And no one ever mentioned that there´s a pagan child in there.

  11. #286
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by Samantha1 View Post
    Can someone please tell me what he/she means with that? There was no pagan child in the hive right? All I saw were bones. And no one ever mentioned that there´s a pagan child in there.
    There's a village called Glimmer Grove in the mission. You can go there for side quests, if you made the locked up pagan free at the beginning of the mission (in the starting village). I think after you activate one of the side quests about getting a child back taken by the giant moths, there will be a pagan child in the middle of the lower level of the moth tree. The dilemma here is to blow up those disgusting moths and get out as soon as possible, or having to go in for the child and then go back to blow them up (which means you have to see these disgusting creatures and their nest twice). I hope that's clear.

  12. #287
    Member
    Registered: Apr 2020
    Location: Germany
    Quote Originally Posted by ticky View Post
    There's a village called Glimmer Grove in the mission. You can go there for side quests, if you made the locked up pagan free at the beginning of the mission (in the starting village). I think after you activate one of the side quests about getting a child back taken by the giant moths, there will be a pagan child in the middle of the lower level of the moth tree. The dilemma here is to blow up those disgusting moths and get out as soon as possible, or having to go in for the child and then go back to blow them up (which means you have to see these disgusting creatures and their nest twice). I hope that's clear.
    I was in glimmer grove and I got several side questst there like destroying the moth nest, but I never got a quest with any child. What do I have to do to get that quest? And I was in the moth nest twice anyway, because I got there before I got to glimmer grove so I wouldn´t mind going there twice if it means to save a little girl AND getting rid of those insects

  13. #288
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by Samantha1 View Post
    I was in glimmer grove and I got several side questst there like destroying the moth nest, but I never got a quest with any child. What do I have to do to get that quest? And I was in the moth nest twice anyway, because I got there before I got to glimmer grove so I wouldn´t mind going there twice if it means to save a little girl AND getting rid of those insects
    You need to visit a house in Glimmer Grove that you can access via stairs. In the upstairs room, there's a pagan guy who will ask you to save his daughter called Twig, who was taken by those sickening creatures. Note: If you blow up the moth hive while Twig is lying there on the ground, you'll still get the objective about blowing it done, but the little girl will be dead. So, first, you may have to carry her out from there.
    Last edited by ticky; 24th Oct 2020 at 16:45.

  14. #289
    Member
    Registered: Apr 2020
    Location: Germany
    Quote Originally Posted by ticky View Post
    You need to visit a house in Glimmer Grove that you can access via stairs. In the upstairs room, there's a pagan guy who will ask you to save his daughter called Twig, who was taken by those sickening creatures. Note: If you blow up the moth hive while Twig is lying there on the ground, you'll still get the objective about blowing it done, but the little girl will be dead. So, first, you may have to carry her out from there.
    I went up some stairs to a little house with a guy inside in glimmer grove, but that guy did not say anything at all to me :/ maybe because I was at the moth hive before I went to glimmer grove? or it was a bug. I´ll replay this campaign sometime again and check if it works the next time, when I go to glimmer grove before I visit the moth hive.

  15. #290
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Bohn Museum
    Quote Originally Posted by baeuchlein View Post
    According to my notes, mission 3 was the one in which you just drank something in the tavern. Are you certain you needed more than six hours for that? Or did you also count the time when Conall was poisoned/unconscious for these six hours?
    You should read the spoiler in that post.

  16. #291
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    Quote Originally Posted by Samantha1 View Post
    I went up some stairs to a little house with a guy inside in glimmer grove, but that guy did not say anything at all to me :/ maybe because I was at the moth hive before I went to glimmer grove? or it was a bug. I´ll replay this campaign sometime again and check if it works the next time, when I go to glimmer grove before I visit the moth hive.
    Interesting. About is it a bug or some order-related thing, you should ask the author. Or restart/look for an earlier hardsave. Anyway, blowing those guys up is a great satisfaction!!

  17. #292
    Member
    Registered: Dec 2004
    Location: Germany
    Quote Originally Posted by Yandros View Post
    You should read the spoiler in that post.
    I did, but I don't understand what "JK" means in this context. "JoKe", perhaps?

  18. #293
    Member
    Registered: Apr 2020
    Location: Germany
    Quote Originally Posted by baeuchlein View Post
    I did, but I don't understand what "JK" means in this context. "JoKe", perhaps?
    JK = just kidding

  19. #294
    New Member
    Registered: Nov 2020
    Location: West London, UK

    Music at Witch's Hut

    Hi all, does anyone know name of the amazing musical tune playing at the witch's hut?

    P.S. Amazing mission, many thanks for taking the time to make it :)

  20. #295
    Member
    Registered: May 2005
    Location: France
    Thanks, deer leg.

    That music is from The Legend of Zelda: Ocarina of Time. It's the potion shop theme.
    Or in Majora's Mask, it's the Curiosity Shop theme.

    https://youtu.be/35M7xhA-oVo

  21. #296
    Member
    Registered: May 2008
    Location: Southern,California
    i just replayed this series and mission 2 is now my fav out of the series,use to be last mission,but now i like this one more

    i even did the bonus cray objective and the bug jar objective

    but i will say in final mission the room with spining pentagram i feel the spell of dispersal would have been cool to use there

  22. #297
    New Member
    Registered: Nov 2020
    Location: West London, UK
    Quote Originally Posted by Random_Taffer View Post
    Thanks, deer leg.

    That music is from The Legend of Zelda: Ocarina of Time. It's the potion shop theme.
    Or in Majora's Mask, it's the Curiosity Shop theme.

    https://youtu.be/35M7xhA-oVo
    You absolute legend... knew I'd heard it before, long ago... been a while since Ocarina days.

    Like I said, great mission pack, well done, I should have definitely gone and released the prisoner before blackjacking everyone in Glitter Grove though, haha!

    Maybe one day I will get time to make a mission myself... DromEd is a massive pain to work with though so I am starting by writing some python scripts to create basic brushes en masse.

  23. #298
    Member
    Registered: May 2005
    Location: France
    Quote Originally Posted by deer leg View Post
    You absolute legend... knew I'd heard it before, long ago... been a while since Ocarina days.

    Like I said, great mission pack, well done, I should have definitely gone and released the prisoner before blackjacking everyone in Glitter Grove though, haha!

    Maybe one day I will get time to make a mission myself... DromEd is a massive pain to work with though so I am starting by writing some python scripts to create basic brushes en masse.
    Nice! Definitely join the Dromed discord server if you want or need any help!

    There's actually a few songs from Zelda used in the campaign and I even was able to throw in one from Donkey Kong Country 2.

  24. #299
    Member
    Registered: Apr 2020
    Location: Germany
    Is there a detailed list with the 6 secrets somewhere? Ricebug´s walkthrough doesn´t work anymore and with the post alone from random_taffer I can´t find all of them.

    Edit: Nevermind, I found them by myself and with the help of the post from random_taffer. For anyone else who wants to find the secrets, here´s a list:

    1. Glimmer Grove: On the roof of Twig´s house
    2. Nilbog: In a chimney of an old building without a roof
    3. Nilbog: In an attic of a small house near the starting point. You have to jump there by climbing an old house without a roof and jump on the roof of the house with the attic.
    4. The temple: On the ground level is a small button near a sliding wall
    5. The temple: on the upper level is a small button near a sliding wall
    6. Collect the 5 bugs and put the jar on the tree stump in the cave near the hut with the thief


    Awesome campaign btw. Looking forward to the sequel!
    Last edited by Samantha1; 2nd Jan 2021 at 10:17.

  25. #300
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    I'm replaying this but can't seem to find the crayman mask this time around. Last time I found it I already finished the objective related to that area, so I'd really like to test it out now. Could someone tell me in which area I need to look?

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