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Thread: List of "FUN" things to do in Thief FMs

  1. #1
    Member
    Registered: Nov 2002

    List of "FUN" things to do in Thief FMs

    I could be wrong, but I don't think this has been done before. I made this list a while ago, and thought maybe others might be interested. Basically, this is a listing of what makes Thief FMs "FUN" for me, from the most fun (#1) to the least fun, but still fun nonetheless (#50). I'm posting it here so you all can comment on it, agree/disagree, or better yet, change the numbering and repost the list to show YOUR favorite things to do while playing Thief FMs. I came up with 50, but please feel free to add/subtract, just list your top 5/10/20, etc.

    1. Triggering "Objective Complete".
    2. Successfully BJ-ing AI.
    3. Thoroughly analyzing an area, then using light/shadows in said area to your advantage to "sneak" through unnoticed.
    4. Extinguishing a light with a water arrow.
    5. Shooting and using a rope arrow in a way that is absolutely taffing perfect.
    6. Reading an informative, well made map.
    7. Finding loot, especially in an obscure location (under a table, behind a barrell, on a top shelf, etc.)… CHING!
    8. Successfully picking a lock (especially in cases of possible discovery)
    9. Using AI ignorance to your advantage (ie - making a noise causing AI to investigate, and when they are close enough, leaning forward and BJing them.)
    10. Shooting and using holy water arrows in a way that is absolutely taffing perfect.
    11. Using an invisibility potion, and timing the effect perfectly to wear off at the exact moment it should.
    12. Shooting and using a moss arrow in a way that is absolutely taffing perfect.
    13. Triggering "Found Secret".
    14. Hearing a personal favorite AI comment (ie - "I'm gonna' count to three, so you better come out….one…")
    15. A perfect broadhead shot (especially from a long distance).
    16. Causing and/or watching AI fights.
    17. "Solving" a puzzle.
    18. Mantling successfully.
    19. Hearing a new environmental sound appropriately applied.
    20. Consuming food (crunch or munch, gulp).
    21. Hearing a personal favorite Garrett comment (ie - "Here we go").
    22. Climbing/jumping somewhere where the view is impressive.
    23. Triggering "New objective".
    24. Causing AI "stimulation" of any kind by frobbing and/or actions.
    25. Choosing the correct lock pick on the first try.
    26. Climbing/jumping somewhere where AI cannot go (nanny-nanny nyah nyah)
    27. Reading a well-written, interesting and/or humorous book or scroll.
    28. Exploding a zombie.
    29. Using a speed potion to outrun AI (especially with one health shield remaining).
    30. Using a slow-fall potion effectively.
    31. Performing an act of violence on an unsuspecting AI without their knowledge.
    32. Shooting and using a gas arrow in a way that is absolutely taffing perfect (ie - multiple AI downed)
    33. Attaching to, and climbing UP ladders.
    34. Using a flash bomb in a way that is absolutely taffing perfect.
    35. Killing an AI in a fight (especially when taking little to no damage).
    36. Hearing new voice acting done well.
    37. Finding and using a health potion at an appropriate location and time.
    38. Hearing new, fun music when frobbing a victrola (ie: "Blame It On The Bossa Nova")
    39. Gracefully climbing/walking off of ladders.
    40. Seeing visually appealing architecture.
    41. Shooting and using a fire arrow in a way that is absolutely taffing perfect.
    42. Attaching to, and climbing DOWN ladders. (because it is sometimes quite difficult)
    43. Shooting and using a noise arrow in a way that is absolutely taffing perfect.
    44. Using a flare when you actually do need to use a flare (VERY RARE)
    45. Seeing visually appealing terrain.
    46. Seeing new and attractive AI.
    47. Seeing new and different game elements (cam vator rides, cut-scenes, etc.)
    48. Seeing new and pretty objects.
    49. Seeing new game menus.
    50. Finding a Dewdrop doll (for Gloria Creep).

  2. #2
    Member
    Registered: Jul 2003
    LOL, gonna add a few of mine:

    51. Getting the guards to chase Garrett around a pool and getting them to fall in.
    52. Knocking out loads of guards using just one gas arrow.
    53. Getting AI on opposite sides to fight each other.
    54. Slashing banners and finding loot behind them.
    55. Throwing AIs off roofs, into lava pits, into pools, etc.

  3. #3
    Member
    Registered: May 2006
    Location: Scotland, doon the watter

    Yes, and finishing a mission with NO KOs ! and ALL secrets ! Yay !

  4. #4
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    Great idea, bassmanret!

    25. Choosing the correct lock pick on the first try.
    You can't imagine the good feeling I get when that happens.

    57. Falling a long distance and surviving (because of water, or mantling just on the good time, or getting a rope/ladder just in time.)
    58. Getting a bonus objective.
    59. Creeping on a noisy floor behind a guard's back, knowing he can turn around any moment.
    60. Seeing a nice scripted event
    61. Finding a creative way to ghost a certain place.
    62. Finding an easter egg.

  5. #5
    Member
    Registered: Aug 2008
    Location: UK
    This could be a long list

    63. Leaning forward at just the right time to BJ an approaching guard
    64. Retrieving my valuable rope arrows when I hought I'd lose them
    65. Seeing something really unexpected the first time - a guy in a barrel !
    66. Just getting to the air before my breath runs out underwater
    67. Not being seen when hiding and the the searching AI is virtually standing on me.

  6. #6
    Member
    Registered: Apr 2008
    By a painstaking method of deduction I think we can say that bassmanret enjoys Thief.

    Anyhow, 68: I live for the light-switch *PING*

  7. #7
    Member
    Registered: Apr 2010
    69. Successful ghosting in a crowded, wel-lit place (hell yeah)
    70. Browsing through interesting readables
    71. Sneaking right behind guards' backs, on marble/tiled floor, making absolutely no noise
    72. Successful elevatoring xd


    73. Doing a bread jump, and dying in mid-air by landing on your bread having too much velocity. Lol. I sometimes do it 4-5 times in a row just for the laughter.
    Last edited by cast; 19th Apr 2010 at 12:20. Reason: 72+1 = 71. woot

  8. #8
    Member
    Registered: Jan 2001
    Location: Pushing my luck with Dromed
    74: Knocking out guard a split second after being seen.

    75: Using clues to correctly work out what to do next.

    76: Finding another way through a difficult area, e.g. along a building's ledge overlooking lots of guards.

    77: Getting the 'knockouts while airborne' stat

  9. #9
    Member
    Registered: May 2002
    Location: The Netherlands
    Quote Originally Posted by bassmanret View Post
    50. Finding a Dewdrop doll (for Gloria Creep).
    at PLACE 50???!!!!!

    I also enjoy all of the above stated and I love to find a lot of food, especcially Christine's homemade cakes and donuts

    You Taffers are wicked and so am I

    Gloria Creep
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  10. #10
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    Quote Originally Posted by Gloria Creep View Post
    at PLACE 50???!!!!!
    It's not a ranking list.

  11. #11
    Member
    Registered: Nov 2002
    Quote Originally Posted by PotatoGuy View Post
    It's not a ranking list.
    ..um...well, ...actually, it is. ...or was meant to be at one point anyway... The original idea was for everyone to share what THEY find the most fun while playing by re-ordering the numbers. ...but, if everyone wants to just continue adding to the list, that's totally cool, too.

    Gloria, my list was MY personal ranking. It's not as important or "fun" to me to find Dewdrop as it might be for you. Please feel free to re-rank the list any way you like (with Dewdrop at #1, for example).
    Last edited by bassmanret; 18th Apr 2010 at 20:30.

  12. #12
    Member
    Registered: Mar 2002
    Location: Bremerton Washington
    Exploiting the AI into walking through traps where they end up killing themselves.

    Getting Hamerites to chase you down a slope into water and they drown because they can't swim.

    An old one called "Hammerhead" comes to mind.
    Last edited by bedwine; 18th Apr 2010 at 21:34.

  13. #13
    Member
    Registered: Apr 2008
    In my personal universe Garrett has an OCD that compels him to eat everything. After raiding the kitchen he will hide in a blackened corner and scoff it all.

  14. #14
    Member
    Registered: Dec 2007
    Location: beyond belief
    78) Extinguishing a light with a water arrow without losing it i.e. arrow sticks in object and can be retrieved.

  15. #15
    Member
    Registered: May 2006
    Location: Russia
    79) Getting into the places where player is not supposed to be (and author still thinks that it is not possible to get there!). In short, to see the edge of the world.

  16. #16
    Member
    Registered: Jun 2002
    Location: Oz Mate....
    80) Blackjacking AI and then hearing unconcious AI going through monolouge of "ahh a thief" or "Hes killed someone"
    81) Knocking out AI only to have them jump up and finish off the scripted event then pass out again

  17. #17
    Member
    Registered: Dec 2007
    Location: beyond belief
    Quote Originally Posted by Vipercat View Post
    80) Blackjacking AI and then hearing unconcious AI going through monolouge of "ahh a thief" or "Hes killed someone"
    81) Knocking out AI only to have them jump up and finish off the scripted event then pass out again
    Yeees, I love the victim complain that the guards aren't doing their job properly 5 seconds after being zonked on the head

  18. #18
    1937-2018
    Gone, but not forgotten

    Registered: Jan 2001
    Location: Seaside, Oregon
    82: Jumping a gap that is normally unjumpable by the creative use of a Speed Potion.
    83: Completing a mission without using any equipment except the lock picks.
    84: Killing a beasty with a ROPE ARROW, because I used up all the broadheads.

  19. #19
    Member
    Registered: May 2008
    Location: St.Petersburg, Russia
    85. Successful runaway from a really dangerous foe.
    86. Entering a quiet room from a challenging territory and locking the door after yourself. Now you're free to take your time.

  20. #20
    Member
    Registered: Nov 2001
    Location: Maryland

    My personal favorites are getting the AI to fall in a pond or pool then drown when you have a no kill objective. LOL!!
    Getting the AI to fall in lava with no kill objective.
    Getting AI stuck in a swarm of biting insects while trying to kill you and you are safely behind the swarm out of reach. No kill objective and they die saying ouch, oh etc. LOLOL!!

  21. #21
    Member
    Registered: Nov 2008
    Location: green bay, wisconsin
    did someone mention shattering windows?

  22. #22
    Member
    Registered: May 2002
    Location: The Netherlands
    [QUOTE=bassmanret;1982060Gloria, my list was MY personal ranking. It's not as important or "fun" to me to find Dewdrop as it might be for you. Please feel free to re-rank the list any way you like (with Dewdrop at #1, for example). [/QUOTE]

    Bassmanret, I was just joking
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  23. #23
    Member
    Registered: Nov 2002
    Quote Originally Posted by Gloria Creep View Post
    Bassmanret, I was just joking
    Yes, I know, Gloria. But, PG's reply to your post gave me the opportunity to suggest that posters could renumber the list if they wanted to.... apparently no one wants to, but additions to the list are turning out to be very cool!

  24. #24
    87: Knocking out all AI in the mission.
    88: Placing said AI in very uncompromising positions.
    89: Placing aforementioned AI in large 'stockpiles'.
    90: Doing even more disturbing things with the poor AI.

    My Garrett is a raging sociopath. But he's not all bad, Because

    91: Righting a wrong.

  25. #25
    Member
    Registered: Feb 2004
    92. Hearing of the mentioning of "ooft"!

    no, Im NOT taffing you guys... turns out, if you can blackjack a person at just the right moment, it makes for some very amusing dialog...

    "whos making that *ooft*?"
    "someone making *ooft*?"
    "is that you *ooft*?"
    "just one move taffer, and you're *ooft*!"
    get the idea? heh

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