AAA get rekt. Looks like Game Science aren't the only indie chads from China.
https://store.steampowered.com/app/1...merican_Story/
Last edited by EvaUnit02; 13th Nov 2024 at 09:39.
Tomorrow: MS Flight Sim 2024
The day after that: Stalker 2
In a bit over 2 weeks: Indiana Jones
Time to renew that Game Pass and, oh yeah... GET HYPED.
I'm looking forward to the Indy game, especially after they showcased the hand-to-hand combat being pretty much what we saw last in Riddick: Escape from Butcher Bay. Which is something that MachineGames should be old hands at, as a lot of them are ex-Starbreeze. The id tech engine they used for the last two Wolfensteins seems a bit of a mismatch for the widescreen technicolour palette Indiana Jones is known for, but I suppose it'll be fine.
Stalker 2 could be great, I'm looking forward to seeing if it is. But it is UE5, so... get your 4080s ready.
Yeh I need like a major upgrade to even begin to think about playing Stalker 2. Bah.
I hope it's a piece of crap, so I have justification to not spend money.
I'm a little miffed that MS didn't keep its promise to maintain MSFS 2020 for a decade like they originally promised, but evidently MSFS 2024 has a completely new engine that couldn't be modded in the previous game, and it admittedly looks great. If I get it, I'll probably start with the same test I took with the last game, which is to fly in some out-of-the way country like rural Uganda or Laos, since those are the places that were not developed at all in the last game and left as generic low poly landscapes without details.
I hope Stalker 2 is great. It's got big shoes to fill.
I'm looking forward to all three, but Stalker 2 has got to be the main one. Such a long time coming, with so many detours and interruptions. Call of Pripyat was one of the last (if not the last) PC games I bought on physical media, so that tells you how long this has been in the works. I hope for both the devs and players sake, the game is amazing. I just upgraded my GPU, and although it wasn't strictly for Stalker 2, I definitely had it in mind when I did it.
caveat - I actually hope it's great too.
Not quite on the level of Stalker/Indy Jones/MSFS 2024, but I saw Nine Sols is coming to Gamepass next week. Glad I ran across that, I was about to buy it outright.
Why is that, exactly though? I was reading some comments on the Steam page today about the game loading assets from the cloud each time the game was fired up, resulting in extremely long loading times. That's worse I think. I'd rather download it just once to my HD and be done with it. GBs are cheap these days.
Lol, hype or not, this is why you wait a few days or weeks before trying to install a game this ambitious, edit: or at least one with this kind of streaming (not direct) download.
Last edited by demagogue; 20th Nov 2024 at 00:20.
Didn't FS 2020 have similar issues? The Steam package was just the base files, and when you booted up the game, it had to download huge wads of data from its own launcher, and the combined demand of everyone trying to get in meant people spent hours in the launcher/on loading screens, taking them past the 2 hour refund window? How comforting to know that you can get the same nostalgic experience four years later.
Yeah it didn't work for me either when I tried it last night. Managed to get into the main menu, but when I'd try to start a flight it just got stuck loading. Couldn't even start the training mode!
This morning it worked fine tho. The game started up about as fast as MSFS2020. (which isn't fast) Flew over my hometown. The game looks good, but buildings and ground details are just as guessworky as in the previous game.
A flight sim occupies the same spot in my gaming schedule as American Truck Simulator or Elite Dangerous, it's a thing I dip into from time to time, so I usually keep these installed. A 100GB+ game tho? I'm not keeping that installed unless I'm actively playing it. Including the whole world in the base game was kinda crazy since the average player will explore, what, 1% of the world in their time with the game?* Launch-issues aside, I do think it's a much better solution to just download map data as the user needs it. I hope the downloaded map data is kept on the system tho, since a player is likely to revisit their favourite spots.
*this made me go google how many % of the world's surface countries occupy and it was surprising. Russia takes up 3.35% of the earth's surface. Australia just 1.5%! So, uh... maybe the average player sees more like 0.1% of the map data in the game.
Last edited by henke; 20th Nov 2024 at 04:23.
Sounds like Flight Simulator 24 is more of a 9/11 simulator, ATM.
Putting aside that this will likely require upscaling tech to run properly, hopefully it's good.
The reviews I've seen for Stalker so far look really good. Sounds like there are some bugs to work out, but overall the game is solid and lives up to the name and legacy. I'm anxious to try it out tonight, but I might wait a week or two until the bugs are squashed to really dive into it. Glad to hear its mostly playable though and isn't another Cyberpunk type release.
Eh, I'm hearing that the review builds had some pretty terrible bugs (and in Eurogamer's case, they're partly responsible for a delay on their review), but that the day one patch should hopefully fix a large amount of them.
Sooo... It's S.T.A.L.K.E.R. 2 alright, lol.
Apologies if this was posted when it was revealed, but I didn't know WotC opened a new studio with Drew Karpyshyn and James Ohlen. I'm way more interested in seeing how this turns out than anything new from Bioware.
This kinda snuck out and it sounds like it's pretty great:
No offense to down underers, but I cannot fucking stand GManLives' sneery voice. I hear the Indy game is great, though his opinions about it running well on his PC are... well, the sponsor on that video is nvidia, so imma take that with a boulder of salt. It needs DLSS3 and framegen and a 4080 to run at 60 FPS at 1440p with full fat RT, according to the official requirements. Not a great state for things, but curious considering it'll run at 60 FPS on both Xboxen. Anyway, game seems to be reviewing well elsewhere, too.
I agree on GMan's delivery (and some of his stock "jokes" are downright awful), and the paid promotion part was indeed cringe-worthy. But this still pretty much sold me on the game.
It looks like the next evolution of the style of game that Machinegames / Starbreeze started with Riddick, and I am all-in for that sort of thing. It's a nice middleground between straight-up FPS and Immersive Sim, and their games have always featured some stellar performances.
Guess I know what I'll be playing this weekend.
...or maybe not. Fuck this "Advanced Access" bullshit.
So I'll be playing from the 9th.
After 17 years of development, in a story very similar to it's sister game Dwarf Fortress, Caves of Qud 1.0 finally released yesterday.
I thought the idea of 1.0 was a myth in itself, but here it is!
Live and drink, fellow travelers.