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Thread: THREAD OF HYPE

  1. #1226
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    AAA get rekt. Looks like Game Science aren't the only indie chads from China.

    https://store.steampowered.com/app/1...merican_Story/
    Last edited by EvaUnit02; 13th Nov 2024 at 09:39.

  2. #1227
    Quote Originally Posted by weylfar View Post
    Dragon age is back.
    Is this the one with all the transgender options?

  3. #1228
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Tomorrow: MS Flight Sim 2024
    The day after that: Stalker 2
    In a bit over 2 weeks: Indiana Jones

    Time to renew that Game Pass and, oh yeah... GET HYPED.

  4. #1229
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    I'm looking forward to the Indy game, especially after they showcased the hand-to-hand combat being pretty much what we saw last in Riddick: Escape from Butcher Bay. Which is something that MachineGames should be old hands at, as a lot of them are ex-Starbreeze. The id tech engine they used for the last two Wolfensteins seems a bit of a mismatch for the widescreen technicolour palette Indiana Jones is known for, but I suppose it'll be fine.

    Stalker 2 could be great, I'm looking forward to seeing if it is. But it is UE5, so... get your 4080s ready.

  5. #1230
    Member
    Registered: Feb 2001
    Location: Somewhere
    Yeh I need like a major upgrade to even begin to think about playing Stalker 2. Bah.

    I hope it's a piece of crap, so I have justification to not spend money.

  6. #1231
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    I'm a little miffed that MS didn't keep its promise to maintain MSFS 2020 for a decade like they originally promised, but evidently MSFS 2024 has a completely new engine that couldn't be modded in the previous game, and it admittedly looks great. If I get it, I'll probably start with the same test I took with the last game, which is to fly in some out-of-the way country like rural Uganda or Laos, since those are the places that were not developed at all in the last game and left as generic low poly landscapes without details.

    I hope Stalker 2 is great. It's got big shoes to fill.

  7. #1232
    Brethren
    Registered: Apr 2000
    Location: Not France
    I'm looking forward to all three, but Stalker 2 has got to be the main one. Such a long time coming, with so many detours and interruptions. Call of Pripyat was one of the last (if not the last) PC games I bought on physical media, so that tells you how long this has been in the works. I hope for both the devs and players sake, the game is amazing. I just upgraded my GPU, and although it wasn't strictly for Stalker 2, I definitely had it in mind when I did it.

  8. #1233
    Member
    Registered: Feb 2001
    Location: Somewhere
    caveat - I actually hope it's great too.

  9. #1234
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Quote Originally Posted by demagogue View Post
    but evidently MSFS 2024 has a completely new engine that couldn't be modded in the previous game, and it admittedly looks great.
    The technical improvement I'm most impressed by is that it's apparently just a 30GB install, as opposed to the 200GB monstrosity of its predecessor.

  10. #1235
    Brethren
    Registered: Apr 2000
    Location: Not France
    Not quite on the level of Stalker/Indy Jones/MSFS 2024, but I saw Nine Sols is coming to Gamepass next week. Glad I ran across that, I was about to buy it outright.

  11. #1236
    Brethren
    Registered: Apr 2000
    Location: Not France
    Quote Originally Posted by henke View Post
    The technical improvement I'm most impressed by is that it's apparently just a 30GB install, as opposed to the 200GB monstrosity of its predecessor.
    Why is that, exactly though? I was reading some comments on the Steam page today about the game loading assets from the cloud each time the game was fired up, resulting in extremely long loading times. That's worse I think. I'd rather download it just once to my HD and be done with it. GBs are cheap these days.

  12. #1237
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    Lol, hype or not, this is why you wait a few days or weeks before trying to install a game this ambitious, edit: or at least one with this kind of streaming (not direct) download.

    Last edited by demagogue; 20th Nov 2024 at 00:20.

  13. #1238
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    Didn't FS 2020 have similar issues? The Steam package was just the base files, and when you booted up the game, it had to download huge wads of data from its own launcher, and the combined demand of everyone trying to get in meant people spent hours in the launcher/on loading screens, taking them past the 2 hour refund window? How comforting to know that you can get the same nostalgic experience four years later.

  14. #1239
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Yeah it didn't work for me either when I tried it last night. Managed to get into the main menu, but when I'd try to start a flight it just got stuck loading. Couldn't even start the training mode!

    This morning it worked fine tho. The game started up about as fast as MSFS2020. (which isn't fast) Flew over my hometown. The game looks good, but buildings and ground details are just as guessworky as in the previous game.

    Quote Originally Posted by Renault View Post
    Why is that, exactly though? I was reading some comments on the Steam page today about the game loading assets from the cloud each time the game was fired up, resulting in extremely long loading times. That's worse I think. I'd rather download it just once to my HD and be done with it. GBs are cheap these days.
    A flight sim occupies the same spot in my gaming schedule as American Truck Simulator or Elite Dangerous, it's a thing I dip into from time to time, so I usually keep these installed. A 100GB+ game tho? I'm not keeping that installed unless I'm actively playing it. Including the whole world in the base game was kinda crazy since the average player will explore, what, 1% of the world in their time with the game?* Launch-issues aside, I do think it's a much better solution to just download map data as the user needs it. I hope the downloaded map data is kept on the system tho, since a player is likely to revisit their favourite spots.

    *this made me go google how many % of the world's surface countries occupy and it was surprising. Russia takes up 3.35% of the earth's surface. Australia just 1.5%! So, uh... maybe the average player sees more like 0.1% of the map data in the game.
    Last edited by henke; 20th Nov 2024 at 04:23.

  15. #1240
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    Sounds like Flight Simulator 24 is more of a 9/11 simulator, ATM.

    Putting aside that this will likely require upscaling tech to run properly, hopefully it's good.


  16. #1241
    Brethren
    Registered: Apr 2000
    Location: Not France
    The reviews I've seen for Stalker so far look really good. Sounds like there are some bugs to work out, but overall the game is solid and lives up to the name and legacy. I'm anxious to try it out tonight, but I might wait a week or two until the bugs are squashed to really dive into it. Glad to hear its mostly playable though and isn't another Cyberpunk type release.

  17. #1242
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    Eh, I'm hearing that the review builds had some pretty terrible bugs (and in Eurogamer's case, they're partly responsible for a delay on their review), but that the day one patch should hopefully fix a large amount of them.

  18. #1243
    Member
    Registered: Aug 2004
    Sooo... It's S.T.A.L.K.E.R. 2 alright, lol.

  19. #1244
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    Quote Originally Posted by Renault View Post
    Sounds like there are some bugs to work out
    Remember, they're not bugs; they're anomalies in the Zone. XD

  20. #1245
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    Apologies if this was posted when it was revealed, but I didn't know WotC opened a new studio with Drew Karpyshyn and James Ohlen. I'm way more interested in seeing how this turns out than anything new from Bioware.


  21. #1246
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    This kinda snuck out and it sounds like it's pretty great:


  22. #1247
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    No offense to down underers, but I cannot fucking stand GManLives' sneery voice. I hear the Indy game is great, though his opinions about it running well on his PC are... well, the sponsor on that video is nvidia, so imma take that with a boulder of salt. It needs DLSS3 and framegen and a 4080 to run at 60 FPS at 1440p with full fat RT, according to the official requirements. Not a great state for things, but curious considering it'll run at 60 FPS on both Xboxen. Anyway, game seems to be reviewing well elsewhere, too.

  23. #1248
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    I agree on GMan's delivery (and some of his stock "jokes" are downright awful), and the paid promotion part was indeed cringe-worthy. But this still pretty much sold me on the game.
    It looks like the next evolution of the style of game that Machinegames / Starbreeze started with Riddick, and I am all-in for that sort of thing. It's a nice middleground between straight-up FPS and Immersive Sim, and their games have always featured some stellar performances.
    Guess I know what I'll be playing this weekend.

  24. #1249
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    ...or maybe not. Fuck this "Advanced Access" bullshit.
    So I'll be playing from the 9th.

  25. #1250
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    After 17 years of development, in a story very similar to it's sister game Dwarf Fortress, Caves of Qud 1.0 finally released yesterday.
    I thought the idea of 1.0 was a myth in itself, but here it is!
    Live and drink, fellow travelers.


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