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Thread: The HD Texture pack for TDP/Gold is a little disappointing

  1. #1
    New Member
    Registered: Jan 2017

    The HD Texture pack for TDP/Gold is a little disappointing

    I remember the guy who created it gave shit to the guy who did a pretty damn good job up-resing the textures for Deus Ex. I think that Deus Ex was handled better when it came to whoever did the HD Texture pack for it. It definitely retained Ion Storms overall vision with minimal changes. Now I am certainly nit-picking. I would like to say some of the earlier levels in TDP/Gold are done pretty damn flawlessly. I understand this a volunteered project but still I wanna voice my opinion. But when you get to 'The Sword' you start to notice where one guy really fucked up. For example, I'm not sure if anyone remembers this area specifically but, I will list them in order.

    Garden Area
    : There is a hidden nook with some fire arrows stashed there. In the original behind the Fire Arrows is a nonsensical window that looks out to the stars. What this guy failed to realize was that this is intentional. It is Looking Glass's way of foreshadowing that something is not right with this place. Yes I do realize there are more hints throughout the level for that notion but this subtle one is ruined completely because this guy decided to brick up the hole.

    Moss Garden: So there is another area tied to the garden area where if you jump up you can get an extra Moss Arrow. In the HD version of this room it honestly looks like a fucking amateur made it. It looks absolutely shit. He added extra moss hanging from the platform and it looks really really bad. To elaborate it really bothers me how much hanging moss is in the room. The biggest issue I have with it is the visual noise it creates in a calm room and also how symmetrical the hanging moss texture is. It just conflicts with what moss should look like. The fact that it is essentially a square texture wrapped around the platform it just looks messy. Whereas in the original a majority of the Moss was on the walls and surrounding area. Adding "more" doesn't mean "better" and that is what this guy failed to realize here as well.

    The Huge world area: So we all know the big moment in this level that is kind of the "WTF" moment. Overall I think it is handled pretty well here. However, once again some things just seem to be slapped together to just "Get it done" that is the vibe I feel. There are giant books with wood textures and metal textures on them. There is a ring that fell down the sink that instead of having it's original ring "look" it now has a stone texture wrapped on it. I mean again a lot of my problems boil down to these minute details. Call me "picky" but this matters to me because I am the type of person that really relishes every little detail in any Immersive Sim. So when I see this stuff it just naturally conflicts with what I know how it should be.

    I also wanna say that even though I am pretty blunt and don't mince words I still just wanna provide feedback to this mod. The great thing about mods is that they can be edited and worked on in perpetuity so I just wanna have this be a record of my findings throughout my play-through. I saw that one of the devs mentioned that a lot of the textures they went with weren't necessarily what they'd personally pick. I also totally understand that it's hard to recreate what Looking Glass made one to one, IN HD. I get that and I still commend all the work put into the mod overall, I just wanna provide my feedback to what I noticed that I think should be handled differently. I have been noticing all these minor changes that gave original game "Creepy" "Atmospheric" and "Mysterious" vibes. A lot of the stone faces on walls throughout many levels have a basic Lion face on them Copy/Pasted in the HD Texture Pack. Whereas in the original version they have creepy faces on them.
    Last edited by Gondule; 10th Dec 2017 at 22:00. Reason: language

  2. #2
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    I don't really see the point of this post. It's an optional pack that you can uninstall if you don't like it. Personally, I prefer the original but that's not to say others agree.

  3. #3
    Member
    Registered: Mar 2001
    Location: Ireland
    The HD texture pack is a reinterpretation, it was never aimed as a minimal-changes replacement.

    You want the Thief Enhancement Pack 2 for that, but it doesn't replace as many of the textures as the other packages.

  4. #4
    New Member
    Registered: Jan 2017
    Quote Originally Posted by Nightwalker View Post
    I don't really see the point of this post. It's an optional pack that you can uninstall if you don't like it. Personally, I prefer the original but that's not to say others agree.
    The point of this post is to provide criticism to whoever made this HD pack. I chose the most offending occurrences I encountered in my play-through. I could've listed more but I didn't want a huge post. I can have a differing opinion and voice it, it is my right as a consumer and a fan of Looking Glasses games.

  5. #5
    Member
    Registered: Apr 2007
    9 threads down from yours is the one for this HD mod. You could post in that instead of making a whole new thread for it.

  6. #6
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    1. You're free to voice your opinion, but you broke a few forum rules in the process (language and starting a new thread instead of posting in the existing one).

    2. If you're going to go to so much trouble to criticize "the guy who made it" you might want to at least refer to Gecko by his name. I personally find your post rude and disrespectful. You could have raised all your points and criticisms in a more constructive way.

    3. Your criticism isn't constructive or particularly well-reasoned, you mostly just say that this thing or that thing looks like ^#*$, or that it changed the intent of LGS. Quite an assumption to make that you understood their intentions. And as NV said, this pack was never intended to be a faithful reproduction of the original textures; Gecko did it himself and took artistic license where he chose to. If you don't like it, uninstall it.

    4. It's "Looking Glass", not "Looking Glasses". Hard to take your post seriously.


    P.S. Nightwalker, you missed one F word. Thanks Russ! Got it now.
    Last edited by Yandros; 10th Dec 2017 at 02:46.

  7. #7
    Member
    Registered: May 2005
    Location: Full on Kevel's mom

  8. #8
    Zombified
    Registered: Sep 2004
    Quote Originally Posted by Gondule View Post
    In the original behind the Fire Arrows is a nonsensical window that looks out to the stars... ruined completely because this guy decided to brick up the hole.
    I did that - technical reasons. might bring it back should they get resolved.

    also, not every thing is an intentional display of sheer awesomeness - some are anomalies, discrepancies, or outright bugs. remember, the original devs were still just people, trying to meet deadlines, working late hours, and using crummy tools.

    and as mentioned, we have a bunch of options available here, so if you are unsatisfied with the artistic direction of hdmod, you can try out other packs, like EP2 or NecroAge. or TFix light, if Constantine's starry hole is your thing.
    Last edited by voodoo47; 10th Dec 2017 at 06:34.

  9. #9
    Member
    Registered: Jun 2017
    Location: Germany
    Quote Originally Posted by Nameless Voice View Post
    You want the Thief Enhancement Pack 2 for that, but it doesn't replace as many of the textures as the other packages.
    Just some quick question on that: Why is after all those years the EP2 pack not completed? Is there not enough demand for it and are the missing textures still the original textures?

    Usually I still like the original low res textures, but it would be cool to see Thief with high res textures that are 100% faithful to the original textures.
    But I guess it's a pretty difficult job.

  10. #10
    Member
    Registered: Mar 2001
    Location: Ireland
    The missing textures will just use the original textures.

    Textures are missing because it was a community project where people contributed the textures that they'd made and I gathered them together. I am not a particularly skilled 2D artist, and making replacements with the necessary quality myself was mostly beyond my skill. I was also very picky about what would work as a replacement. I wouldn't just put in a random texture to replace an original with no other replacement. I'd rather keep the original low-fi texture than replace it with something that looks too different.

    You (or anyone else) is free to submit high-quality true-to-original replacements for any of the missing textures and I'll happily include them.
    The relevant thread is here.
    Last edited by Nameless Voice; 10th Dec 2017 at 18:57.

  11. #11
    Member
    Registered: Jun 2017
    Location: Germany
    Yeah, I guess I'm in the exactly same boat on this topic. I really like the original textures and models and therefore I don't want to install texture packs that alter models and textures (expect from the high resolution/higher polycount of course )
    Sadly, I'm not skilled in 2D texture work at all to help out. :/

    But I really appreciate the work you and the community has done so far. When I look on the last posts on the thread you even took the time to remake some object models, because they aren't shaped exactly like the original. You definitely want to keep the new ressources as faithful as possible to the original.

  12. #12
    New Member
    Registered: Jan 2017
    Quote Originally Posted by voodoo47 View Post
    I did that - technical reasons. might bring it back should they get resolved.

    also, not every thing is an intentional display of sheer awesomeness - some are anomalies, discrepancies, or outright bugs. remember, the original devs were still just people, trying to meet deadlines, working late hours, and using crummy tools.

    and as mentioned, we have a bunch of options available here, so if you are unsatisfied with the artistic direction of hdmod, you can try out other packs, like EP2 or NecroAge. or TFix light, if Constantine's starry hole is your thing.
    I totally understand that but I mean that was definitely intentional on the original developers part. This whole level is full of those moments. But yes thanks for explaining, I still commend all the work the volunteers put in. I just feel that some things were lost in areas. I saw a few examples where some textures weren't replaced which I assume is because none of y'all felt that there was a good replacement and again I thank you for those examples. I just feel like some of the things I noticed shouldn't have been changed at all. Like why have a wood or metal texture on something that is supposed to be a giant book? Or why re-texture the ring in the sink with a stone texture? Just keep the originals in that case if you couldn't find a good replacement for it. Just my opinion though so idk, thanks again though for responding.

  13. #13
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    Quote Originally Posted by Gondule View Post
    it is my right as a consumer
    Just curious, but how much did you pay for the HD pack, as a consumer? I got mine here: Gratis.

  14. #14
    Zombified
    Registered: Sep 2004
    Quote Originally Posted by Gondule View Post
    why have a wood or metal texture on something that is supposed to be a giant book? Or why re-texture the ring in the sink with a stone texture?
    these are good questions, actually - I suggest you ask/post in the hdmod topic. mistakes can happen, and nothing wrong with pointing them out, as long as you stay polite.

  15. #15
    Member
    Registered: Mar 2005
    Location: Kent, UK
    Waste of time this post that should just get taken down. Keep up the work on the HDmod Gecko . I use it and am happy with what work has been done.

  16. #16
    Zombified
    Registered: Sep 2004
    I wouldn't go that far - as mentioned, a few proper issues have been pointed out, like that ring in the Little Big World drainage pipe.

  17. #17
    New Member
    Registered: Nov 2017
    Gecko never said he was going to make a 100% correct version of the originals so the very negative tone of the topic starter does not belong here.
    And why opening a new thread for this? A forum can go downhill very fast with allowing people like this.

  18. #18
    I'm assuming Gecko started the work years ago because it was for himself and how he wanted it to be, and was nice enough to share his work.

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