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Thread: [UPDATED] T2 FM: Mortuos Liber Campaign V 1.3 (October 26, 2018)

  1. #1

    [UPDATED] T2 FM: Mortuos Liber Campaign V 1.3 (October 26, 2018)



    Garrett was on his way to a friend in old Quarter when he passing
    this little town. He heard a couple on the street talking about a
    rare and valuable ring. It belongs to Sheriff Argus.
    He has a mansion in this town. Take some loot too.


    Play Information
    Game : Thief 2: The Metal Age v 1.25
    Difficulty Settings : Yes
    Map/Automap : Yes/Yes (mission 3 and 4).
    Language: English, German, French, Italian and Russian.

    Bugs
    If the player is in disguise in mission 2, and then attacks or otherwise
    blows his cover, the inventory may become unusable for the rest of
    the mission. Don't blow your cover.

    Good to know
    If you are stuck, go back and look around again.
    Things could have change.

    Loading Information
    Tested with NewDarkLoader and FM-Selector

    Download v1.3
    Updated "readme" and russian translations.

    www.beltzer.nu

    Last edited by Beltzer; 18th Sep 2021 at 07:38. Reason: Updated Campaign to V1.3

  2. #2
    Member
    Registered: Aug 2004
    Location: netherlands
    congrats on the release.

    this campaign is so great...

  3. #3
    Member
    Registered: Oct 2012
    Location: UK
    Woot! Congratulations Beltzer and thank you - so looking forward to playing your campaign over the weekend

  4. #4
    New Member
    Registered: Aug 2012
    Congrats on the release!

    Mirror: Download
    Last edited by Glypher; 28th Oct 2018 at 08:01. Reason: v1.2

  5. #5
    Member
    Registered: Nov 2014
    Congratulations for the final release.
    Last edited by piesel; 26th Oct 2018 at 05:04.

  6. #6
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congrats on the release!

  7. #7
    Member
    Registered: Sep 2007
    Location: Leipzig (Germany)
    Greetings from Saxonia, Germany. You save my weekend, which otherwise would be full of boring things in connection with the work in the week. So I can say: sorry, I had no time!

    Gesendet von meinem SM-G900F mit Tapatalk
    Where there is singing, sit down quietly :D . Evil people know no songs.

  8. #8
    Member
    Registered: Aug 2012
    Location: Taffing in a pub
    I've just downloaded this, started the mission, after you start it keeps crashing back to Windows, I've tried Darkloader and FM Sel, still same thing, I'm going to try re-downloading it again...

  9. #9
    Thank you all

    SirLord Best: Try NewDarkloader.

  10. #10
    Member
    Registered: Aug 2012
    Location: Taffing in a pub
    Same thing with NewDarkLoader Beltzer, I've tried restarting the comp and still the same thing...

  11. #11
    Which version of Thief do you have? I think i've made a stupid mistake and writing 1.24 instead of 1.25 in the readme.

  12. #12
    Member
    Registered: Aug 2012
    Location: Taffing in a pub
    ahh Could be because i was using an older version, going to update it now.

  13. #13
    Member
    Registered: Aug 2006
    Location: France (Lille)
    Congratulations on the release Beltzer!!!

  14. #14
    Member
    Registered: Aug 2012
    Location: Taffing in a pub
    Yep updating it makes it work fine now Thanks for the help Beltzer and Congratulations on the release!

  15. #15
    Big thanks to you, for making me open my eyes and correct my mistake.

    Thanks Cardia

  16. #16
    Member
    Registered: Mar 2017
    Congratulations, Beltzer! Play this campaign, taffers, it's very nicely made .

  17. #17
    Member
    Registered: May 2008
    Location: Southern,California
    grats on release

    just finished mission 1 loved how you fix the ending part so nice

    on to next mission new territory to see

    and the art in house where ring is will be going back there to enjoy it more


    mission 2 complete i enjoyed that a lot but where is second special loot,i found the sword loot in a basement

    onto mission 3 and omg wow


    stuck on mission 3 need key to door on 4th floor i got one statue already,turned on boiler and lights,think i pretty much did everything seems like i missed a key somewhere,use the magnetic on a key already also go first floor open where clock is/exit i am guessing
    Last edited by downwinder; 26th Oct 2018 at 23:05.

  18. #18
    Quote Originally Posted by downwinder View Post
    grats on release

    just finished mission 1 loved how you fix the ending part so nice

    on to next mission new territory to see

    and the art in house where ring is will be going back there to enjoy it more


    mission 2 complete i enjoyed that a lot but where is second special loot,i found the sword loot in a basement

    onto mission 3 and omg wow


    stuck on mission 3 need key to door on 4th floor i got one statue already,turned on boiler and lights,think i pretty much did everything seems like i missed a key somewhere,use the magnetic on a key already also go first floor open where clock is/exit i am guessing
    Glad you like it
    In the house where you remove the fan with sword etc, there is a burrick head trophy.

    Have you figured out where to use the statue? You need one more.

  19. #19
    New Member
    Registered: Nov 2009
    Location: Poland
    I'm stuck in mission 2. I have helmet and boots, murder weapon, wire cutters. Where can I find gloves and clothes? How do I get into armourer shop?

  20. #20
    Quote Originally Posted by Piotr D. View Post
    I'm stuck in mission 2. I have helmet and boots, murder weapon, wire cutters. Where can I find gloves and clothes? How do I get into armourer shop?
    Gloves hint, trash bin.
    The clothes is in an apartment, southwest part of town.
    The shop, look for a window you can open, behind the gates to the mansion.

  21. #21
    Member
    Registered: May 2008
    Location: Southern,California
    mission 3 help please how do i get second statue,is there more then one area to use hammer?

    only one door on floor i started on cant be opened,the rest of the map is open as far as i can tell

  22. #22
    Statues:
    1st: third floor corridors, in the south.
    2nd: look around in the turbine room.

  23. #23
    Member
    Registered: May 2008
    Location: Southern,California
    thank you ,but i cant figure out for the life of me where the statues go?
    Last edited by downwinder; 27th Oct 2018 at 05:06.

  24. #24
    New Member
    Registered: Nov 2009
    Location: Poland
    I'm stuck again, mission 3. I have found the statues and put them on the railing of the stairs above the clock - but I do not know what happened (some door opened or something?) and what to do next.

    Is a gas generator needed for something more than to open the door to the clock hall? It is much easier to play with lights off:-)

  25. #25
    downwinder: Look what Piotr D. wrote.

    Piotr D.: Turn the statues.

    No you can turn the generator off after you opened those doors.

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