Yeah, I can't help but think what they could have accomplished if they didn't have to work with a skeleton crew and cut features like dialogue. But if they survive this, they will have a solid foundation for the next game.
I'm not giving up on this one yet, though. If they can fix the jankiness and improve the AI and get at least some rudimentary saving within the levels working, I think the game could be great fun. But it looks like it would take a few months of full development to really get the game up to snuff.