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Thread: TDP20AC Mission — The Whistling of the Gears (11/30/2018)

  1. #26
    Member
    Registered: Jun 2009
    Location: Argentina
    Holy cow this mission is really good. Don't let the map size fool you, there's a lot of things to do and places to discover, and I was surprised that it took me more than 2 hours to finish. I was still short 250-ish loot, and I'm definitely going to replay this one.

  2. #27
    Member
    Registered: May 2009
    Location: Germany
    More than 5 hours into this mission and more than willing to complete it.
    Only thing left to do : get incriminating information.
    So, some taffer lives somewhere near the crane? Can't take anything usefull from this hint.
    Any concrete hint where to go, please?

    First I pretty much enjoyed this mission.
    But after hours of tracking down where on earth the 4 pices might have ended up,
    I am pretty much tired. Even spent 2 hours flying through the mission to find them.
    Was there supposed to be any logic in placing these 4 bits?
    First I thought they might end up in some logic manner, as the first was floating high above the city (=air). The second neart the forge (=fire).
    But to my surprise the WaterTower did not hold the water piece.

    Found them in the end, but had no fun with that part at all.

    Oh,... and why on earth am I supposed to repair that thing?
    My job was to sabotage it. Why did my objectives get updated without any reason?

  3. #28
    Member
    Registered: Aug 2008
    Location: UK
    Quote Originally Posted by gnartsch View Post
    More than 5 hours into this mission and more than willing to complete it.
    Only thing left to do : get incriminating information.
    So, some taffer lives somewhere near the crane? Can't take anything usefull from this hint.
    Any concrete hint where to go, please?

    The place you're looking for is round the corner from the inn at the start of the mission - beneath an open storage area with lots of large wooden crates and a patrolling swordsman (crane above). There is an extendable ladder leading down to the bottom level where the correct door is located a few metres East from the base of the ladder.
    Last edited by Sagittal; 9th Dec 2018 at 17:53. Reason: correct spoilers

  4. #29
    Member
    Registered: May 2009
    Location: Germany
    Quote Originally Posted by Sagittal View Post
    The place you're looking for is round the corner from the inn at the start of the mission - beneath an open storage area with lots of large wooden crates and a patrolling swordsman (crane above). There is an extendable ladder leading down to the bottom level where the correct door is located a few metres East from the base of the ladder.
    Thanks!
    I had not noticed that this door is kind of special.

  5. #30
    Member
    Registered: Feb 2008
    gnartsch, there are actually plenty of hints where the parts ended up, since you get teleported to each spot before ending up in the abandoned factory. The one you picked up in the furnace room is actually the earth part (as Garrett comments, the Scrappers got to it first). And the reason for putting the core back together is that Tudor is supposed to present the sabotaged machine at the contest, and not notice it's broken before then.

  6. #31
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Only thing I have left to do is get the blueprints. I know where the chest is, but have no idea where to find the key. The captains note I have mentions that an employee locked it in there, but they need a key and chest isn't pickable. Any hint as to where the key is located?

  7. #32
    New Member
    Registered: Apr 2014
    Random_Taffer, that key is a bit tricky to find.

    Hint 1: From Captain's notes you know that Erogan hid key where he works. Than you should find out where is his workplace

    Hint 2: You may go to the Reception and logistics (small compartment near the room with Erogan's chest) and read a red book where all work assignments are listed. Than you should search the section where Erogan worked

    Hint 3: It would be good to check Scaling section
    Last edited by michael a; 10th Dec 2018 at 10:02.

  8. #33
    Member
    Registered: Sep 1999
    Location: Portland, OR
    Quote Originally Posted by gamophyte View Post
    I turned the corner to find this archer like this.


    Is this normal? I thought it was posed to be hanging out but it's bent down a bit too much maybe. But he can't react to me like he's in sleep mode or something yet his voice is normal ambient alert0 complaining. If I hit him he complains and moved a foot then freezes again. Is this in the mission or is it my install?
    BUMP. Did anyone else have this issue? He can't mele with me without freezing like motions are missing etc. I'd like to know, as it may be the reason why I cannot finish this mission. Maybe some script that was supposed to happen, didn't. I don't know where else to go, that I climbed to non player areas and killed two demons on roofs. Unless those where easter eggs. I loved the whipper! Also, the taffer prize.

  9. #34
    Member
    Registered: Jun 2011
    Location: ���&#5671
    Quote Originally Posted by gamophyte View Post
    BUMP. Did anyone else have this issue? He can't mele with me without freezing like motions are missing etc. I'd like to know, as it may be the reason why I cannot finish this mission. Maybe some script that was supposed to happen, didn't. I don't know where else to go, that I climbed to non player areas and killed two demons on roofs. Unless those where easter eggs. I loved the whipper! Also, the taffer prize.

    It's not an issue, it's just an AI put in a position to make it as if he's leaning against the table out of boredom. He's supposed to transition into a normal AI only when you don't watch (to make it smoother) but looks like you managed to broke him by doing all your weird experiments. It's not really your fault don't worry, we should have tested this little guy further.

  10. #35
    Member
    Registered: Apr 2002
    Location: Germany
    I had this weird leaning fellow, too.
    Didn't save him from by blackjack, though...

  11. #36
    Member
    Registered: Sep 1999
    Location: Portland, OR
    Ah thank you for the input.

  12. #37
    New Member
    Registered: Jun 2012
    I'm trying to find my last piece of the core. The one that's high up on a lamp and then disappears somewhere else.

    Nevermind, found it! For those who're curious: It moves to the top of the tower of what I believe is the hammer cathedral
    Last edited by Koning Kaas; 10th Dec 2018 at 18:37.

  13. #38
    Member
    Registered: Sep 1999
    Location: Portland, OR
    Finished. Fun climbing and killing two demons. were there more?

  14. #39
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Got it. I think part of my problem was playing it in multiple sittings instead of all the way through. I had forgotten a book mentioned where the worker was stationed.

    Truly- an excellent mission!

  15. #40
    Member
    Registered: Jan 2012
    Location: San Miguel de Salinas, Spain
    Truly amazing mission with a stunning architecture, but I give up after shattering the core and having to gather the pieces . I loved climbing around and discover the area but it got a bit frustrating in the end.
    Again, a wonderfully designed mission with a lot of things to discover, thanks to the author. Maybe he could include some shortcuts in future missions for players like me

  16. #41
    Member
    Registered: May 2009
    Location: Germany
    Quote Originally Posted by Stibitzki View Post
    gnartsch, there are actually plenty of hints where the parts ended up, since you get teleported to each spot before ending up in the abandoned factory.
    Hmmm... strange. I do not recall gotten teleported anywhere.

  17. #42
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Missing one piece of the core, i got the fire, the water, and the one in the air that i had to chase it, where's the other?

  18. #43
    Member
    Registered: Nov 2014
    Quote Originally Posted by Cardia View Post
    Missing one piece of the core, i got the fire, the water, and the one in the air that i had to chase it, where's the other?
    Check the Scrappers forge

  19. #44
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by piesel View Post
    Check the Scrappers forge
    Thank you!

    Mission finished on "normal" almost two hours of gameplay , when i began playing this mission i was a bit septic at first, as the city layout looks chaotic and weird, but as i progress in the game i find this map fun to play, even thought destroying the core is not really clear as i've never found a holy potion, but answers here helped to find out other means to destroy it. There's a lot of readables throughout the mission which helps to give life to this map, some secrets makes the mission even more enjoyable. the exteriors are not so well polished as the interiors (c'est la pagaille à l'extérieur). I don't know who would could have built this mission but i have a suspicion. Apart from that this is a satisfying experience, and i will replay it on "expert" next time, and the video intro is excellent. My score is 8 out of 10!

    Thank you for this Gift!
    Last edited by Cardia; 12th Dec 2018 at 14:39.

  20. #45
    Member
    Registered: Mar 2018
    That's probably my least favorite mission in this contest. Doing confusing city mission is one thing, but unfortunately the main story became also confusing. What's the point of fixing the core if our first objective is to destroy it? This is just dumb. Also core pieces teleport somewhere and in super short teleportation cutscenes you need to figure out where they appeared. Which is very tough. I watched this cutscene 20 times before figuring out these places. The first one I got was from junk machine in Scrappers, so I assumed it was from generator area (4th cutscene). So after getting water and fire core, I started to search for area with metal door. When I found it, I couldn't find the core. I checked forum and read that core was stolen. After 30 min realized that Scrapper core was actually from 3rd cutscene. So I started looking on roofs. Finally I climbed on top of tower and killed fire mage who almost killed, but also dropped coins. I even killed shadow guard which failed the mission. And finally found air core which I missed because it blend with power collector.

    Another thing was finding compromising information. It took me a lot of time to find it hint in the bedroom. After that I need to find crane. But even though I explored the whole city and there was crane on the map, it took me 1 hour to notice it. And another 1 hour to find the right door. This is too well hidden for my tastes.

    On the other hand I liked the blueprint riddle.

    One more thing I noticed is some door are getting closed after I returned to some areas (for example there is metal door in Scrapper Area which whenever I was going back was closed). Another thing is after KO-ing guard in tavern and reloading his unconscious form changing into sitting. It wouldn't be anything special, but his upper part is moving. That's something I never saw before.

    So I will summarize what I didn't like: idiotic story twist, stuff too well hidden, super short teleportation cutscenes and second exploration of the whole city being forced.

  21. #46
    Member
    Registered: Apr 2011
    Location: Montpellier, France
    Galaer: you needed to repair the core because it was specified that the core needed to look intact after the sabotage. There's no stupid twist, it was always like this. The sabotaged core isn't going to fool anyone if it's broken to pieces.

  22. #47
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    I took screenshots after each port, once I realized what was happening. Was pretty easy to find each one after that. Even that was probably unnecessary as the playable area isn't really that big.

  23. #48
    Member
    Registered: Mar 2018
    Quote Originally Posted by skacky View Post
    Galaer: you needed to repair the core because it was specified that the core needed to look intact after the sabotage. There's no stupid twist, it was always like this. The sabotaged core isn't going to fool anyone if it's broken to pieces.
    But if I fix broken core, then what's the point of sabotage to begin with?

    Quote Originally Posted by Random_Taffer View Post
    I took screenshots after each port, once I realized what was happening. Was pretty easy to find each one after that. Even that was probably unnecessary as the playable area isn't really that big.
    Good for you, I have no idea how to make screenshots.

  24. #49
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Quote Originally Posted by Galaer View Post
    But if I fix broken core, then what's the point of sabotage to begin with?
    Because they want it to fail during the contest to cause humiliation. If he sees that the core is broken, he'll make a new one that won't fail.


    Quote Originally Posted by Galaer View Post
    Good for you, I have no idea how to make screenshots.
    Pretty high tech stuff, so without a detailed understanding of advanced trigonometry and 1337 hacking skills, you might wanna play it safe and not bother.
    I'll try and explain, because it's super hard to figure out.

    You have to actually look at the controls in the menu and assign a key.

    Seriously though, all that said the map isn't that big.

  25. #50
    Member
    Registered: Mar 2018
    Quote Originally Posted by Random_Taffer View Post
    You have to actually look at the controls in the menu and assign a key.
    I didn't know it was that simple. I never knew there was something like that in controls. It's true map isn't that big, but it's much easier to look for stuff the first time than the second when you have everything unlocked.

    Quote Originally Posted by Random_Taffer View Post
    Because they want it to fail during the contest to cause humiliation. If he sees that the core is broken, he'll make a new one that won't fail.
    The thing is if I fix the core, it will work perfectly well on the contest. Just like before sabotage. That's why the story is idiotic for me.

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