Is there anybody, who can help a entire newbie in the matter of FM and is speaking german. perhaps he would be so kind to contact me via pn
Is there anybody, who can help a entire newbie in the matter of FM and is speaking german. perhaps he would be so kind to contact me via pn
Hi!
I've been playing thief 2 for a looooong time, and I have an installation of Thief (GOG)/Taffer Patcher (latest) that works pretty well with the original game and other fan missions, but for some reason, it seems that all the missions on this thread (that I downloaded from the google drive) are missing textures/scripts... (which they are not, i presume)
Some objects are invisible, some walls are black, NPCs are invisible, I cannot interact with doors, I cannot use my items/weapons...
Am I missing something?
Thank you very much, have a nice day.
There are no missions to play here. This is an announcement/discussion thread. Guess you mixed it up with this contest
https://www.ttlg.com/forums/showthread.php?t=149369
The Dark Project 20th Anniversary Contest
Install Thief Gold+NewDark to play the missions.
Oh yeah my bad, I stupidly confused Thief/Thief II, I thought this was the first thread of a T2 FM competition and the other was its results...
So that's why the missions don't work properly, thank you, I'm just going to install T1 and wait another year for this one's results!
I'm assuming that using custom models to replace terrain to save on cells is against the rules (e.g. replace a terrain pyramid roof with the equivalent, same-textured shape as a model)? I started working on something but it got too big and I've hit the cell limit. If not I'll just release it separate to the contest.
Nope, you can only use original models modified to change the textures, no custom model files.
Yeah figured as much. It's not a mission I can easily split in two either. I reckon I'll just try and stick to the stock-T2 style but not worry about adhering to the rules, and just release it when it's done irrespective of the contest.![]()
Thanks, Yandros - you've sucked me back into the abyss of DromEd. The distant completion date gives me the five months I'll need to remember how to make a mission :-)
- eep!
So excited for this! I've always wanted to make my own FM and looking at the length of time for this contest I think I'm going to try my hand with this. Hopefully a year is enough time for make a little something.
Does this mean if I use the current version of Thief II I have with all the patches and made an entry with it, it could get disqualified? What would be a good setup for making an FM, should I have a separate install of Thief II?
It won't be disqualified if you don't package anything custom with the mission, but it might mean, for example, that all your texture alignments are slightly off when viewed with stock textures because you've been building with a texture pack.
Yeah I would highly recommend that you not install any texture packs etc. in the installation folder where you will be working on a contest mission. That way you will create and see what the people playing your mission see.
Also, you don't have a year any more, there is only 6 months left.
Ah OK, that makes sense and I better get started with only 6 months left.![]()
Plenty of time to come up with a mission, but you'll probably want to reel in any huge ambitions. A small to medium sized level would be ideal at this point.
Darn, guess I should scrap the 2-hour extravaganza of a mission I had planned as my first mission for this. But definitely will keep the remaining time in mind in regards to mission size.
@Yandros
I cancel the Contest, i have other Plans with my FM. I will release my FM Next Year in Summer.![]()
Sorry to hear it, but we will all look forward to the mission when it does get released.
damn, the contest has been cancelled? Thanks a lot terra!![]()
ROLL CALL!
Seeing as how we are over halfway through the time period, I'm asking all authors working on entries to post here or PM me to let me know so I can get a rough head count of where we are.
Hello
Hi
Here.