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Thread: Google gaming (Stadia)

  1. #26
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    GeForce Now's an interesting idea in that you're not subscribing to access content, you're subscribing to what is, essentially, hardware. Like renting a compute cluster, but for gaming. Personally, I find that idea more palatable than the Netflix for Gaming angle that Stadia's going for.

    I usually tell people to write down the pros/cons for things if they're making important decisions. This isn't one, but the pros and cons sounded intriguing, so:

    + Instant access to a smorgasbord of games!
    - But you can't own* them, don't get to choose them, and that game you like can rotate out of the service at any time

    + Doesn't need to run from a box that's always going to be outmoded at some later date!
    - Needs high-bandwidth internet and low latency, so good luck if your connection is metered, is unreliable, or not close enough to a Google Data Centre

    + Cheaper than buying all those games!
    +- If you as a consumer prefer to dip in and out of the latest games, this makes sense in the short term. Pay up when something interests you, close your wallet when it doesn't. In the long term, you've paid for time played, not access at will to specific games for an indefinite period of time. Your consumer habits dictate how you feel about this.
    - You'll never get a chance to buy an offline copy of that game you really, really like if it's a platform exclusive

    - Welcome to always online machine learning algorithms that profile your personality through how you express yourself in games - won't it be fun when they can get it to parse your banter in multiplayer?
    - Of course the games will be ad-supported and the ads will be user-profile targeted
    - Offline play? Uh. What?

    Frankly, the over-riding factor is convenience and cost. We as consumers are quick to give up benefits/change priorities in exchange for instant and non-fussy access to something at a low enough price. Google knows this, so the real play they have to make to get traction is choosing the right price.

    If it isn't clear, I'm not a fan of the entire paradigm. Too many technology ifs buts and maybes. Too many things we take for granted being given up. Too many implications that aren't exactly easy to sleep with at night. So no thanks, Google. I don't think so.

    TL;DR - I prefer my games a la carte, so that's where I'm staying.


    *yes, I know, you don't technically own games you buy, you simply get a limited license. In practical terms it doesn't make much of a difference since the license is, in effect, indefinite.

  2. #27
    Member
    Registered: May 2004
    Welp, Geforce Now just removed the ability to install unsupported games. It was fun while it lasted... on the plus side, it seems that virtually none of the users are ok with this decision, so maybe something will come of the backlash.
    Last edited by froghawk; 11th Apr 2019 at 11:46.

  3. #28
    New Member
    Registered: Mar 2019
    Cloud gaming has been on the market for quite a while but no one was able to launch it to this extent. Though I'm still curious what will be the input lag while playing

  4. #29
    Moderator
    Registered: Sep 2000
    Location: Hong Kong
    Google have just announced that they will launch Stadia in selected countries in November for US$9.99 per month with an initial selection of ~30 games:

    Dragon Ball Xenoverse 2, Doom Eternal, Doom (2016), Rage 2, The Elder Scrolls Online, Wolfenstein: Youngblood, Destiny 2, Get Packed, Grid, Metro Exodus, Thumper, Farming Simulator 19, Baldur's Gate 3, Power Rangers: Battle for the Grid, Football Manager, Samurai Shodown, Final Fantasy XV, Tomb Raider Definitive Edition, Rise of the Tomb Raider, Shadow of the Tomb Raider, NBA 2K, Borderlands 3, Gylt, Mortal Kombat 11, Darksiders Genesis, Assassin's Creed Odyssey, Just Dance, Tom Clancy's Ghost Recon Breakpoint, Tom Clancy's The Division 2, Trials Rising, and The Crew 2.
    Source: Engadget

  5. #30
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    But to play on it this year, you're forced to buy their "Founders Edition" for $130, which includes a controller, a Chromecast dongle, and a 3 month subscription.

  6. #31
    Member
    Registered: Aug 2004
    Potentially a really good deal IF you don't have a reasonably up-to-date console or computer. I can't help thinking that they need to be marketing this outside of core gamers? "Hey, want to play these cool games with great graphics but don't want the big fat outlay? We've got something for you!"

  7. #32
    Member
    Registered: May 2004
    "Psst! Hey, kid... wanna buy a cloud gaming subscription?"

  8. #33
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Seems like a really good deal, and an easy way to play games you'd normally have to pay a bunch of $$$ for the hardware for, but then I read NVs post from the first page and I don't want to contribute to this. Even though the library is thin atm, I see at least 5 games there that I would try out and possibly finish, which would normally run me about 250-300 bucks. Plus I'm sure their inventory will grow by leaps and bound by next year.

  9. #34
    Member
    Registered: Aug 2004
    Quote Originally Posted by Brethren View Post
    Even though the library is thin atm, I see at least 5 games there that I would try out and possibly finish, which would normally run me about 250-300 bucks.
    Aside from Destiny 2 (and presumably more to come) you still have to pay full price to buy each game you want to play.

  10. #35
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Ah, that obviously makes things much different. I thought it was more along the lines of how Playstation Now works. But I guess for $10/mo, that would be way too good of a deal.

    So I'll have to pay a full $60 for a retail game, and have to pay $10 a month just to access it? You can forget that.

    Considering all the hardware costs $130, and the first year will cost you roughly another 100 in subscription fees, I would think most people are better off just picking up a used/new PS4 or Xbox 1.

  11. #36
    Member
    Registered: Aug 2012
    Location: Taffing in a pub
    Holy Cow! Google are bringing some big guns to the foray with their release line up for the Stadia!

    It's still hard for me to see this as a legitimate console release and not a mobile gaming thingy-ma-jig...

    Just wish I had the internet to support it, streaming games will be a nightmare

    https://www.pcgamer.com/uk/google-stadia-launch-games/
    Last edited by SirLord Best; 11th Nov 2019 at 17:18.

  12. #37
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    The article you linked to said the lineup was "not what I'd call an overwhelmingly impressive list." Am I missing the big guns here?

    And I'm not sure what you mean by "legitimate console release," this doesn't have anything to do with consoles.

  13. #38
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    Destiny 2, Mortal Kombat 11, Red Dead Redemption 2 and Tomb Raider (Rise and Shadow) not big enough for you?

    Borderlands 3 no good?

    And it's not a "console" no, but you know what he means - this should be PS4 level gaming, just streamed.

    The potential benefit I see are non-PS4 exclusives (I'd love to play Breath of the Wild) and cost perhaps. Death Stranding is 60 quid on PS4!

  14. #39
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Those games don't personally do it for me, but others mileage may vary.

    The thing about Stadia though, as I found out, is that you still have to pay for the games. So it's still 60 quid for Death Stranding. Some select games are free but not many.

    And you can forget about playing Breath of the Wild, Nintendo would never go for that.

  15. #40
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    Those games don't do it for me either, but I can't deny they are considered "big" games.

    Yes, you pay for the games, but you never paid for a 400 squid console.

  16. #41
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Not trying to be argumentative, but you do still have to pay $70 for the controller and $70 for the chromecast device. Tack on $120 for one years worth of service, and you could have instead bought yourself a brand new PS4 slim. I just don't see the value here.

    And sure, eventually you'll be able to play on PC/laptop, but in that case you might as well buy games on Steam and then have them forever without a monthly fee.

  17. #42
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    It's 120 here for the setup (controller and Chromecast). If you already have a Chromecast (I do) it might be cheaper, no?

  18. #43
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    You need a Chromecast Ultra, whatever that is. Probably required to get 4K.

    I saw this mentioned in an article somewhere, and I agree it makes sense. Another huge reason to be wary of Stadia is that it's made by Google, who have ditched quite a few of their new products when they didn't work out. I don't think I'd feel too comfortable shelling out my 60 bucks in the first year of the program for a game I'll only be able to access if Stadia is a success.

  19. #44
    Quote Originally Posted by Brethren View Post
    I don't think I'd feel too comfortable shelling out my 60 bucks in the first year of the program for a game I'll only be able to access if Stadia is a success.
    I partially expect Stadia to fail due to this. I would not be surprised if they need a paying user base in the millions to recoup the costs of developing/maintaining the entire system (server setup, software and hardware) over a year or so. On the other hand, informed users will go look at the subscription + individual purchase of games + acquisition of hardware as a noticable expense, and there's also the factor of almost certainly requiring a stable and fast connection to for the games to be playable.

    And since Google is rather infamous for shutting down experiments that don't work out for them, it seems likely it will only be worthwhile in the long run if they manage to convince enough working families (with a good internet connection) that it's the new hotness the kids really want for christmas. I kinda expect a lot of post-christmas returns.

  20. #45
    Member
    Registered: Sep 2001
    Location: Qantas
    Quote Originally Posted by Brethren View Post
    Not trying to be argumentative, but you do still have to pay $70 for the controller and $70 for the chromecast device. Tack on $120 for one years worth of service, and you could have instead bought yourself a brand new PS4 slim. I just don't see the value here.

    And sure, eventually you'll be able to play on PC/laptop, but in that case you might as well buy games on Steam and then have them forever without a monthly fee.
    I think if you're both a PC and console gamer, you're better off buying PC games through Steam and then using Steam Link or NVidia Gamestream to play them on your TV over your own local network.

    I don't see much benefit for the player in running games in the cloud, unless it is significantly cheaper than buying the hardware to run them locally, and it doesn't look like that's the case if you buy into the Pro tier subscription to Stadia. On the other hand, the publishers benefit from moving in this direction because it reduces piracy.

  21. #46
    Member
    Registered: Aug 2002
    Location: Maupertuis
    I find it very amusing that being a Nintendo fanboy becomes more and more rational as time goes on.

    Yeah, I have nothing much to contribute, sorry.

  22. #47
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    But then you don't get access to loads and loads of games.

  23. #48
    Member
    Registered: Aug 2002
    Location: Maupertuis
    Quote Originally Posted by SubJeff View Post
    But then you don't get access to loads and loads of games.
    I also can't afford loads and loads of games, so that's not a problem. There's also a wide range of indie stuff on the Switch that won't run on my PC, for which I'm grateful.

  24. #49
    Member
    Registered: Mar 2014
    Location: Yeah.
    They just added 10 more games to the starting lineup right at the 11th hour, after receiving heat for how small it was. I'm starting to feel like Google does not have a lot of confidence in this thing.

  25. #50
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    I think they need something substantial to draw people in. Like the way the Epic Store is giving away free games every week. There's just not a lot of incentive to join up right now.

    Btw, what does Nintendo have to do with anything..?

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