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Thread: T2Fix: An Unofficial Comprehensive Patch for Thief 2

  1. #551
    Member
    Registered: Mar 2015
    I am glad that you were able to resolve your slowdown problem.

    I apologize for the delay. Pertaining to your other issue, are you still experiencing the problem that is displayed in the screenshot that you provided here? Moreover, does this issue also occur when movies play?

    When using the Direct3D 9 display system, the 2D UI is always drawn with the 3D hardware. Thus, modifying the menus themselves is unlikely to solve the issue since your video hardware is almost certainly the source of the problem. It is rather difficult to offer an easy solution to this, but you could attempt to set the "ui_scale_mode" configuration variable to '1', which will scale the menus to an even multiple of their original resolutions without filtering the result. You could also try tinkering with the "d3d_disp_limit_gpu_frames" variable. Failing both of these, you could see if disabling the "single_display_mode" configuration variable makes any difference, though doing this will reintroduce the inconvenient resolution switching of the original game.

  2. #552
    Member
    Registered: Aug 2020
    Quote Originally Posted by Jax64 View Post
    I am glad that you were able to resolve your slowdown problem.

    I apologize for the delay. Pertaining to your other issue, are you still experiencing the problem that is displayed in the screenshot that you provided here? Moreover, does this issue also occur when movies play?

    When using the Direct3D 9 display system, the 2D UI is always drawn with the 3D hardware. Thus, modifying the menus themselves is unlikely to solve the issue since your video hardware is almost certainly the source of the problem. It is rather difficult to offer an easy solution to this, but you could attempt to set the "ui_scale_mode" configuration variable to '1', which will scale the menus to an even multiple of their original resolutions without filtering the result. You could also try tinkering with the "d3d_disp_limit_gpu_frames" variable. Failing both of these, you could see if disabling the "single_display_mode" configuration variable makes any difference, though doing this will reintroduce the inconvenient resolution switching of the original game.
    That's exactly the menu problem that happens also in the in-game movies which is interesting. Those rectangles are not fixed but they change also depending on the mouse movement, with random menu mixed pixels from each menu pages and even with some Win 8.1 GUI parts sometimes (like the clock numbers appearing into). The menu sound works and I can eventually even enter the game with some difficulty but it's impossible to even read anything, options, load or save data etc.. It's interesting that doesn't happen with the old Direct3D d3d_display path option so I suppose the way the new engine draw the menu using Directx9 is not well compatible with this iGPU that of course use its ram memory from the system one. So maybe the graphic data are store into ram area shared with the accelerated Win GUI who knows. Or maybe the menu color palette is not compatible when using Directx9 calls. It's interesting that it doesn't break the game from working once the game start in the 3D area the game works until you need to go back to the menu and it's even difficult to close the game. I suppose it could have been solved on the drivers side but this is and was a soon forgotten and problematic gpu also in its times.

    About the two config options above I think I've already tried those and nothing really changed. Also fullscreen or windowed and even the vsync options. While this last one seems that changes a bit the amount of "rectangles/pixels noise" but not even close to be readable. At first I thought it was the Win 8.x not being technically supported and with its more accelerated different GUI but I found that happens also with the WDDM1.1 supported Win 7 GUI with the same result.
    Last edited by 386SX; 4th May 2022 at 05:17.

  3. #553
    Member
    Registered: Jul 2012
    Is there a way to enable subtitles only for the movies and conversations/Garrett's monologue/other events, but not for regular AI speak?

  4. #554
    Member
    Registered: Mar 2015
    Yes, you can use the "subtitles_hide_types" configuration variable to accomplish that. A list of subtitle types can be found in subtitles-sample.sub, which is included with the NewDark documentation. Most AI speak is covered by the "bark" and "urgent" types. Normal AI chatter is typically confined to the "bark" type, while the "urgent" type includes most important verbal reactions. Adding the following to cam_ext.cfg should hide both of these.

    Code:
    subtitles_hide_types bark+urgent
    This should leave subtitles for movies, conversations, Garrett, and effects intact.

  5. #555
    Member
    Registered: Jul 2012
    Hmm, that doesn't seem to work. I still have all the subtitles showing. This is the end of my cam_ext.cfg:

    Code:
    ;this makes sure no white textures are encountered when using mods
    ObjTextures16
    MeshTextures16
    enable_subtitles
    subtitles_hide_types bark+urgent
    And this is my cam_mod.ini:

    Code:
    mod_path usermods+hdmod+hdmod\t2skies+patches+usermods\lantern_mod
    I noticed there's a folder called "subtitles" with one file "miss1.sub". It has 19674 rows and seems to contain all the subtitles. Conversations, AI speak and all. But all of them are TYPE "convo", no barks or urgents in there. I don't know if this is something the HD mod does or what.

    Also, the subtitles for the movies weren't working, but I copied all the files from mods/subtitles to the aforementioned subtitles folder so now they work, but the bark and urgent subs still show, even if I delete "miss1.sub"

    EDIT: Blurp! I actually had commented out the line to hide the bark and urgent subtitles in the middle of all this tweaking and forgot about it, oops! So yeah, I added the line you mentioned, copied the files from ./mods/subtitles to ./subtitles and deleted "miss1.sub" and now the subtitles work as they should. Thanks!
    Last edited by DiMarzio; 24th May 2022 at 11:17.

  6. #556
    Member
    Registered: Dec 2012
    Location: Sweden.
    Is there a good reason behind why the installation package does not contain libmp3lame.dll (x86 / 32-bit) for support of MP3 to WAV conversion during FM install, is it for license reasons or because its old and obsolete by todays standards?

    Just purely curios, this is mentioned in the about box of my FMSel and although given handy links to a recommended site where to download it from so no problems getting it mended and done, noticed this when installed Thief 2 onto my 64 bits windows 11 system and everything works just fine for me.
    Last edited by Ghostly; 24th Aug 2022 at 09:52.

  7. #557
    Member
    Registered: Mar 2015
    libmp3lame is actually included with T2Fix; however, it is not installed by default. On the tasks page, there should be a checkbox to install it. Along with it should be another to install OpenAL Soft as well.

  8. #558
    Member
    Registered: Nov 2006
    Location: Moscow
    Hey guys! First of all thank you all for this wonderful work on creating this cumulative patch. No need to dig into anything, just install and that's it.

    I just wanted to express my opinion about two things:

    First of all I've enabled v-sync during installation and now I don't understand how to disable it. I opened cam_ext.cfg, found this passage:

    Code:
    ; display refresh synchronization mode (in "single_display_mode"), default is 3 which means enabled
    ; in-game and in menu screens. To disable synch, set mode 0.
    ; NOTE: certain graphics driver settings may override synch behavior of the game
    ; NOTE2: synch support in windowed mode with "use_d3d_display", may depend on Windows version and settings
    ;vsync_mode 0
    ; for displays with really high refresh rates (like 120 Hz) the game might be running too fast,
    ; try following mode to make the game update every second display refresh (if supported by the card/driver)
    ;vsync_mode 7
    
    ; software based framerate limiter (in "single_display_mode")
    framerate_cap 100.0
    This look like a thing to disable v-sync, but all these lines are disabled already

    Another thing is more a matter of taste. I didn't see any obvious indication that I would have it, maybe I was blind. I'm talking about its horribleness - BLOOM



    Guys, it's bad If I would saw in installer smth like

    ☑ BLOOM

    I would definitely disabled it...
    Last edited by vorob; 5th Oct 2022 at 13:56.

  9. #559
    Member
    Registered: Mar 2015
    Both vertical synchronization and bloom can actually be disabled within the installer itself. On the "Additional Tasks" page, click the "Configuration Options" button in the lower-left corner of the window. You should then be presented with a list of options. Unchecking the box reading "Force VSync" will disable vertical synchronization and ensuring that the box labeled "Enable Postprocessing" is unchecked will disable bloom. Also, it is worth noting that bloom is not enabled by default. It is only enabled when you select the "High" video preset, as described in the first post. You can always modify settings after selecting a preset with the "Configuration Options" button, however.

    This said, you can also change these settings without rerunning the installer if you would prefer to. To disable vertical synchronization, uncomment the line ";vsync mode 0" in cam_ext.cfg. To disable bloom, comment out the line "postprocess 1" further down.

  10. #560
    Member
    Registered: Nov 2006
    Location: Moscow
    Thanks sir!

    Another quick question - t2fix is fully compatible with Windows XP? All the scripts and fam selector?

  11. #561
    Member
    Registered: Nov 2006
    Location: Moscow
    Okay I checked and the only thing I couldn't install was FM manager, it requires vista sp2. That's understandable but sad

  12. #562
    Zombified
    Registered: Sep 2004
    just use plain FMsel, that one is compatible. also, you will need xpsp3 for the latest NVscript.

  13. #563
    Member
    Registered: Nov 2006
    Location: Moscow
    Quote Originally Posted by voodoo47 View Post
    just use plain FMsel, that one is compatible. also, you will need xpsp3 for the latest NVscript.
    Noted, thanks. Yep, i'm on sp3

    Guys, is ai stuck still a thing in newdark? Cause i've been testing first mission and basso stuck in one place, had to do usual trick save / load, then he continued his movement

  14. #564
    Thanks so much for this! It's been a while, but I've finally started installing my old Thief games on my newer (Windows 10) computer and was able to play Thief1 perfectly! I am having a bit of trouble with Thief2, though. I have the CD versions and the installer doesn't work anymore, so I've had to copy them directly to my hard drive. Easy enough for Thief1, but Thief 2 having two discs was a different story. This thread says to copy the second disc on top of the first one so there's only one folder, but I'm not sure how to do that. The method I tried didn't work and I ended up with two folders, so what do I do? I tried just dumping the second folder inside the first, but that didn't do anything. There's probably a really simple solution and I'm going to feel like an idiot, but so be it.

    Another question, this one about T2Fix: What's the difference between the version with mods and the version without mods?

  15. #565
    Member
    Registered: Nov 2006
    Location: Moscow
    If you have cds you don't need to copy anything, t2fix installer can take files from cd and do a proper installation.

    I guess version with mods carry mods inside installer new skies, high-poly models and so on.

  16. #566
    Thanks! Everything's working perfectly so far! Next step: getting the FMs set up!

    P.S. Would you (or anyone else here) happen to know why Thief2 has subtitles show up onscreen whenever any character speaks? It's distracting and I want to get rid of them, but there doesn't seem to be any way to do so in the game settings. Is this just a feature of T2fix (I used the version with mods) and I'm stuck with subtitles forever?

  17. #567
    Zombified
    Registered: Sep 2004
    must have selected them when installing. can be disabled in cam_ext.cfg (edit with notepad or similar).

  18. #568
    Thanks! That was an easier fix than I thought it would be.

  19. #569
    New Member
    Registered: Oct 2022

    t2fix archive

    Greetings - does there exist, or would it be possible for there to be a T2fix zipped release with all included library files similar to the Tfix lite patch for thief 1/gold? Reason being is Thief gold with tfix lite works flawlessly on the Steam Deck through the proton compatibility layer, but because you need to run all kinds of installers for t2fix I cant seem to get it to work.
    Last edited by spocksbrain; 22nd Oct 2022 at 09:22.

  20. #570
    Member
    Registered: Mar 2015
    There is not currently an archive-only release of T2Fix that is maintained. However, on the Steam Deck, you should be able to use something like Protontricks to run patchers or installers with a GUI. Ignoring the patched resources, T2Fix without any additional components selected, as well as T2Fix Lite, is equivalent to just NewDark. This means that an archived version would really just consist of the NewDark archive itself, which is already available and linked in the first post. That said, beyond any concerns of redundancy, maintaining a zipped release here would certainly be feasible. Something like this from a few years ago can be found here.

  21. #571
    New Member
    Registered: Oct 2022
    Quote Originally Posted by Jax64 View Post
    There is not currently an archive-only release of T2Fix that is maintained. However, on the Steam Deck, you should be able to use something like Protontricks to run patchers or installers with a GUI. Ignoring the patched resources, T2Fix without any additional components selected, as well as T2Fix Lite, is equivalent to just NewDark. This means that an archived version would really just consist of the NewDark archive itself, which is already available and linked in the first post. That said, beyond any concerns of redundancy, maintaining a zipped release here would certainly be feasible. Something like this from a few years ago can be found here.
    wow thank you so much for the tips - im gonna give protontricks a try first and then maybe try an older version after.

  22. #572
    Member
    Registered: Dec 2002
    Location: Peoples Republic of Boulder
    Quote Originally Posted by spocksbrain View Post
    Greetings - does there exist, or would it be possible for there to be a T2fix zipped release with all included library files similar to the Tfix lite patch for thief 1/gold? Reason being is Thief gold with tfix lite works flawlessly on the Steam Deck through the proton compatibility layer, but because you need to run all kinds of installers for t2fix I cant seem to get it to work.
    I just went through the ordeal of installing TG and T2 on my deck and found that it wasn't as bad as I thought...You do need to download a couple of apps from the Discover store (Wine and Flatseal) to install T2Fix and then find the correct install paths. It took me some time and some research for sure, but was able to get T2 running really well...If you're interested I can do a step-by-step.

  23. #573
    Member
    Registered: Dec 2002
    Location: Peoples Republic of Boulder
    Separate note...I've lost the bottom button bar on FMSel in T2. Has anyone seen this before? I can still R click to play/install/uninstall FMs so it isn't the end of the world, but is just annoying. It also seems to be a different resolution than it was.

    Game still works just fine and FMSel in TG hasn't changed. Might reinstall T2Fix? Any thoughts?

  24. #574
    New Member
    Registered: Nov 2012
    Location: Formerly Derspegn (2014-2020)
    Quote Originally Posted by Jax64 View Post

    This said, you can also change these settings without rerunning the installer if you would prefer to. To disable vertical synchronization, uncomment the line ";vsync mode 0" in cam_ext.cfg. To disable bloom, comment out the line "postprocess 1" further down.
    That is very helpful

  25. #575
    Zombified
    Registered: Sep 2004
    I have just been reminded on steam forum that T2Fix does not have a version indicator in the lower right corner on the screen like TFix does. not terribly important, but could/should be added, perhaps.

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