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Thread: Thief II: The Metal Age 20th Anniversary Contest - Screenshots and Teasers

  1. #26
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    HavvicGames, those scenarios look very dynamic and impressive, i would prefer a sky with stars for the second mission thought.

  2. #27
    New Member
    Registered: May 2018
    Location: England
    13 hours in a 2 day period. Mainly done as procrastination from revising for exams

    I'm going to be honest, I actually have no idea how to do sky stuff. I'm still a complete noob with dromed when it comes to the technical bits. This is just using whatever was set-up with the starter pack right now

  3. #28
    L'architecte de Rocksbourg
    Registered: Nov 2005
    Location: Narbonne, France
    Fantastic lighting work

  4. #29
    Member
    Registered: Dec 2003
    Location: ...nothing but flames...
    One of the great Bs?
    Just a teaser of TLT to get you taffers through the long weekend. Very early screenshot. Exterior architecture mostly done. Interior barely started. Then the hard part. Why did I come back, anyway?


  5. #30
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    I'm a motivational coach I didn't even know this.

    Glad you're creating a mission

  6. #31
    Member
    Registered: Sep 2002
    Location: swirling in the night wind
    I like the dark moodiness of Balboa's landscape!

    I just went back and looked at all the other screenies. Some amazing beginnings here for the short time. Hope I'll finally be done playing the previous contest missions by the time these ones are out.
    Last edited by redleaf; 1st Jun 2019 at 17:46.

  7. #32
    Member
    Registered: May 2008
    Location: Southern,California
    i just hope on some of those wall vines we get some healing fruit,great pic balboa

  8. #33
    Member
    Registered: Oct 2017
    please don't start^

    Looks nice balboa, keep up the hard work

  9. #34
    Member
    Registered: Jun 2015
    Location: Germany
    Can´t Stop working, i have Started last Week with my Thief 2 Contest FM. After i stop the Work on the Acideus Saga, i working on a new fresh Idea with a Simple Story with some nice effects, it Will be a City/Mansion FM, with a Big Area.


  10. #35
    Member
    Registered: Feb 2010
    Location: Switzerland
    Quote Originally Posted by -Terra- View Post
    Can´t Stop working, i have Started last Week with my Thief 2 Contest FM. After i stop the Work on the Acideus Saga, i working on a new fresh Idea with a Simple Story with some nice effects, it Will be a City/Mansion FM, with a Big Area.

    This looks great...seems to be a rain mission which doesn't come often but always adds to the atmosphere

  11. #36
    Member
    Registered: Nov 2003
    Location: ┴W 'ɐlnossᴉW
    @ -Terra-
    Yeah, that looks pretty good. Keep it up.

    Here are some more pics from me. I may not post anymore after this. Don't want to show too much of it.





    Last edited by GORT; 25th Jun 2019 at 16:17.

  12. #37
    Member
    Registered: Jun 2015
    Location: Germany
    @GORT
    Looks Good! I know you will make a crazy FM ala ROTB???

    Curse of the Statutes
    Here are some Screens from the City:





  13. #38
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Gort and Terra excellent work so far I can't wait to see the final result!

  14. #39
    Member
    Registered: May 2008
    Location: Southern,California
    gort that bottom pis is very fancy but not sure i ever seen that light effect on those flame lights before,and omg that chandelier is wow in that perspective

    and terra i love your use of windows,the soft light makes me feel like i am in one of those places relaxing smoking a cigg


    great stuff so far


    side though "20 years of dewdrop" he is all grown up now

  15. #40
    Member
    Registered: Aug 2012
    Location: Nova Scotia, Canada
    Got some good work done on this today and did more of the exterior.


  16. #41
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Wow, looking amazing SneakyGuy101, i love the yellow brick house.

  17. #42
    Member
    Registered: Aug 2012
    Location: Nova Scotia, Canada
    Quote Originally Posted by Cardia View Post
    Wow, looking amazing SneakyGuy101, i love the yellow brick house.
    Thanks It's pretty interesting to improvise and see how much you can do with the stock textures.

    One more pic too:



    Coming along pretty well and about to hit the 1000+ mark with terrain brushes.

  18. #43
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    It´s looking very unique SneakyGuy101 i would add some windows to those green brick towers , also more elements to the green brick walls, such as windows, or grates, chimneys, ornaments, trims, wall columns...just a suggestion.

  19. #44
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    All of these missions are going to feature rain, aren't they?

  20. #45
    Member
    Registered: Jun 2015
    Location: Germany
    Another Screenshot from the City.


  21. #46
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Wow! looking fabulous Terra! Keep going the great work!
    Funny everyone decided a rainy atmosphere for their missions.

  22. #47
    Member
    Registered: Oct 2017




    I posted these in my Birthday thread, but I'll go ahead and put them hear as well for posterity. Mission is very slowly coming along, almost time to start working on the main interiors!

  23. #48
    Member
    Registered: Oct 2018
    Location: Melbourne, Australia
    Even though I enjoyed Dewinder Manor, these screenshots are clearly a massive step up, Psych0sis! That interior shot is sweet -- great use of colours with the different wood and stone textures. Those Core_3 textures are so underused in FMs.

  24. #49
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    I started working on this for the contest, but I've had to break the rules so it'll no longer be a contest mission. Enjoy some work-in-progress screenshots anyway - click to view the rest!

  25. #50
    Member
    Registered: Apr 2016
    Quote Originally Posted by nicked View Post
    I started working on this for the contest, but I've had to break the rules so it'll no longer be a contest mission. Enjoy some work-in-progress screenshots anyway
    Oh man, that looks sweet!

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