TTLG|Jukebox|Thief|Bioshock|System Shock|Deus Ex|Mobile
Page 1 of 30 12345611162126 ... LastLast
Results 1 to 25 of 743

Thread: AngelLoader v1.9.4 (updated 2024/04/22)

  1. #1

    AngelLoader v1.9.4 (updated 2024/04/22)

    AngelLoader is a standalone FM loader where you can manage, install, and play all of your FMs in one place. Inspired by DarkLoader and NewDarkLoader, it supports Thief 1, Thief 2, Thief: Deadly Shadows, System Shock 2, and The Dark Mod. It includes many modern features such as rating, game organization, tag management, easy .dml patching, an extensive set of filtering options, and a fast and accurate scanner for detecting FM titles, authors, game types, etc. For taffers who are used to DarkLoader, fear not - AngelLoader detects game types accurately, every time. No more editing ini files for Thief Gold!

    Read this first!

    NOTE! As with innumerable other apps these days, antivirus/antimalware might flag AngelLoader. As with all of them, it's a false positive and you can ignore it. AngelLoader and all its dependencies are open source and available for anyone to look at.

    System requirements:
    • Windows 7 SP1, Windows 8.1, or Windows 10 Anniversary Update or newer.
    • .NET Framework 4.7.2 or newer (the Windows version requirements are a direct result of this)

    AngelLoader is a portable app, so it must be extracted to a non-protected folder (so don't put it in Program Files or Program Files (x86)). Put it somewhere like C:\AngelLoader or C:\Games\AngelLoader, etc.

    Updates will not overwrite your user data (settings, FM data, etc). You can safely extract new versions to your AngelLoader folder, as only application files will be overwritten.

    For AngelLoader to work with your games, they must be patched as follows:

    • Thief 1, Thief 2, and System Shock 2 must be patched with NewDark (use TFix, T2Fix, and SS2Tool respectively for the quickest and easiest experience)
    • Thief: Deadly Shadows must be patched with the Sneaky Upgrade (preferably or newer; older versions have not been tested)
    • The Dark Mod has been tested with version 2.11. Earlier versions in the 2.0 series will likely work, but haven't been tested.

    Once you extract the zip file, you'll find a manual in the doc folder - AngelLoader documentation.html. Alternatively, you can view the manual online:
    Manual in English - v1.9.2 - v1.9.4
    Manual in French - v1.7.3-v1.7.5
    Latest version:
    AngelLoader 1.9.4 (64-bit)
    AngelLoader 1.9.4 (32-bit) (only get this one if you're on a 32-bit OS for some reason)
    Or get the source code


    Translated language files are separate downloads. Each translation file will be marked with the version it's for.
    If you see an out-of-date translation file or want to create a new one, please feel free, then let me know so I can update it or add it to this list. Contributions are welcomed!

    To add a translation file to AngelLoader, put it in your Data\Languages folder. So if your install folder is C:\AngelLoader, put the language file(s) in C:\AngelLoader\Data\Languages.

    To aid translators, I've made a running list of text changes from version to version.

    English (official and also included with the main app) - v1.9.2 - v1.9.4
    French (courtesy of Stefan_Key) - v1.9.2 - v1.9.4
    German (courtesy of Maitre Malterre) - v1.3.2
    Hungarian (courtesy of maxigaz) - v1.4.2
    Italian (courtesy of Ramone) - v1.4.2
    Russian (courtesy of Nikkks) - v1.4.8
    Spanish (courtesy of caqo) - v1.9.2-v1.9.4
    Turkish (courtesy of Outsider One) - v1.6.9-v1.6.9.2

    Mirrors may take some time to get the latest version up, so check the version number before downloading
    -Taffers Paradise


    I stood on the shoulders of giants to make this. I'm indebted to the following people for making other loaders, all of which I've used, and all of which inspired and helped AngelLoader come to fruition:

    Björn Henke and Telliamed for creating DarkLoader
    R Soul for creating NewDarkLoader
    potterr for creating GarrettLoader
    Le Corbeau for creating FMSel

    Thanks also to EnYB0La for providing the impetus to write what became FMScanner, AngelLoader's scanner module, which notably pushed me to figure out how to accurately detect game types for NewDark. Without that, I couldn't have made a standalone loader in any case.

    And a special thanks to Dahenjo for helping me hunt down bugs and suggesting a few good features.

    Last edited by FenPhoenix; 22nd Apr 2024 at 20:46. Reason: v1.9.4

  2. #2
    Registered: Mar 2015
    Well done! An FM loader that is both easy to use and quick has long been desired. Perhaps this will finally get those who are still using Darkloader to adopt a more modern and compatible solution.

    I have been closely following AngelLoader's development and compiling the GitHub commits periodically. It is fantastic to see the official release after so much progress. I plan on using this for all of my fan mission needs in the future, and I hope others look toward it as well.

  3. #3
    Thank you! So you're my mystery github cloner

  4. #4
    Registered: Aug 2012
    Location: France
    Woohoo! Finally something to replace my old DarkLoader with!

    Been looking forward to this one, Fen.

  5. #5
    Registered: Aug 2004
    Location: CT, USA
    Look here fellow taffers... it may be divinely inspired, it may be geekishly attractive, and it may be the closest thing to a perfect mission loader we’re going to get, but even so I’m very disappointed!

    You don’t even hear Fen’s voice guiding you while playing FMs, or going off on wild tangents so you miss half the loot. Nor would he implement any really valuable features like displaying social media feeds every 30 seconds or feeding your nagging cat. Instead, he stubbornly stuck to this ridiculous objective of developing the best FM loader in every way an experienced taffer could possibly imagine, which I gather wasn’t so easy under the hood, so he spent several months only doing that. What a waste of time!

    Yeah, it did get all my previous data so I could see it there right away and continue with missions I was in the middle of playing, and everything is laid out about as well as you could want and seems to work flawlessly, but I’ve about had it with these well-meaning new-fangled advances. After all this hassle I’ve decided to revert to Windows ME using DDFix and Thiefloader.

    Now where did I put that friggin 14.4k modem……….
    Last edited by Dahenjo; 8th Apr 2019 at 13:24. Reason: just cuz...

  6. #6
    Registered: May 2005
    Location: France
    Awesome, can't wait to try FenLoader!

  7. #7
    Thank you for this, Fen! Can't wait to play out of the new loader. Makes me want to replay every FM so I can make comments/ratings, etc.

  8. #8
    Registered: Jul 2015
    Is this the final release or the beta version?

  9. #9
    It's the release version. Of course, if any bugs crop up, I'll update it.

  10. #10
    Registered: Dec 2006
    Thank you, Fen!

  11. #11
    Registered: Jul 2015
    Cool, I'll check it out then.

  12. #12
    Registered: Aug 2004
    Location: CT, USA
    Quote Originally Posted by mcmike1489 View Post
    Is this the final release or the beta version?
    Quote Originally Posted by mcmike1489 View Post
    Cool, I'll check it out then.
    It's super easy to update:
    Just unzip into your AngelLoader folder and let it overwrite everything, but all your player content is retained in files that aren't overwritten.

  13. #13
    Registered: Jul 2015
    Actually, I have not installed AngelLoader yet. It will be a fresh install for me.

  14. #14
    Registered: Aug 2003
    Location: Jafaville New Zealand
    You're going to hate me... But System Shock 2 support?

    So far, I'm liking it.

  15. #15
    Quote Originally Posted by bob_doe_nz View Post
    You're going to hate me... But System Shock 2 support?
    And here I was hoping no one would ask...

    I considered SS2 support early on, but decided to prioritize the games I'm most familiar with first, and put off thinking about SS2 till later. Then when nobody made a peep about it throughout the whole development, I figured, well, maybe nobody's really clamoring for it. I guess I was also hoping that would be the end of it, because SS2 doesn't really float my boat and I was hoping I could just forget about it and not have to research, implement, and support it.

    Still, I'll... I'll think about it.

    So far, I'm liking it.

  16. #16
    Registered: Aug 2003
    Location: Jafaville New Zealand
    I also did notice an oddity but seems to have self corrected itself.

    I'm testing a new FM in beta right now. When I loaded the list of FM's it showed up as a Thief 1 mission. After clicking the show/hide T1 & T2 missions, it seems to have resolved itself.

  17. #17
    Hmm. Could you give me more details:

    -Were you using game tabs or "one list with filters" (with the three game buttons)?
    -When the FM showed up as Thief 1, you mean it was in the list even though T1 FMs were supposed to be filtered out? Did it have the right game icon, or did it have no game icon? After you fiddled with the filters, did it have the right game icon then?
    -Your beta FM, did you put its archive in one of your normal archive folders? Was it installed at the time? Was this FM installed or listed with another loader and did you import data from that (or any other) loader?
    Last edited by FenPhoenix; 10th Apr 2019 at 15:35. Reason: typo

  18. #18
    Registered: Mar 2015
    I have, so far, been thoroughly impressed with AngelLoader's utility. Especially on an SSD, the file operations are very quick.

    I would like to give some other feedback, however. On two separate machines running the latest version of Windows 10 and the listed prerequisites, RichTextBox does not seem to be displaying some embedded images, similar to how Wordpad acts when the user opts to not run potentially malicious code. This is evident, for example, in the readme for Lord Alan's Factory for Thief 2. Other special formatting, including GLML, is displayed correctly.
    Additionally, the option to load DMLs in the "Patch & Customize" section should probably not be available for Thief 3, since it cannot load dbmods.

  19. #19
    Okay, got both issues fixed. I'll wait for bob_doe_nz's reponse to see if I can fix his issue and then I'll release an updated version.

    Thanks for the feedback, it's very helpful!

  20. #20
    Registered: Mar 2015
    My, you certainly waste no time. After cloning and compiling, I can verify that both of my points have been addressed. I figured the RTF issue lied in the ReadOnly content, and it seems that it did indeed.

    Thank you for taking note of these!

  21. #21
    The Windows UI is a barrel of fun ain't it? There's more hacks than regular code!

  22. #22
    Registered: Mar 2015
    Ha, that is certainly true. I have heard of, and been in myself, quite the variety of Windows UI horror stories.

    I noticed you are are now using an older version of RichTextBox as well which makes some RTFs from older missions display properly. While this is very nice, it seems to have had an effect on the horizonal lines used to separate sections in GLML texts, which are now garbled near the right side. I seem to remember you saying something about them being stretched images, which is likely the reason for this change.
    Last edited by Jax64; 10th Apr 2019 at 18:35.

  23. #23
    Argh. I can't win with this stuff. If I use the latest version, then transparent images don't look right, they're displayed with a black background. But only on Windows 10.

    I implemented a hack to mostly fix the garbled right sides of lines. It should now only happen at unreasonably high zoom levels. That should work while I see if there's a better way.

    The need to support RTF files is a huge liability what with the Windows rtfbox being really the only choice, but it has to be done. If it were up to me, I'd just write my own RichText reader and displayer, but the spec is longer than most novels and I don't have much experience in full-on parsing or rendering.

    Jank hurts the pride, is all. So I'll see what I can do to really smooth this junk out.
    Last edited by FenPhoenix; 10th Apr 2019 at 19:15. Reason: typo

  24. #24
    Registered: Mar 2015
    The hack works well for the time being. Unfortunately, you seem to be correct about the Windows RTFbox being the only realistically viable solution, since it is not especially good, but I imagine it is possible to remedy some of its more irritating shortfalls, albeit using disproportionally complicated methods.

    Unrelatedly, I also noticed it is impossible to follow links in a readme. Unlike the above, this shouldn't prove to be terribly difficult to fix.

  25. #25
    Registered: Sep 2002
    Location: Texas
    Let me add myself to the list of hate. I would love System Shock 2 support as well. Please!

Page 1 of 30 12345611162126 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts