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Thread: Happy 15th anniversary Thief Deadly Shadows!

  1. #1
    Member
    Registered: Jul 2015

    Happy 15th anniversary Thief Deadly Shadows!

    On this day, May 25th is when Thief Deadly Shadows came out! Can't believe it's been 15 years already! Happy 15th Tafferversary Thief Deadly Shadows fans!

  2. #2
    Member
    Registered: May 2008
    Location: Southern,California
    what a great series

  3. #3
    Member
    Registered: Jul 2015
    I've been playing this game still to this day. Just wait till next year when Thief 2: The Metal Age celebrates it's 20th Tafferversary!

  4. #4
    Member
    Registered: Nov 2005
    The game I enjoyed the most on the series. Such beautiful graphics at the time... That gloom inside the rooms....

  5. #5
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland

    Happy 15th, TDS!

  6. #6
    Member
    Registered: Jul 2015
    Also want to include The Dark Mod's 10th Tafferversary coming this October.

  7. #7
    Member
    Registered: Oct 2013
    Has its flaws (including the "body awareness" movement style) but still a great game. And has The Cradle ever been surpassed as a standalone horror level? Well if it has, it must surely still be right up there.

  8. #8
    Member
    Registered: Jul 2015
    Yeah, true. Just like every computer game, it will always have it’s flaws, but that’s why updates to the game can fix most of the glitches. I’m not sure, sorry.

  9. #9
    Member
    Registered: Jan 2001
    Location: the Sheeple Pen
    Quote Originally Posted by Ev0luti0n_ View Post
    The game I enjoyed the most on the series. Such beautiful graphics at the time... That gloom inside the rooms....
    And that beautiful loot glint... ah!

    I always thought that TDS is a good game and a worthy sequel to T2. The body awareness thing never really bothered me, the lack of rope arrows isn't a big deal either, and I didn't mind the new visual style. It's odd that Garrett has suddenly forgotten how to swim, but I only see that as a positive thing - the swimming bits in T1 and T2 were terrible. The loading zones were somewhat annoying of course, but wasn't there some sort of a mod a few years ago that kind of removes the loading zones? So I genuinely still haven't figured out why TDS gets so much hate, but let's not start that discussion again. TDS does have its flaws (but so do the other games in the Thief series) of course, but at its core TDS is still very much a Thief game in my opinion.

  10. #10
    Member
    Registered: Oct 2013
    The body awareness is usually not a problem except for when on high beams. When Garrett will take a dangerous lurch to the left or right before correcting himself and moving in the direction you were actually facing.

    Sorry don't mean to dwell on the flaws (but while we are here, the skin change for the haunts made them less scary IMO) - this truly was a great game.

    As for the loading zones, it is T3Gold that removes them. This mod comes as part of SneakyUpgrade.

  11. #11
    Member
    Registered: Jul 2015
    Still, Thief Deadly Shadows is one of the best in the Thief series.

  12. #12
    Member
    Registered: Nov 2005
    Quote Originally Posted by Tomi View Post
    And that beautiful loot glint... ah!

    I always thought that TDS is a good game and a worthy sequel to T2. The body awareness thing never really bothered me, the lack of rope arrows isn't a big deal either, and I didn't mind the new visual style. It's odd that Garrett has suddenly forgotten how to swim, but I only see that as a positive thing - the swimming bits in T1 and T2 were terrible. The loading zones were somewhat annoying of course, but wasn't there some sort of a mod a few years ago that kind of removes the loading zones? So I genuinely still haven't figured out why TDS gets so much hate, but let's not start that discussion again. TDS does have its flaws (but so do the other games in the Thief series) of course, but at its core TDS is still very much a Thief game in my opinion.

    lol I agree. Still have hopes of playing through it again one day on a nice computer.

  13. #13
    Member
    Registered: Jul 2015
    At least you can swim again in the Dark Mod unlike Thief Deadly Shadows.

  14. #14
    Member
    Registered: May 2008
    Location: Southern,California
    it would be better to have entire thief 3 remade in thief 2 newdark

    would be interesting to see enforcers in thief 2 new dark,from what i remember they were the most difficult to deal with next to gamal

  15. #15
    Member
    Registered: Jul 2015
    Great idea! Someone should make a Thief Deadly Shadows Thief 2 Newdark mod for the game. I wonder if it's even possible?

  16. #16
    Member
    Registered: May 2004
    Even if it was possible, it would be pretty much pointless. The levels are not designed with rope arrows and swimming in mind.

  17. #17
    Member
    Registered: Jul 2015
    Yeah, true. The swimming function is gone and the game would look very weird without it.

  18. #18
    Member
    Registered: May 2008
    Location: Southern,California
    good news all there is a map of thief 3 in thief 2 you can demo its amazing and some missions have been made on it,its has swimming and rope arrows

    just have to make more parts to the city/seperate areas then layout the missions like thief 3 ,but a lot of the city is done

  19. #19
    Member
    Registered: Jul 2015
    I remember now, there is a fan mission of South Quarter in Thief 2 that someone made as a conversion. I played it before.

  20. #20
    Member
    Registered: Dec 2003
    Playing through Thief DS again after not touching it for at least 10 years. I remember being bitterly disappointed when it first came out, though most of the technical reasons have been taken care of the community so huge thanks to all that put their time into it.

    I feel like I have to rant though. It's still really confusing that this game was what it was. I know it got screwed over by the Xbox hardware limitations but the design flaws go much deeper. Like the general art Style, simplified level design, dialogue and voice acting are drastically different (and worse). It bugs me that they really failed miserably in capturing the tone of the previous games.

    So it dawned on me as Iím about to start the Clocktower mission how TDS came to be:

    Thief DS was the result of a studio assigning a Lead Game Designer / Artists to the project who never played the originals, and everything they learned about them is what they read or someone told them. In other words, they never even looked at the prior art for T1/2 very closely and certainly never played through. Then shortly after production began, the lead game designer got hit by a blunt object. Kidding, sorta. The AI cues are nonsensical at times. The amount of contrast in textures is vastly different, so everything is flat and muted. If you took a screenshot from a dozen medieval looking games, Thief 1/2 and DS included and asked someone to guess which 3 pictures come from the same game series they would always guess T1 and T2 correctly, but theyíd almost never guess TDS. The team making TDS took virtually no direction from T1/2. But the biggest sin IMO though is attaching the camera to the player model. Thatís a low IQ blunder I havenít seen in any other game to date and the more I think about it the more pissed off I get. Kidding, sorta.

    OK that negativity out of the way, itís still in the Thief style and Iím having a moderate amount of fun playing it again but Iím having to hold my nose shut on a lot of stuff.

  21. #21
    Member
    Registered: Jul 2015
    This game will always be a classic for many Thief fans to enjoy. I still play it to this day and I love taffing around with the guards especially Benny, he's a character! The guy cracks me up everytime. His voice reminds me of Patrick Star from Spongebob Squarepants for some reason, lol!!!

  22. #22
    Member
    Registered: May 2008
    Location: Southern,California
    here is the map with no mission ,just for exploration

    https://darkfate.org/view/download/40447

    you can swim and use rope arrows

    for thief 2
    Last edited by downwinder; 6th Jun 2019 at 23:29.

  23. #23
    Member
    Registered: Jul 2015
    Cool, thank you!

  24. #24
    Member
    Registered: May 2004
    There is a lot I dislike about Deadly Shadows and a few things that I hate, but it does have its share of positive sides: Stephen Russell, that one level that's pretty great, fairly open non-linear level design, it's not obviously broken as far as bugs and glitches are concerned... It's the worst Thief game, as far as I'm concerned, but it's still a Thief game.

  25. #25
    Member
    Registered: Jul 2015
    At least they kept the word "Taffer" in Deadly Shadows unlike Thief (2014) I don't remember the guards in the latest Thief game calling Garrett a Taffer.

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